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Posts posted by LividPumpkin
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Iam searching around the forums and.... iam asking if mods work for 1.1.1 that is kinda stupid but iam lost i don't know what is working and what is not so does this work with 1.1.1 ?
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Guys how can i set CKAN to show the 1.1 mods that works with 1.1.1 ?
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Just now, raxo2222 said:
1.1
Does it work with 1.1.1 because CKAN has some problems ? and thank you
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1 hour ago, raxo2222 said:
I meant highest absolute thrust, not TWR, but still its nice enough for leaving upper atmosphere.
Liquid Hydrogen and Liquid Fuel have lowest and highest thrust respectively.
Yes I used hyper edit to get ship here and infinite fuel cheat, so I can cycle trough fuels like there were tank here.
is this 1.1.1 or 1.1 ?
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Is it ok for 1.1.1 ? Because CKAN shows that it is not compatible (Also i heard that ckan itself has some problems ) any ideas ????!!
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FIRE FIRE FIRE HYPE HYPE HYPE !!
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But wouldn't that be unfair ?...because tac life support is harder than USI Life Support also in USI Life Support they don't die they only like freeze you can't use them till resupplied again(also the orange-suited kerbals are immune to life support) However in TAC-LS they die after using all of the supplies
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Just now, Death Engineering said:
KAS and KIS are definitely allowed. Only mod not permitted is KyperEDIT, but if something comes up that is just way out of balance might need a look.
Good luck!
Thank You !
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Can we use KAS and KIS ? i should also say is there any mods that are not allowed ? if yes what ? and thanks
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That's a Great challenge i really should try this out !
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Does it work in 1.0.5 ?
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what is the problem with the missiles exactly ? and is it still a bug ?
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This is my first cinematic guys
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40 minutes ago, DaZeInBok said:
Have you tried going in orbit around kerbin? Scat doesn't work in map view to save ram, try that.
Well this happened
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12 minutes ago, DaZeInBok said:
Have you tried going in orbit around kerbin? Scat doesn't work in map view to save ram, try that.
Oh Thank you ! i will try
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13 hours ago, Nhawks17 said:
Did you follow the install instructions? All you need to do is download and extract scatterer into your Gamedata folder then extract everything from my zip file (overwrite everything when prompted) into your Gamedata folder. You don't need to install EVE separately
Yeah i followed them but all i got is this
for some reason I only have the clouds and aurora
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I have tried to install this mod first i installed EVE and the Scatterer and then SVE put them in the GameData nothing happened EVE showed up also scatterer but not SVE i tried to remove everything and then installing only the files that in SVE folder but all it did just removed EVE clouds and city lights can anyone help me please !
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Can i use this in a video once 1.1 is out ?
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OMG i have used a giant spacecraft for manned eve mission and i called it sirius 1
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Trying to get my duna base done sorry no pictures for now maybe when i finish the base i have it least 3 modules that i need to deliver to duna in a single Transfer Window
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Fantastic Rockets ! Keep Up :D
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Sounds Cool !
[1.1] RemoteTech v1.6.10 [2016-04-12]
in KSP1 Mod Releases
Posted
Thank you !