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Ciaran

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Posts posted by Ciaran

  1. 2 minutes ago, hraban said:

    This question has already been answered several times. The last time on page 47.

    What list do you mean?

    Please keep in mind that Contares is a "one man show".
    Under the circumstances, I can only answer with a clear no.

    If you aren't capable of sorting the parts folder then when you add more things to the mod please consider placing the newly added craft into its own folder if you do not already.

  2. 8 minutes ago, Angel-125 said:

    Not sure, the part is basically done at this point but it doesn't fit the esthetic that I'm looking for. I might keep the art assets around and just leave the part's config file as a .txt.

    What do you mean exactly? You could just put the parts in an extras folder, If that's what you mean.

    EDIT: Alright, Thank you.

  3. 25 minutes ago, Angel-125 said:

     

    Meanwhile, now that I've separated the gondola pod from the rover pod, I can ditch the TransAm look in favor of a rover pod that complements the Buffalo:

    I think I finally have the definitive look for the gondola and rover command pods in a way that lets them share the same body parts, have two decks, and still fit the Buffalo rover chassis while being compact enough to fit in a Mk3 cargo bay. :)

    Will the older cab be abandoned? I prefer this version over the buffalo look.

    Spoiler

    eNuZbRC.png

     

  4. 21 minutes ago, Phineas Freak said:

    @Ciaran if you mean the nodes then yes, with the following Module Manager patches:

    
    @PART[SerCom1m]
    {
        @node_stack_top = 0.0, 0.187, 0.0, 0.0, 1.0, 0.0, 1
        @node_stack_bottom = 0.0, -0.187, 0.0, 0.0, -1.0, 0.0, 1
    }
    
    @PART[SerCom2]
    {
        @node_stack_top = 0.0, 0.187, 0.0, 0.0, 1.0, 0.0, 2
        @node_stack_bottom = 0.0, -0.187, 0.0, 0.0, -1.0, 0.0, 2
    }

     

    What do you mean by the nodes? does that mean the animations will be broken?

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