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Bubbadevlin

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Everything posted by Bubbadevlin

  1. So.. I have been working on my Supernova Class SSTO for a while now, and I FINALLY got it to a point where orbit is capable with a payload 3 Kerbodyne S3-14400 tanks.. and when I decoupled them, the plane spontaneously combusted.. So, i went back and tried just decoupling the decoupler.. and i discovered.. that the fairing appears to be completely in the way The image of the decoupler seen below is when it is a separate part of the craft.. It just hangs and wobbles around in mid air. So much for the entire design of this thing.
  2. I try to balance myself, however I am definitely more of a planes and ground builder. I enjoy making wild planes, and complex rovers and walkers While I enjoy rockets a lot, most of the time they are just not as much of a challenge as other things, although i do need to explore more
  3. Haha thanks, it was mainly just a joke, as that boat no longer functions in 1.1, but i think you guessed about right. I may still however try to make a legit entry, it i have the time
  4. Coolio glad people can still make stock helicopters, especially after what happened to the wheel bearings TBH i have been away from KSP for a while now, partly because of what happened to the bearings.. however this is just an example of a non-wheel bearing to get me moving again!
  5. Well, i have been gone for a while, and i mainly missed this, but does my stock paddleboat count? (its 1.0 and kinda cheaty) It technically uses no fuel, and can go on infinitely, so would that be a score of infinite? And here is the post from the Spacecraft Exchange
  6. Just got around to looking at this, (hardrive crashed and I went on vacation) And yea, the main body is a open ended fairing, so it probably just the insane drag, thanks for the input though
  7. I have been getting back into KSP lately, and I have been trying to finish up my newest SSTO. It is a HUGE craft, designed to haul 3 Kerbodyne S3-14400 tanks into orbit, which means its powered by a load of rapier engines, And according to KER they give me a .6 atmospheric TWR. I have seen plenty of SSTOs get into orbit, on even less TWR, however I am having quite a lot of trouble getting up to speed in my aircraft. It seems like no matter what i do, the plane cannot get over mach 1. I personally belive it is just the very large drag of the very large craft, however I hope there might be a different solution to just adding more engines. Here are some pics; any ideas?
  8. Haha thanks! Yea.. currently the Grasshopper is broken because of the max wheel stress thing.. :/ But yea, narrow band scanner drives can be VERY useful, just a little slow and complex On another note, I am going to be more active, now that school is out, so expect some new craft coming soon! (might not be a walker though.. 1.1.2 bearings are tough)
  9. Ah yea.. I am still having troubles making good, reliable bearings since 1.1... Stupid wheels :/
  10. Wow! I was just checking out the forums again, and i see this? Good job dude! Bearings might help, but i think your best bet would be to increase the offset of the "leg bearings" on the main axles. That way for every rotation the walker would take a much bigger step, going faster.
  11. Yea, i guess.. Still, there is no "lower lower" plate
  12. Looks good, honestly the hull looks a little out of proportion and the ground clearance looks WAY too high, but I love the turret and gun!
  13. So what your asking for is a SSTM? (Single Stage To Minmus, with ISRU) Its outdated, but everything still should work
  14. hmm.. this is very cool! Honestly I think something like this would even be doable in stock, you would just need a TON of reaction wheels clipped together I have been meaning to try to make a stock bipedal walker, however that was put on delay with 1.1 breaking basically any small bearing :/
  15. Been taking a break from KSP for a while, but however this is my newest craft that I am working on. Dubbed the "supernova" for pretty obvious reasons, it is designed to take up 3 kerbodyne 14400 fuel tanks. These pics are from the first true test run, and when i got up there there was about 2 and 1/2 tanks left, i still need to do some optimizations. When I decoupled the rear however, it broke apart, which is the main reason this is still in WIP. It is only about 450 parts right now, and about 60 of those are the rapier jets
  16. When I am actually trying to go places, I prefer over 30 fps, however when building, (especially on my old computer) I will sometimes allow nearly 10 seconds per frame, but those are usually special case replicas (life sized saturn V
  17. Nice! but wow.. I have nearly basically the same exact rig (same CPU and GPU, with 8 gigs of ram) and I would usually get at least 15-20 with 250 part crafts in 1.0.5... odd.. wait.. nm, i forgot i have had my delta time frame set to max forever now
  18. Hmm.. two years ago I was building a lot of different stuff, and actually many mechanical thing, so not much has changed there. I remember two years ago I was however trying to make stock tanks, and mostly failing horribly
  19. When I was testing my small SSTM (refueling) I went to the Jool system. Me being me I wasted a ton of fuel on a maneuver to aerobreak at lathe, then overheated too much and could not, while I had already quicksaved. Long story short, I ended up with an encounter with Bop. After a few attempts, I managed to set down with like 4 units of LF left, and in the area I was in did not have enough ore to mine! (using small drills) I then had to rover down the hill, and pray I found a large ore spot before my nuke ran out of fuel. Then when I did, there was no oxidizer for my fuel cells to use, so I had to wait for my 1 RTG to let the converter produce enough oxidizer so the fuel cells could work.... That was fun
  20. Holy necro! but hey, I honestly think this needs to be revived
  21. I know i was the first to make a stock walker, but its not really a discovery
  22. Dang dude, Great job! This REALLY makes me want to revisit my own Saturn V, those custom fairings look just plain fantastic!!
  23. Its Friday again, and I am bring you the best (in my opinion) of this week's craft! This week is all about terrestrial crafts, or more specifically planes and cars! These are in no particular order, so starting off this week is The Jupiter Star SSTO by @Vaos Human This great cargo SSTO is a pleasure to fly, looks great, and can lift quite a lot! The next craft is The Pallas Cargo Seaplane By @Azimech For such a gigantic plane this craft flies extremely well, oh yea, and is a seaplane! The first rover of this week is The Stock Duna Buggy By @selfish_meme This little buggy is super fun to roll around in, is very simple, and just a plain great rover! The next two crafts are replicas of very different types The Audi R8 Replica by @Mareczex333 This little car looks great and is a true blast to drive around! Last but not least is one of the most creative rovers I have seen in a while, The Dinosaur Rover By @Daeridanii Not the most practical crafts, but fantastic nonetheless, i mean come on, a Dinosaur! I hope you guys have enjoyed this weeks SCF picks, I honestly stayed away from modded craft due to the time of installing them, but I did try to be as fair as possible. Have a great day!
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