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Rath

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Everything posted by Rath

  1. The OP will be updated soon. I'm in mainland China ATM with no cellular so updates will be infrequent.
  2. Those are far smaller than full sized cities. Even kerbin city, when it was working, was something many people could not run, and that was just one half-complete city. Now, just some terrain scatter hobbit holes could serve this purpose pretty well, and it fits in with the kerbals live underground headcannon some of the devs have. If we could have full sized cities, I would love it.
  3. may I suggest looking at this thread?
  4. Sorry, but you need screenshots for a submission. I'd be fine with those mods, but I don't want to set a precedent of reviewing by craft download because then some bloke will come along with 47 mods and my thread will melt from the flames when I refuse to download a million mods to confirm submission. Take screenshots using f1 or f12(if you bought from steam), and upload them to imgur (I use it because it's free and easy) or a similar hosting site to display them. Also, the percentage is based on how many engines you can shut down, not the minimum throttle. This makes you deal with asymmetric thrust and all that jazz.
  5. Are you sure you have the correct version? Try redownloading on a fresh install. Only place the items in the folder into gamedata, and make sure you have no extra modulemanagers or anything. Can't think of much else.
  6. -----------Rules change------------- The no suborbital planes rule is dead, long live the no rocket rule!
  7. Wait herbal foundries has adjustable landing gear now?
  8. Wait, how did you manage to get adjustable landing gear working in the current version?
  9. May I ask who decided my crappy airliner challenge should be TOTM? I want to thank you and then ask how inebriated were you when you made that decision.
  10. I only noticed that my airliner safety challenge was TOTM in the challenges and mission discussion when I looked at the top by chance and spotted the pinned symbol. Please, if it is possible, add a notification for when a thread is stickied.
  11. Yep, I'm doing it now. EDIT: Switched up the engine out points to percentages.
  12. The issues is processing power. Nothing can render that much
  13. You really don't need landing gear that wide on any plane. It can cause issues with the wings snapping off if you come in too fast too.
  14. I agree with you on that (especially that stock vessels don't belong in my craft list), I was just saying that we at least could get an actual measurement from that.
  15. The issue is that there would need to be some way to make sure people who used the store have bought it, otherwise a ton of people would just play 1.05 for free.
  16. @Kenny Kerman, why are you being so hostile? Not being able to target a mountain is a restriction of the way the game works. You can set waypoints with Kerbnet even.
  17. Something like this or this, but a hypersonic SSTO?
  18. The best way to either remove the lift of the tail or wings while keeping the weight showing is by tilting them vertical with the rotate widget.
  19. The only way I can see a swimming pool working would be if it was a waterproof compartment, that could only be entered and exited at certain times when the plane was perfectly level. EDIT: Or an airlock system! It would have to be right on the COM too, because water is heavy and shifts around.
  20. You definitely don't need all those struts.
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