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Everything posted by Columbia
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totm june 2018 Work-in-Progress [WIP] Design Thread
Columbia replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
If anyone can guess what this ugly monstrosity is, I can die in peace. -
no @Wildcat111 If you can fight off the A6Ms at Midway, can you reply to this?
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YangQiming_'s Fighter series
Columbia replied to YangQiming_'s topic in KSP1 The Spacecraft Exchange
Well done! These deserve way more likes and comments. Psst.. Make the title longer to catch more attention, maybe?- 7 replies
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- fighter
- tweak scale
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(and 1 more)
Tagged with:
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So close, but whatever. Nope. @pTrevTrevs?
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totm june 2018 Work-in-Progress [WIP] Design Thread
Columbia replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
B777, of course. It's kind of depressing that it wasn't obvious enough. ;-; -
I don't feel like it. I do feel like summoning @TedwinKnockman66 though.
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totm june 2018 Work-in-Progress [WIP] Design Thread
Columbia replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Hey, I have a similar story! Built the B-17, didn't bother looking at data (wasn't exactly a full-fledged WW2 enthusiast a year ago) and ended up building it way bigger than it should be. B-29 followed, then Bf 109.. And also, the "Kerbal scale hurr durr" thing probably irritates me way more than it should. If it's close enough, it's close enough. No questions asked. I've been mostly enjoying War Thunder 1.61 (that new Heinkel 111 is gorgeous) and so all I've accomplished is a photoshoot of a pushback truck I built. -
100% Scale Stock Boeing 777-200ER
Columbia replied to Gman_builder's topic in KSP1 The Spacecraft Exchange
Holy crap, that is.. huge. 1600 parts isn't that bad actually, I've had worse. Though the wings are a little too curved up, the detail and complexity is exceptional to say the least. Wait, who rated this one star? That system really should be gone for good. -
On my hand it's 7:51pm. @Mad Rocket Scientist?
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According to Red Iron Crown and KasperVld, the albums have been removed because the lot at Imgur did a terrible job the new implementation of album embeds doesn't "play nice" with the forums. Kind of.. sad. In the meantime, I highly suggest you post a series of images instead of an album while this gets sorted out.
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What is the user above you known for?
Columbia replied to UnionPacific1983WP's topic in Forum Games!
Known for liking a lot of posts, as well as high post count. -
I was close to being here on time, but noo.. Whatever. Red Iron Crown can hide all he wants. But can @Xannari Ferrows?
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add size zero farings
Columbia replied to insert_name's topic in KSP1 Suggestions & Development Discussion
Who said it had to always be used in just satellites? I'd personally like one for other aesthetic purposes. -
totm june 2018 Work-in-Progress [WIP] Design Thread
Columbia replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Ooh, the same plane that Philippine Airlines first used, back in 1935. Nice! -
totm june 2018 Work-in-Progress [WIP] Design Thread
Columbia replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Finished Dambuster variant of Lancaster. I still need to make it bounce on the water somehow.. -
Let me guess, you find KSP failures dark because it resembles Challenger in a way. Or get offended when your ship gets destroyed by re-entry heat, because that resembles Columbia somewhat. Nice. Also, how does his argument amount to "Kerbals are little green men"? He mentions that Challenger isn't unique-- It can look similar to any other failure during launches. And don't tell me that having a catastrophic failure amounts to disrespect of actual victims, it's a normal and essential part of KSP -- Trial and error. It's in fact a set of issues of wheels, but does everyone need to get so upset about a single advertisement which isn't offensive in any way?
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So, just because wheels aren't fully flawless and still have issues, it should not be placed as an advertising point? What? I mean, aerodynamics in the game aren't flawless either, does that mean they're practically of no worth in the game, and something that should be advertised as such? Is this just to poke hate at Squad for not fixing wheels, or their "poor" job at 1.1? What do you want Squad to do? Keep their asses glued to their seats until the whole forum can rejoice at a better 1.1.4?
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Yeah, the B-17's texturing looks really cartoony when you compare it to, say, the B-24 or the Lancaster models. And those were a real pain in the ass to build. (Still beginning to get a hold of papercrafting).
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Holy crap, is that papercraft Fiddler's Green's B-36? These ships are really realistic! If only KSP allowed such texturing to be done in-game and saved.
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As the title says, what field of KSP do you use the most? As we know, KSP has a lot of potential, not just for space exploration, but, given the wide array of parts, ocean crossings, aviation, boating, military vehicles, automobiles, and others -- and as it shows, a lot of people love exploring certain parts and some others. For me, I often go to LKO to build space stations but I spend most of my time flying around KSC and building in the editor. So as it goes, aviation.
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For faster (though jumpier-looking) framerate, I sometimes timewarp to 4x and warp back. Most of the time instead of one second in KSP taking 4 real seconds, it's usually one KSP second becoming one real second. It doesn't look smooth, but is really helpful when you want those flights as fast as possible in real time, or just want your rocket laucnh to be done with. And don't worry about time-warping with fragile ships, you can spawn another ship, timewarp with that and it will be retained until you close the game. I do that a lot, except instead of, say, saving something as Consolidated B-24D Liberator, I'd save it as "b-24 wip" or "Consolidated B-24D Liberato" and stuff. I also save something as that when I need to stop building midway and I know there's a large chance of abandonment. Maybe that's why it takes me so long to load my ships in KSP..
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Oh, there are pictures of it. Imgur's interface is kinda crappy.