

nsgallup
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209 ExcellentAbout nsgallup
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Spacecraft Engineer
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Canada
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Has anything been said about this, or do you think it will be implemented in some form? In KSP1 it made sense to have immortal kerbals, but if KSP journeys are going to take very long periods of time it might make more sense to have a kerbal life expectancy. Maybe there could be a hall of fame for kerbals who achieved milestones/great amounts of flighttime/number of missions, ect
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Anyone know where to find the geysers on minmus and eeloo?
- 1,621 replies
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- astronomers visual pack
- visual enhancement
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[1.3.1 - 1.11.x] Outer Planets Mod [v2.2.9] [12th Feb 2021]
nsgallup replied to Poodmund's topic in Add-on Releases
Is there a way to easily remove the added procedural craters on eeloo from the pack after download? -
[1.11.X] RealChute Parachute Systems v1.4.8.2 | 21/01/21
nsgallup replied to stupid_chris's topic in Add-on Releases
Is there a way to get the parachutes to deploy at an angle to avoid clipping if for example I have two radially mounted parachutes? -
[1.8+] Custom Barn Kit 1.1.20 (19 October 2019) - Parachute Included
nsgallup replied to sarbian's topic in Add-on Releases
I am having the same issue in science mode with 1.1.21 and 1.1.20 where connectivity does not work, and I also had an issue where I could not EVA or make maneuver nodes. -
I would have liked OPM to be integrated into KSP2, but as long as someone mods it in I'll be happy
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Visual design disasters I hope KSP 2 will steer away from
nsgallup replied to lajoswinkler's topic in KSP 2 Discussion
Hate it, I always turn it off- 110 replies
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- vfx
- motion blur
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I would like this feature, but it seems unlikely to be in the game
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Entitlement