[1.0.4] ScienceAlert 1.8.9: Experiment availability feedback (July 13) in Add-on Releases Posted May 6, 2016 · Edited May 11, 2016 by JohnWildman Update Let's get civilized again guys. Beneath the mentioned ways to bypass the time the author needs to update the mod, I found the following combination of mods very usefull. Especially when you do not want your science to be taken automatically: With [x] science! you will always know what experiments are not done yet. (I know that this mod has been mentioned alot already, so keep calm) Part Commander in addition will allow you to use all science instruments at once via one menu (use the filter option) so that you don't need to find the specific instrument. You still won't have an option to stop time accelaration, but the combination of those mods made my KSP life alot easier! I hope that will help some of you guys. Edit: Please excuse my bad english. When you are having a beer and on top being a german guy it is sometimes not that easy to explain something in a foreign language! Edit 2: Found another mod which does stop the time accelaration when crossing the biomes. It will also let you decide if you don't want a biome to be recognized: So if you use those 3 mods you have the whole ability of Science Alert. Of course it's far from beeing as comfortable as using Science Alert which makes me even more grateful for the authors work.