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    Curious George

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  1. Is this that latest version 2.18 backwards compatible to KSP V1.10.x?
  2. Is it somehow possible to make fairing detaching less loud? It really is enoying,
  3. I've a problem with seeing alarms (using V3.13.0 in KSP V1.10.2). I have 2 alarms listed, but have to scroll to see the second one. Can one make the window larger? Preferences show "Max alarms before scrolling the list" = 15.This is a little bit annoying.
  4. Is there any option to start a career without those 4 kerbonauts?
  5. Does this mod still needs those old patches for FAR of the following kind? @PART[SR_Nosecone_35]:FOR[RealChute] { @category = none @mass = 0.02 !sound_parachute_open !sound_parachute_single !MODULE[ModuleParachute]{} MODULE { name = RealChuteModule caseMass = 0.02 timer = 0 mustGoDown = true cutSpeed = 0.5 spareChutes = 1 PARACHUTE { material = Nylon preDeployedDiameter = 0.8 deployedDiameter = 14 minIsPressure = false minPressure = 6000 deploymentAlt = 600 cutAlt = -1 preDeploymentSpeed = 1 deploymentSpeed = 4 preDeploymentAnimation = PreDeploy deploymentAnimation = Deploy parachuteName = String capName = Cap } } MODULE { name = ProceduralChute } EFFECTS { rcpredeploy { AUDIO { channel = Ship clip = sound_parachute_open volume = 1 } } rcdeploy { AUDIO { channel = Ship clip = sound_parachute_single volume = 1 } } rccut { AUDIO { channel = Ship clip = RealChute/Sounds/sound_parachute_cut volume = 1 } } rcrepack { AUDIO { channel = Ship clip = RealChute/Sounds/sound_parachute_repack volume = 1 } } } }
  6. I actually activated file extension in Windows Explorer. I will try creating a file with ".ks" ending iin my external editor. But saving files ingame does create them without any ending and running them works fine.
  7. I have one simple question to file format of global files in drive 0. Docs mentions the suffix ".ks", but I get files without any ending when saving them in drive 0.
  8. Is this mod working on KSP V1.10.x? The Use Guide file in the download folder says something about download correct version for a KSP version? I only found one version of this mod.
  9. It would be nice to have a version file somewhere in download folder. So it is correct, that latest version is not compatible to KSP V1.10.x?
  10. Does anyone know which magicore is the correct one for the RO included KCT?
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