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About Bob_Saget54

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    Head Combat Pilot

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  1. Is the durability really that bad? I remember testing it and it seemed quite reliable and not-flappy in the air...
  2. WW2 BAD-T III - BDAc AI Dogfight Tournament

    @SuicidalInsanity I "designed" the plane to fly with one half of the wing shot off (Hence the large ailerons on the wings) so it would have a chance in combat, never thought that it would actually shoot someone down with it. I never thought that my plane would be able to properly fly with only one wing, thank you for testing that for me @dundun93 I actually used the P-92B as one of my main opponents in the testing stage. It was a good match and it went near how I expected from the initial testing periods, with the P-92B nearly claiming one of the victories.
  3. WW2 BAD-T III - BDAc AI Dogfight Tournament

    @SuicidalInsanity I kept noticing that issue when testing, but assumed that it had something to do with my BDArmory install. Perhaps the pilots drank too much before the fight? Anyways, it was a good match @MightyDarkStar, your Kestrel was an amazing opponent.
  4. WW2 BAD-T III - BDAc AI Dogfight Tournament

    @Van Disaster I'm in the same boat as you are, my plane was sent back and edited and I found out that it can do a lot better with manuverability This first battle is going to be very interesting...
  5. WW2 BAD-T III - BDAc AI Dogfight Tournament

    Hey @tetryds, do you think you could possibly re-forward the updated Falcon Mk. XII with the proc parts or explain how you did them? I've been looking for a more "fluid" method of building cockpits without the radiator parts for quite some time.
  6. Stop the Kim: ICBMs and kill vehicles

    I mean, I have a small "cruise missile" sort of ICBM that cruises along at like 30km Seems its time to go back to the drawing board
  7. WW2 BAD-T III - BDAc AI Dogfight Tournament

    @tetryds I'm gonna have to bet on the Tytonid to win, just something about that asymmetric monster of the sky Anyways, I've been waiting for a perfect opportunity to get back into FAR, and now this pops up Let the prototyping commence!
  8. The craft would still perform quite well due to the TWR being extremely high, with a decrease in efficiency. Also, as the OP states in a previous statement: With emphasis on "Realism isn't a big factor here". I'm quite aware of the prospective dangers of taking an aircraft and pushing it towards thermosphere levels of atmosphere, however, seeing as this is Kerbal Space Program and not real life, I'm willing to assume that the passenger cabins already contain all protection needed for a venture into this high atmosphere.
  9. Do not worry @Cabbink, there have been proper safety measures put into place in order to protect our passengers at all altitudes (This was all Jebidiah's idea by the way )
  10. It is also capable of doing that, however, the OP removed the 15,000m altitude limit for supersonic aircraft. The craft is more than capable of flying at reduced altitude, however, it suffers in a loss of efficency
  11. Introducing the SAI Concorde Mk. II! This beautiful machine not only combines sleek lines and high fashion into a supersonic marvel, but with a maximum range of over 7,000 kerbo-meters in the stock variant alone, can get you anywhere in the world with style. Some advantages of this aircraft are: Comfort seating for 40 passengers, with snack bar and restroom located in rear-most passenger compartment Beautiful views of Kerbin from the upper atmosphere An incredibly high TWR Ratio Extended tanks containing over 2700 gallons of fuel An extended service ceiling of 20,000 m (Optimal operating altitude is between 17,000 and 19,000 m) An impressive cruising speed of 1,050 m/s while sipping only .40 gallons of fuel Impressive handling characteristics in both sub and supersonic speeds Beautiful Phoenix pictures Some Disadvantages of this aircraft: Low Landing gear High part count of 80 parts (Mostly individual wing segments) Price tag of $41,354,000 per machine High take-off speed of ~70 m/s With the range, speed, and power to transport passengers across the globe safely and efficiently, the Concorde Mk. II is a must-have in the roster of any air company! Craft File:
  12. Inter's Bombing Challenge

    Ooh, a chance for me to try out my 98%-Stock* cruise missile! I've been waiting for a challenge like this! Now to design a delivery vehicle... * - Stock except for BD small explosive warhead, manually piloted as per the rules
  13. Weekly Aircraft Development Competition

    Go for it @Joseph Kerman, make it a good one
  14. Weekly Aircraft Development Competition

    Considering how it is @MiffedStarfish's thread, I think if public support is sufficient, he can change the competition to whatever everyone approves of.
  15. Weekly Aircraft Development Competition

    Introducing the Falcon Mk. I! The first entry into the glider category, this little beast weighs in at 2 tons and costs only 12,000 Kerb-bucks (Minus rocket cart*) * - Rocket Cart not necessary to take off, just makes it faster and more fun to do so A nice image of the glider and the cart both in effect, Jeb approves of this take off tactic. The cart propels the glider to a speed of ~100 meters/sec before detaching and coasting to a stop to be used again, the glider continues on as normal. Just a picture showing that even though there is an engine, she can actually glide quite well. Buzzing the R&D Building. The Falcon landed next to the propulsion cart. The craft is dangerously quite agile, and Saget Aerospace Industries takes no blame for any injuries/burns caused by this device