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nsgallup

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Everything posted by nsgallup

  1. Uhh latest version I believe. @Raven. Make sure you installed kopernicus XD
  2. Slate would probably not have this since it has pretty high surface gravity, but there was a mod that gave minmus dust, and moho a visible EM field interacting with solar radiation.
  3. Well if you get clouds working on all OPM bodies, let me know! I want in on that!
  4. EVE has configs for OPM, but it doesn't seem to work on the gas giants themselves, OPM-VO works on the gas giants but not the moons.. and they won't both work together lol
  5. Idk, I had to actually completely remove and reinstall kopernicus and OPM after that to get it to work again so it might have been unrelated. I'll try again next time I boot up the game.
  6. Is there a way to remove the procedural craters added to Eeloo? I figure that it is renewing its surface enough that the craters wouldn't last long. I tried the guide to doing this on page 13 of the thread but that just completely breaks OPM.
  7. Everything works with 1.51, except the OPM configs don't seem to work for Sarnus, Urlum, or Neidon. They do work for Tekto though.
  8. I love the updates they are currently doing, but if I could choose what they next worked on it would be making Outer Planets Mod stock, making kerbal engineer stock, and spending some time making landing gear work better. I think multiplayer is a waste of time.
  9. I get the 0% loading issue, it works when I boot the game but after a few uses it is just stuck at 0% loading.
  10. The problem I always have is bouncy landing gear, either it sags on takeoff to one side and causes a crash, or if I design it with overly large gear to prevent that it bounces like a pogo stick on landing.
  11. Found the fix! Nhawks17 made a patch for the issue. All is well in 1.51
  12. Found the fix! Nhawks17 made a patch for the issue. All is well in 1.51
  13. Ok, so I somehow got it mostly working in 1.51 after having no plumes at all last try. However using the realplume config some plumes start a little too high (inside the engine) for example the stock engine swivel LV-T45. Is there an easy way for me to edit files to fix this? I've attached the fixed version that I made using the in game editor. Can I save this in the game files to fix it permanently?
  14. Seems to be mostly working in 1.51, some plumes start a little too high (inside the engine). Is there an easy way for me to edit files to fix this?
  15. Well I'm guessing someone has, but I haven't gotten it to work. Not sure if it is just because I have so many other mods.
  16. Seems like the C5+ Relaytech One antenna is incorrectly assigned to be direct instead of relay.
  17. Seems like all the clouds are working in 1.51 except for tekto
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