Jump to content

MacLuky

Members
  • Posts

    728
  • Joined

  • Last visited

Posts posted by MacLuky

  1. On 11/25/2023 at 4:46 AM, mark7 said:

    The Shenzhou capsule has some CoM offset to better assist a lifting reentry. So, an unfortunate combination of scaling, aerodynamics and weight could cause the flipping you mentioned. 

    Sadly no. None of our team is familiar with RP-1.

    I could probably whip up a patch 

  2. I've updated my scatterer and found my base partially in water. When I wanted to edit it through CNTRL-K I can see the list of instances but when I click groups KK crashes:

     

    [EXC 15:04:35.826] MissingMethodException: void UnityEngine.GUIText.set_text(string)
    	KerbalKonstructs.UI.MapDecalEditor.CloseVectors () (at <d148da5d5d9249218e63843d11b290e5>:0)
    	KerbalKonstructs.UI.MapDecalEditor.Close () (at <d148da5d5d9249218e63843d11b290e5>:0)
    	KerbalKonstructs.UI.StaticsEditorGUI.DrawEditorWindow (System.Int32 id) (at <d148da5d5d9249218e63843d11b290e5>:0)
    	UnityEngine.GUI.CallWindowDelegate (UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style) (at <58f888e0d56a4620958c8e58a768c70d>:0)
    	UnityEngine.DebugLogHandler:LogException(Exception, Object)
    	ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
    	UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
    [EXC 15:04:40.001] MissingMethodException: void UnityEngine.GUIText.set_text(string)
    	KerbalKonstructs.UI.MapDecalEditor.CloseVectors () (at <d148da5d5d9249218e63843d11b290e5>:0)
    	KerbalKonstructs.UI.MapDecalEditor.Close () (at <d148da5d5d9249218e63843d11b290e5>:0)
    	KerbalKonstructs.UI.StaticsEditorGUI.DrawEditorWindow (System.Int32 id) (at <d148da5d5d9249218e63843d11b290e5>:0)
    	UnityEngine.GUI.CallWindowDelegate (UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style) (at <58f888e0d56a4620958c8e58a768c70d>:0)
    	UnityEngine.DebugLogHandler:LogException(Exception, Object)
    	ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
    	UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
    [EXC 15:04:40.669] MissingMethodException: void UnityEngine.GUIText.set_text(string)
    	KerbalKonstructs.UI.MapDecalEditor.CloseVectors () (at <d148da5d5d9249218e63843d11b290e5>:0)
    	KerbalKonstructs.UI.MapDecalEditor.Close () (at <d148da5d5d9249218e63843d11b290e5>:0)
    	KerbalKonstructs.UI.StaticsEditorGUI.DrawEditorWindow (System.Int32 id) (at <d148da5d5d9249218e63843d11b290e5>:0)
    	UnityEngine.GUI.CallWindowDelegate (UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style) (at <58f888e0d56a4620958c8e58a768c70d>:0)
    	UnityEngine.DebugLogHandler:LogException(Exception, Object)
    	ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
    	UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
    [EXC 15:04:43.466] MissingMethodException: void UnityEngine.GUIText.set_text(string)
    	KerbalKonstructs.UI.MapDecalEditor.CloseVectors () (at <d148da5d5d9249218e63843d11b290e5>:0)
    	KerbalKonstructs.UI.MapDecalEditor.Close () (at <d148da5d5d9249218e63843d11b290e5>:0)
    	KerbalKonstructs.UI.StaticsEditorGUI.DrawEditorWindow (System.Int32 id) (at <d148da5d5d9249218e63843d11b290e5>:0)
    	UnityEngine.GUI.CallWindowDelegate (UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style) (at <58f888e0d56a4620958c8e58a768c70d>:0)
    	UnityEngine.DebugLogHandler:LogException(Exception, Object)
    	ModuleManager.UnityLogHandle.Inte

     

  3. After upgrading my RSS and Scatterer/EVE my game is no longer loading. Observing the logs I can see that KK has difficulties finding the CelestialBody "Earth" but I am not sure why. The definition is there, perhaps the load sequence?

    --

    Edit: scratch that, KK is responding to an issue in Kopernicus

     

  4. Imagine WW2 never happened, imagine that the Dutch would have developed a far better relationship with their colonies than that did in our universe. Perhaps rather than consistently marrying Germans, the royal family would marry Indonesian royalty, and rather than speaking of the Dutch-Indies, the economic scale would speak of the Indo-Dutch. Regardless, the world is a different place and we find ourselves in 1951 as we start a new playthrough in the north of the Netherlands as we try to avoid the US and USSR tech lines as much as we can since I've already done playthrough with these.

    Episode 1: Fresh beginnings

    In this episode, we launch several V2-derived rockets from our new launch complex at Texel Island and discover that film and parachutes do not work well together.

    Epsiode 2: Bio-breaks

    In this second episode the Dutch stretch the performance of the V2 and manage to send a hamster to space. It's about bio experiments and many things break, hence the name

    Episode 3: Orbit

    In this episode, we finally make it to orbit finish our Kerbal Konstructs work at Texel Island, and finally get our downrange contracts done. Big thanks to @seyMonsters as we are using a lot of his engines. Go check out his work in "a very British space program". I have taken some inspiration and am making configs from the Delft Sparrow project but that will come much later.

    Episode 4:  A Plane Escape 

    Our finances look grim and we take the program we didn’t want to take: planes! Over more than 20 flights we get our space program back on track, but it will rack the nerves and your bandwidth. We'll call it a plane escape. Skip to the end if you just want to see the last rocket of the year and learn why it is called the “Van Speijk” class.
     

     

     

    • you can recolour using part variants, there are a couple of posts on the forum on that talk about that. 
    • in the past you could assign a different texture in the model section, I've not been able to get that to work sinds 1.7
    • texture replacer might be able to do this for you
    • I just edit the textures in place ..... dds2png (xnconvert) then photoshop and then back.
  5. I'm struggling with adding a launch site. Mine is about 50 meters in the air:

    
    @KSCSWITCHER:LAST[RealSolarSystem]
    {
    	@LaunchSites
    	{
    		%Site[nl_texel]
    		{
    			%displayName = NL Texel
    			%description = A significant part of the island was transformed into a spaceport. Starting at the original navy marine base de koog
    			%PQSCity
    			{
    				%KEYname = KSC
    				%changeGrassColor = true
    				%latitude = 53.0995532
    				%longitude = 4.808668
    				%repositionRadiusOffset = 5 
    				%repositionToSphereSurface = true
    				%lodvisibleRangeMult = 6
    				//%reorientFinalAngle = 16.4
    				%reorientToSphere = True
    				%repositionToSphere = True
    				%repositionToSphereSurfaceAddHeight = true
    				%commnetStation = True
    			}
    			%PQSMod_MapDecalTangent
    			{
    				%radius = 5000
    				%heightMapDeformity = 50 //60
    				%absoluteOffset = 1
    				%absolute = true
    				%latitude = 53.0995532
    				%longitude = 4.808668
    			}
    		}
    	}
    }

    screenshot0.png?ex=65cb8649&is=65b91149&

    Every time I change one parameter a bit and boot the game for another 10 minutes. A bit of help would be greatly appreciated

     

    It now looks ok the first time it boots up, but jumps after a scene change

  6. 1972 part 2: getting ready for Mars

    After a "dad-build-me-a-minecraft-server-please-hiatus" back in Space. We run a number of missions to prepare us for the Mars window and solidify the Moon base. We also show what should have been the SeaDragon, but is an even bigger monster.

    Spoiler

    screenshot-2021-05-05-10-07-18.png

    Our slingshot manoeuvre is not paying off. We can get a significant boost, but not enough to reach Mars or any other planet. Mission control will have to be content with what the new instruments gather

    screenshot-2021-05-05-10-09-55.png

    We did demonstrate that we can boost the orbit, its just that Mars is in the wrong place

    screenshot-2021-05-05-13-27-48-1.png

    The day has finally come for Valerie Pearson. After having spent 3 years in LEO she and Francesco return home.

    screenshot-2021-05-05-13-42-27.png

    Slightly too many G's for such a fragile body

    screenshot-2021-05-05-13-49-47.png

    No matter, she is back and will probably retire soon

    screenshot-2021-05-05-14-56-11.png

    Aquarius 2 launches on a Leo-A class rocket. This monster weights 10113 tons! towers 124 meters with a 20 meter core. Its first stage has 10F1S engines and 8 UA1205 boosters. Followed by a second stage of 2 M1 and is insanely expensive

    screenshot-2021-05-05-15-07-17.png

    The boosters actually run a few seconds longer than the core stage

    screenshot-2021-05-05-15-07-17-1.png

    Leading to more fireworks

    screenshot-2021-05-05-15-09-52.png

    Pushing onwards

    screenshot-2021-05-05-15-11-28.png

    Those are really expensive engines

    screenshot-2021-05-05-15-27-57.png

    Precise delivery of a 450 ton payload. The autonomous MTS vehicle. Capable of pushing 90 ton and capture it in mars orbit

    screenshot-2021-05-05-16-02-35.png

    Dock is complete

    screenshot-2021-05-05-16-03-49.png

    It also carried a detachable supply container, what a wiggle!

    screenshot-2021-05-05-17-04-22.png

    Next up is the base. It needs to go now so it can drill up shielding for 2 years and be isolated when the team arrives

    screenshot-2021-05-05-17-11-04.png

    Its not that heavy, so that the capture stage can also be used in crashing eh landing it on the planet

    screenshot-2021-05-05-17-14-08.png

    There's redundancy for the redundancy

    screenshot-2021-05-06-12-06-14.png

    Meanwhile Jupiter 1 arrives at its destination and starts plotting an orbit to one of the moons

    screenshot-2021-05-06-12-09-51.png

    Capture!

    screenshot-2021-05-06-12-42-40.png

    Liam Leia and Anton head out to MOONPORT for one year deep space radiation sickness test

    screenshot-2021-05-06-12-53-19.png

    After TLI

    screenshot-2021-05-06-13-09-46.png

    The new craft is very elegant

    screenshot-2021-05-06-13-18-15.png

    En route to the station

    screenshot-2021-05-06-13-21-35.png

    Housekeeping

    screenshot-2021-05-06-13-23-33.png

    Cloe and Alexander can return on one of the last Vega rockets

    screenshot-2021-05-08-15-37-58.png

    First flyby

    screenshot-2021-05-08-15-38-53.png

    This yields incredible amounts of science

    screenshot-2021-05-08-15-48-14.png

    Home again

    screenshot-2021-05-08-15-52-04.png

    Going down

    screenshot-2021-05-08-16-17-13.png

    Spica 6 is the storm shelter for the moon. Digging up regolith is taking to long for the massive base.

    screenshot-2021-05-08-16-19-55.png

    Nice decoupling

    screenshot-2021-05-08-18-39-20.png

    Fairly standard approach

    screenshot-2021-05-08-18-41-36.png

    It is one heavy capsule

    screenshot-2021-05-08-18-44-51.png

    Overshooting target

    screenshot-2021-05-08-18-50-34.png

    But we have wheels

    screenshot-2021-05-08-18-51-46.png

    It will be a long drive

    screenshot-2021-05-08-18-55-11.png

    Arrived. It will be parked in the vicinity so we can get in there fast.

    screenshot-2021-05-08-18-55-39.png

    Funny little orb

    screenshot-2021-05-10-18-50-55.png

    supply to leo

    screenshot-2021-05-10-19-01-11.png

    Refill of RCS was needed

    screenshot-2021-05-10-19-10-56.png

    As for the moon port

    screenshot-2021-05-10-22-18-57.png

    We should update this craft with new tech

    screenshot-2021-05-10-22-24-23.png

    On final approach

    screenshot-2021-05-10-22-27-40.png

    Docked, the moonport is thirsty

    screenshot-2021-05-10-22-28-55.png

    Dropping garbage back to the moon

    screenshot-2021-05-24-16-55-16.png

    Mars 7 is the rover that has to find water, ice and regolith for the base to land

    screenshot-2021-05-24-16-55-27.png

    Normal taurus D

    screenshot-2021-05-24-17-07-44.png

    Familiar lander design, but it will need a push to get to mars

    screenshot-2021-05-24-17-16-54.png

    This is the MTS stage for the base

    screenshot-2021-05-24-17-17-30.png

    screenshot-2021-05-24-17-19-05.png

    Note the improved staging

    screenshot-2021-05-24-17-21-00.png

    One big engine

    screenshot-2021-05-24-18-39-57.png

    Docking is hard

    screenshot-2021-05-24-18-48-48.png

    But completed

    screenshot-2021-05-24-19-10-10.png

    Storm hits the moon, lets see what this thing is made off

    screenshot-2021-05-24-19-17-43.png

    Looking good!

    screenshot-2021-05-24-19-25-11.png

    Arrived at a moon where we can capture

    screenshot-2021-05-24-19-30-26.png

    Not really close

    screenshot-2021-06-06-12-19-33.png

    Transfer stage for the rover is a trimmed MTS

    screenshot-2021-06-06-12-22-11.png

    The Taurus-1F is based on the new HG3 engine so we can improve the ignition rate. It also lifts 200 ton

    screenshot-2021-06-06-12-32-08.png

    screenshot-2021-06-06-12-33-29.png

    Docking without a hitch

    screenshot-2021-06-06-13-00-56.png

    Next up is the MAV Mars Ascent and Descent vehicle

    screenshot-2021-06-06-13-10-53.png

    Including the capture stage and not enough dv. Someone in enginering must have been sleeping

     

  7. Thats a great idea. I could have saved a bit off weight on the Mars transfer vehicle that way. I thought of undocking and redocking when in storm, but it seems like a lot of work. KAS tubes might be a good alternative. 

    Btw you can transfer regolith.... but you would need a lot

    RP1 patch of the day LanderCan Mk12

    Off course I should support my own mods as well ;-)

    This is for RP1

    Spoiler

    @PART[MacLuky.LanderCanMk12]:FOR[SHED]:NEEDS[RP-0]
    {
      %TechRequired = advancedCapsules
        @description ^=:$: <color=green>From LanderCanMk12 mod.</color>
        %RP0conf = True
    }
     

    and this for RO

    Spoiler


    @PART[MacLuky.LanderCanMk12]:FOR[RealismOverhaul]
    {
        %RSSROConfig = True
        %rescaleFactor = 1

        @mass = 1.6
        !RESOURCE,* {}

        @MODULE[ModuleCommand]
        {
            @minimumCrew = 0
            RESOURCE
            {
                name = ElectricCharge
                rate = 1.0
            }
        }

        !MODULE[ModuleReactionWheel] {}
        MODULE
        {
            name = ModuleFuelTanks
            type = ServiceModule
            volume = 500.0
            basemass = -1
            TANK
            {
                name = ElectricCharge
                amount = 16000
                maxAmount = 16000
            }
            TANK
            {
                name = MMH
                amount = 46.9
                maxAmount = 46.9
            }
            TANK
            {
                name = NTO
                amount = 56.1
                maxAmount = 56.1
            }
            TANK
            {
                name = Oxygen
                amount = 700
                maxAmount = 700
            }
            TANK
            {
                name = Water
                amount = 5
                maxAmount = 5
            }
            TANK
            {
                name = Food
                amount = 6
                maxAmount = 6
            }
            TANK
            {
                name = LithiumHydroxide
                amount = 40
                maxAmount = 40
            }
            TANK
            {
                name = CarbonDioxide
                amount = 0
                maxAmount = 200
            }
            TANK
            {
                name = Waste
                amount = 0
                maxAmount = 15
            }
            TANK
            {
                name = WasteWater
                amount = 0
                maxAmount = 15
            }
        }
    }
     

     

    How I hate that forum auto-merge thingy. Is there a way to force separate posts? if not what is the timeout?

  8. 1972 Part 1 Getting ready for Mars

    We are aiming for a 1975 manned mission to Mars, with a test run in 1973 which means we must crank up production and learn what it takes to survive in outer space.

    Spoiler

    screenshot-2021-04-28-16-47-43.png

    The crew in SpaceLab is approaching the 3 year in orbit event, but are running out of Lithium Hydroxide (why are they still using those scrubbers anyway) Capella 19 is the resupply

    screenshot-2021-04-28-17-11-41.png

    Next up is Polars 12 which will add new scrubbers and rotate the crew that keep Valerie company

    screenshot-2021-04-28-17-31-21.png

    We could use this engine on other designs too

    screenshot-2021-04-28-17-40-49.png

    Francesco installs the new scrubber

    screenshot-2021-04-28-17-46-34.png

    And they rotate the crafts out, returning home in one of the last Vega class 

    screenshot-2021-04-28-17-52-22.png

    Still working fine

    screenshot-2021-04-28-18-17-08.png

    Next up is a new reactor for the moon base. We lacked power the last time we spent the night and with two reactors we should be good,

    screenshot-2021-04-28-21-53-32.png

    A new lander design and a prototype cargo rover that will also be used on Mars

    screenshot-2021-04-28-21-56-18.png

    Landing of the spider

    screenshot-2021-04-28-21-59-21.png

    Touchdown 2km from the base

    screenshot-2021-04-28-22-00-08.png

    Detached and heading towards the base, we crash the lander frame to clean up

    screenshot-2021-04-28-22-03-53.png

    It will be parked near the power plant, the next crew can put it into action

    screenshot-2021-04-29-14-54-34.png

    After Europa (forgot to take picutures), Io comes around making Canopius 11 the first craft to swing by all of Jupiters moons

    screenshot-2021-04-29-19-56-24.png

    At 170t Aquarius 1 is the first part of the Mars mission. It has fully shielded crew and command centers and carries a year of supplies and 3200 m/s which should be enough to return to Earth from Mars

    screenshot-2021-04-29-20-07-15.png

    It is launched on a Taurus-0E with 6 F1 engines, 6 J2 on the second stage and 2 on the third

    screenshot-2021-04-29-20-12-48.png

    All systems operational. Although.... we seem to have boil off despite lots of layers

    screenshot-2021-04-29-20-36-13.png

    Polaris 13 is another moon lander based on the direct ascent design. Goal is 1 year at the moon surface, if they succeed

    screenshot-2021-04-29-20-55-56.png

    Landing burn using the discardable descent stage

    screenshot-2021-04-29-21-04-02.png

    Landed 2.4km from the base

    screenshot-2021-04-29-21-10-22.png

    Rover picks them and 120 days of supply up and drives them to the base

    screenshot-2021-04-29-21-11-05.png

    Lorenzo will need to move the tanks first though

    screenshot-2021-04-29-21-29-06.png

    It is noticed that power will be a problem, so one of the solar panels is transfered

    screenshot-2021-04-29-21-45-58.png

    At the base the supplies are added to the main reserve

    screenshot-2021-04-29-23-19-09.png

    And 4 regolith drills will be used to create shielding, though very very slow

    screenshot-2021-04-30-16-16-10-1.png

    Polaris 14 is a maintenance flight to aquarius

    screenshot-2021-04-30-16-25-45.png

    It carries cargo like the early Rigel craft did

    screenshot-2021-04-30-16-39-15.png

    Since some idiot made a mistake the panels need to be shifted. It takes 2 astronauts to do this

    screenshot-2021-04-30-16-55-48.png

    Next up are docking procedures and mounting of the radiators

    screenshot-2021-04-30-17-12-09.png

    Working together at a rotating ship is not easy

    screenshot-2021-04-30-18-14-25.png

    This is where we picked up a nasty spin

    screenshot-2021-04-30-18-30-14.png

    But they get the job done!, no more boil off

    screenshot-2021-04-30-19-09-25.png

    Back at SAMBO we see serious boil off on Polaris 11, it is decided to test the ascent profile

    screenshot-2021-04-30-19-10-59.png

    If you spent 100 days on the surface you may get back up, but not to earth. Polaris 11 is crashed for science

    screenshot-2021-04-30-20-27-58.png

    Robin collects some of the surplus radiators to prevent a similar event on their return craft

    screenshot-2021-04-30-20-29-33.png

    Its a tight fit on this rover

    screenshot-2021-04-30-20-31-24.png

    a slow and tedious drive

    screenshot-2021-04-30-20-44-02.png

    But no more boil off!

    screenshot-2021-05-01-12-17-02.png

    Once Mars 6 had completed mapping the Martian surface it was time to descent.

    screenshot-2021-05-01-12-22-45-1.png

    Slowing down takes a lot of dv

    screenshot-2021-05-01-12-27-38.png

    But the craft is up to the task

    screenshot-2021-05-01-12-32-37.png

    Getting there

    screenshot-2021-05-01-12-34-32.png

    Touchdown, only to discover that the decoupler was mounted upside down. The rover can drive and do science, but has the skycrane attached.

    screenshot-2021-05-01-21-27-52.png

    Mars 5 heads for the south pole

    screenshot-2021-05-01-21-34-00.png

    We steer towards what looks like ice

    screenshot-2021-05-01-21-41-12.png

    Landing ! this time the ground crews send a software patch to the decoupler, turning it into a separator

    screenshot-2021-05-01-21-44-53.png

    Fireworks

    screenshot-2021-05-01-21-45-53.png

    Science!!! and lots of funds (we need those)

    screenshot-2021-05-01-23-23-17.png

    As the night falls we notice that the mod updates of simple logistics and kerbalism do not play nice togetether, 

    screenshot-2021-05-01-23-26-36.png

    Robin saves the day by linking SAMBO directly to the power station. There must be a better way

    screenshot-2021-05-02-19-44-03.png

    Luna 26 hopes to provide that, as we are scared of using nucluar power due to radiation

    screenshot-2021-05-02-20-02-28.png

    This will bring a 11 ton battery and solar substitute for 16 days of power

    screenshot-2021-05-02-20-10-12.png

    Approaching the LZ

    screenshot-2021-05-02-20-16-01.png

    Lowering so the rover can leave, I like the new design, it performs better.

    screenshot-2021-05-02-20-27-04.png

    It will take three astronauts to move these into position

    screenshot-2021-05-02-20-34-21.png

    Soon, solar tower 1 is up and running bringing 4,5 M units of electricity online and a ton of food.

    screenshot-2021-05-02-20-35-23.png

    Its great to work together (but a hassle)

    screenshot-2021-05-02-20-50-20.png

    SAMBO base is up to 2.7 out of 71 shielding the team may not survive a year. Perhaps we should build a radiation shelter.

     

     

  9. 1971 Mayhem at the Moon

    Explosions and expansions, the moons of Jupiter and a crew in jeopardy.

    Spoiler

    screenshot-2021-04-21-15-14-40.png

    The Mars window opens up and we launch 2 rovers to seek out possible landing sites

    screenshot-2021-04-21-15-28-41.png

    Mars 4 with a working engine, which will seize to work after the mod update

    screenshot-2021-04-21-15-35-11.png

    And its backup Mars 5

    screenshot-2021-04-21-15-42-06.png

    The rover uses a new delivery system and better power management

    screenshot-2021-04-21-16-00-36.png

    Meanwhile the crew of Polaris 7 gets ready to return. With the night fall power levels are dropping beyond what the base can sustain. Hopefully the next mission can fix the powerplant

    screenshot-2021-04-21-16-06-29.png

    Powering up the lander

    screenshot-2021-04-21-16-13-20.png

    And lift off... 

    screenshot-2021-04-21-16-27-40.png

    The crew meets at the station and will spend another week before returning

    screenshot-2021-04-21-16-28-38.png

    Traveling home with rock samples

    screenshot-2021-04-21-16-54-38.png

    The new Pe is 65km and seems to work fine

    screenshot-2021-04-21-16-58-58.png

    Landing in one pass

    screenshot-2021-04-21-17-07-46.png

    Polaris 8 is a new crew transport for LEO capable of 5 crew

    screenshot-2021-04-21-17-08-31.png

    The Taurus-0L needs a bit of extra oemphf to get off the pad 

    screenshot-2021-04-21-17-10-55.png

    One engine fails, avionics fail things are not looking good

    screenshot-2021-04-21-17-13-34.png

    Feedpressure is too low to make orbit. The C1 will not make orbit. Cloe Frimaut (P),  Alexander Hoffmann (E), Eva Larsen (P), Elene Eikina (E) will re-enter in the ocean

    screenshot-2021-04-21-22-16-50.png

    Due to delays in R&D the Mars6 recognisances orbiter designed to scan for resources will need 2000 d/v extra

    screenshot-2021-04-21-22-18-11.png

    The new booster addition seems to work well

    screenshot-2021-04-21-22-19-12.png

    But detaching them takes some of the wings with them

    screenshot-2021-04-21-22-24-00.png

    Approaching orbit, look at the huge kick stage, originally designed for Jupiter probes

    screenshot-2021-04-21-22-35-29.png

    Mars 6 is en-route

    screenshot-2021-04-21-22-41-45.png

    A resupply mission (boring)

    screenshot-2021-04-21-22-46-31.png

    screenshot-2021-04-22-21-46-34.png

    The backup of Mars 6 becomes Luna 24. We forgot a fairing half though.

    screenshot-2021-04-22-23-06-58.png

    Luna 24 will start with mapping the earth, then head to the moon

    screenshot-2021-04-22-23-09-07.png

    Meanwhile Canopius 11 begins its orbital ballet. It will swing by several moons after a small plane change

     

    screenshot-2021-04-23-15-38-29.png

    First up is Calisto

    screenshot-2021-04-23-15-38-46.png

    It will be used to change the plane of the craft and boost the orbit a bit

    screenshot-2021-04-23-15-39-26.png

    Passing very low over the surface

    screenshot-2021-04-23-15-39-36.png

    We will have another encounter in 2 weeks

    screenshot-2021-04-23-18-42-47.png

    The last of the Vega class crafts heads to the Luna station

    screenshot-2021-04-23-21-39-19.png

    Part of the mission is to install new Vacuum scrubbers

    screenshot-2021-04-23-21-57-25.png

    Polaris 9 is the second flight of Block C. It uses a re-designed second stage, still under 700t

    screenshot-2021-04-23-21-57-34.png

    This time Eva Larsen (P), Elene Eikina (E), Liam O'Brian (P) get used to the craft

    screenshot-2021-04-23-21-58-55.png

    The new stage works just fine!

    screenshot-2021-04-23-22-04-03.png

    Orbit is achieved and we have 4 days of supplies before we return

    screenshot-2021-04-23-22-21-48.png

    Ablator gets really hot. Why is this capsule less capable than the Mk1? I should not have updated deadly re-entry. After 4 attempts they land safely

    screenshot-2021-04-25-00-30-39.png

    Second pass at calisto

    screenshot-2021-04-25-00-30-44.png

    screenshot-2021-04-25-00-31-04.png

    screenshot-2021-04-25-00-31-55.png

    Next stop Ganymade

    screenshot-2021-04-25-00-43-35.png

    We still have an old probe in orbit of Vesta. Why not try to land it?

    screenshot-2021-04-25-00-44-16.png

    screenshot-2021-04-25-00-51-00.png

    No throttle means it is hard. fortunately we have unlimited ignitions

    screenshot-2021-04-25-00-53-07.png

    Final descent on RCS, slows us down just enough

    screenshot-2021-04-25-00-55-40.png

    To safely land and deliver a crapload of science

    screenshot-2021-04-25-10-44-50.png

    Polaris 10 heads to the moon on block B5. A new lander that can house 3

    screenshot-2021-04-25-10-55-36.png

    Eva Larsen (P), Elene Eikina (E), Ann Johansson (S) release the lander after the TLI

    screenshot-2021-04-25-11-01-03.png

    This is where we discover the whimsy solar panels. "Uh command, this is not going to cut it, we are losing power quickly."  

    screenshot-2021-04-25-11-01-50.png

    As the craft speeds away a decision to scrap the mission must be made quickly or face the consequences. Elina goes outside to extract the solar panels on the lander that think they are still in the fairing.

    screenshot-2021-04-25-11-07-59.png

    That still is not enough, "Power up the LEM" Eva decides to shutdown the CM and move over. That will reduce the power strain.

    screenshot-2021-04-25-11-09-21.png

    It works barely, we won't need the CM until re-entry though.

    screenshot-2021-04-25-11-13-29.png

    The view is quite different

    screenshot-2021-04-25-11-13-37.png

    And they get pulled out of their seats during the correction and insertion burn

    screenshot-2021-04-25-11-22-45.png

    The rest of the spacecraft functions nominally, they end up at exactly the correct inclination to land at Sambo

    screenshot-2021-04-25-11-28-00.png

    The ship will be abandoned and will need to be powered up after the mission, that means the LEM must do the rendez vous. Some batteries are locked as a precaution.

    screenshot-2021-04-25-12-42-15.png

    The new lander design feels slugglish

    screenshot-2021-04-25-12-44-24.png

    We are landing 21 km from the base.

    screenshot-2021-04-25-12-48-05.png

    The rover is put on auto pilot and takes 3 hours to get there and pick them up.

    screenshot-2021-04-25-12-52-00.png

    Finally! but now we discover Elina has lost her tools. She will need to go to the base to fetch some

    screenshot-2021-04-25-12-55-19.png

    Ann will start doing science

    screenshot-2021-04-25-13-07-15.png

    screenshot-2021-04-25-13-09-16.png

    Elina adds the food reserves to the base

    screenshot-2021-04-25-13-12-18.png

    And fetches the radiators, while crashing a solar panel on the rover

    screenshot-2021-04-25-13-13-38.png

    Lets hope this works

    screenshot-2021-04-25-13-16-41.png

    They drive up to the powerplant to mount the new radiators that each have 50kw of cooling power

    screenshot-2021-04-25-13-19-35.png

    screenshot-2021-04-25-13-22-03.png

    There, this should do the trick, now lets get to the base and power the reactor

    screenshot-2021-04-25-13-25-31.png

    I'm sure that will be enough right?

    screenshot-2021-04-25-16-44-03.png

    Entering the night, we will see. Mission plan is 90 days on the surface

    screenshot-2021-04-25-16-49-25.png

    Oh, another moon

    screenshot-2021-04-25-16-50-22.png

    screenshot-2021-04-25-16-50-36.png

    Setting up another node, Europa in a few months for 158 m/s

    screenshot-2021-04-25-22-03-32.png

    What if we could get to mars faster? Canopius 18 tries to slingshot around Venus to get to Mars

    screenshot-2021-04-25-22-04-47.png

    Without a fancy calculator, its just try and see what happens

    screenshot-2021-04-25-22-13-43.png

    And .... its on its way. At least we will get a flyby. Doesn't look like we can kick up the orbit enough

    screenshot-2021-04-25-22-38-01.png

    Spica 5 is a storage container that allows for larger base construction. It's not completely full because it would be too heavy. However supplies can be transferred into it

    screenshot-2021-04-25-22-55-43.png

    Good insertion, we will need to wait for the base to pass under us

    screenshot-2021-04-26-15-14-47.png

    The sun is back, it has been brutal. Altair 4's old power cells had to be used to make up for the loss of power, we need at least one more nuclear generator

    screenshot-2021-04-26-15-24-58.png

    Elena runs an experiment with old fuel tanks, we might make a fuel depot here

    screenshot-2021-04-26-15-27-47.png

    Adding those to the lander

    screenshot-2021-04-26-15-32-50.png

    And getting fuel from Spica 3 descent stage that was still sitting nearby

    screenshot-2021-04-26-15-36-50.png

    We are having a great time

    screenshot-2021-04-26-15-52-01.png

    There, that starts to look like a nice depot (the kraken will eat it though)

    screenshot-2021-04-26-22-14-54.png

    Spica 5 starts to descent, plenty of fuel

    screenshot-2021-04-26-22-25-19.png

    Forgot to detach the engines, it would take for ever to wiggle it in place

    screenshot-2021-04-26-23-02-33.png

    Again some deployment issues, but the solar panel works, it is time to remove the wheels of the lab and hab

    screenshot-2021-04-26-23-06-41.png

    If we could find a way to connect Altair 4 to it..... We can probably drag it in place with the rover

    screenshot-2021-04-26-23-08-07.png

    Proud arial shots

    screenshot-2021-04-26-23-12-40.png

    But with the second night approaching it is decided to head home as Polaris 10 is coming overhead soon and the dv margins are slim

    screenshot-2021-04-26-23-15-01.png

    The reduced weight should help though

    screenshot-2021-04-26-23-22-50.png

    Lift off. Now our rover is 21 km from the base....

    screenshot-2021-04-26-23-23-20.png

    Orbit and rendez vous achieved. 

    screenshot-2021-04-27-17-10-31.png

    Same juggle. The lander will power the main craft, only switching on avionics when needed

    screenshot-2021-04-27-17-13-54.png

    Keep everything pointed at the sun

    screenshot-2021-04-27-17-23-02.png

    Slowing down

    screenshot-2021-04-27-17-28-15.png

    Transfered to CM, thanks LEM!

    screenshot-2021-04-27-19-40-28.png

    Final launch if 1971 Polaris 11 will be an unmanned test of a new lander, using direct ascent

    screenshot-2021-04-27-19-41-57.png

    6 F1 engines power the first stage, 6 J2 the second

    screenshot-2021-04-27-20-24-44.png

    The transfer stage can also capture, this is unexpected.

    screenshot-2021-04-27-20-37-43.png

    A descent stage handles the inclination and deorbit using 3 RL-10 Lunex engines

    screenshot-2021-04-27-20-40-45.png

    Killing horz. velocity over target.

    screenshot-2021-04-27-20-41-50.png

    Final descent

    screenshot-2021-04-27-20-47-19.png

    Just before touch down the stage is jettisoned

    screenshot-2021-04-27-20-49-11.png

    Well okay a bit too high up

    screenshot-2021-04-27-20-51-14.png

    Great precision landing and we think we can get home. It will stay for 150 days to test boil off

    screenshot-2021-04-27-22-36-45.png

    Altair 4 explodes without any reason, this is bad

    screenshot-2021-04-27-22-47-23.png

    Mars 4 and 5 have arrived at mars and are put in an equatorial and polar orbit.

    screenshot-2021-04-27-22-55-09.png

    So is Mars 6, it will act as an relay and scan for resources where the landers may land

     

×
×
  • Create New...