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nsgallup

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Posts posted by nsgallup

  1. Hello, I have searched around but have not found anything. I was wondering if there has been any indication as to how the game will represent constant acceleration trajectories in the UI. Planning maneuvers in KSP 1 is pretty straightforward with the maneuver planner nodes. Will they be able to keep this simplicity with constant acceleration maneuvers?

  2. Has anything been said about this, or do you think it will be implemented in some form?

    In KSP1 it made sense to have immortal kerbals, but if KSP journeys are going to take very long periods of time it might make more sense to have a kerbal life expectancy. Maybe there could be a hall of fame for kerbals who achieved milestones/great amounts of flighttime/number of missions, ect

  3. On 2/12/2020 at 5:42 AM, amarius1 said:

    Should already work. Probably next release will be for KSP2, personal life and my aerospace degree is delaying everything. Thank you all for support and stay tuned. Kerbol Origins will still be maintained over game versions and kopernicus versions but nothing new will be added unless any of the collaborators have finished their parts.

    That's really great that you guys are at least thinking about continuing this mod to KSP2, the Kerbol system won't be the same with out all the solar system analog bodies included in it.

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