Jump to content

MacLuky

Members
  • Posts

    712
  • Joined

  • Last visited

Posts posted by MacLuky

  1. 1969 Second Half

    new infrastructure and a cool new landing

    Spoiler

    screenshot-2021-03-25-16-57-32.png

    Vega 14 heads to the moon ahead of the new moon landing to prep the station

    screenshot-2021-03-25-17-11-53.png

    Still a slow capture burn

    screenshot-2021-03-25-17-14-34.png

    En route to the new lab with more instruments

    screenshot-2021-03-25-17-15-40.png

    Inspection of the station prior to docking

    screenshot-2021-03-25-17-17-44.png

    This looks awesome! The organically grown Capella 3 has become a really sizable station

    screenshot-2021-03-25-18-21-01.png

    Installation of the new O2 pressure regulator

    screenshot-2021-03-25-18-24-37.png

    Beauty shot

    screenshot-2021-03-25-18-37-49.png

    The first lunar resupply is sent out with a lot of N2

    screenshot-2021-03-25-18-43-34.png

    Almost the same design as for LEO

    screenshot-2021-03-25-18-58-30.png

    Good insert

    screenshot-2021-03-25-19-05-58.png

    Precision docking through the solar array

    screenshot-2021-03-25-21-36-25.png

    Next up is Polaris 3 to the moon!

    screenshot-2021-03-25-21-38-53.png

    Good launch. The Taurus 0D has had a couple of launches now and is basically a beefed up 0C that has flown 14 times now

    screenshot-2021-03-25-21-48-56.png

    But we carry our own TLI stage

    screenshot-2021-03-25-21-54-05.png

    And we use solar now. No more power problems

    screenshot-2021-03-25-22-02-09.png

    The new lander is smaller and lighter

    screenshot-2021-03-25-22-14-41.png

    Using the service engine to capture

    screenshot-2021-03-26-00-44-12.png

    Descent stage is the same

    screenshot-2021-03-26-00-59-28.png

    Burning the whole way down. We need to hit the right biome this time

    screenshot-2021-03-26-01-04-11.png

    Touchdown, lost the engine again!

    screenshot-2021-03-26-01-14-56.png

    Lots of samples to be collected

    screenshot-2021-03-26-01-15-31.png

    And a flag of course

    screenshot-2021-03-26-01-16-39.png

    They set up some reflectors and will spend a day

    screenshot-2021-03-26-01-23-44.png

    Observations from Capella 3 that is in their path

    screenshot-2021-03-26-01-32-17.png

    Back home a crew is tired and will be rotated out

    screenshot-2021-03-26-01-35-37.png

    Good return

    screenshot-2021-03-27-09-04-07.png

    One day later it is time to go

    screenshot-2021-03-27-09-04-36.png

    Good seperation though the gimbal fights

    screenshot-2021-03-27-09-04-38.png

    Locking gimbal, using RCS for control we get a nice orbit, and close to the station

    screenshot-2021-03-27-09-21-19.png

    Rendez vous and sample delivery

    screenshot-2021-03-27-09-34-57.png

    Alexander joins them

    screenshot-2021-03-27-09-35-58.png

    screenshot-2021-03-27-09-42-22.png

    The lander can be discarded

    screenshot-2021-03-27-09-50-09.png

    The crew returns on the vega but Chris stays behind to work with the other team to analyse the samples, most of the crew got hit pretty hard by a solar storm

    screenshot-2021-03-27-09-50-21.png

    Breaking orbit

    screenshot-2021-03-27-09-56-50.png

    screenshot-2021-03-27-15-18-58.png

    30 days later the others must leave too. There is still a lot of science to be done.

    screenshot-2021-03-28-03-18-08.png

    We'll be back

    screenshot-2021-03-28-03-46-58.png

    Safe returns after a skip

    screenshot-2021-03-28-14-42-55.png

    Finally we arrive at Vesta and enter orbit. We need the TWR of the solids to slow down fast

    screenshot-2021-03-28-14-43-41.png

    And another long burn

    screenshot-2021-03-28-14-46-30.png

    Orbit achieved

    screenshot-2021-03-28-16-21-08.png

    Capella 12 is designed to prevent the radiation problem

    screenshot-2021-03-28-16-29-17.png

    It is a mostly empty supply craft that has been outfitted with a shield

    screenshot-2021-03-28-16-30-18.png

    TLI

    screenshot-2021-03-28-16-35-23.png

    And deployement. This should work in theory

    screenshot-2021-03-28-16-44-22.png

    Capture. We bring some more N2 as well

    screenshot-2021-03-28-16-51-45.png

    screenshot-2021-03-28-17-04-40.png

    Fiddly dock, but we can now turn our tail to the sun

    screenshot-2021-03-28-18-55-46.png

    Vega 15 ferries Valerie up for a 3 year mission in preparation for mars. Wil it drive her crazy?

    screenshot-2021-03-28-19-08-12.png

    Dock achieved. Plenty of supply left

    screenshot-2021-03-28-20-59-49.png

    But you can always do with more

    screenshot-2021-03-29-15-00-34.png

    Next up is a lander and orbiter for Jupiters moon(s) We hope europa

    screenshot-2021-03-29-15-07-23.png

    Familiar launcher

    screenshot-2021-03-29-15-07-38.png

    New design with a lot of power

    screenshot-2021-03-29-15-36-09.png

    Another crew rotate, we need the team back.

     

  2. Patch of the day

    AlternateApollo is a great mod, but not all is supported in RP1. Here is a better Skylab if you are running Kerbalism it will give you some comfort which seems fair since it is a lot bigger than a hitchhiker, surely there is a tredmill.

    Spoiler

    //Skylab
    @PART[ApolloLab_core|ApolloLab_hab]:NEEDS[ProfileRealismOverhaul]:AFTER[RealismOverhaul]
    {
      %capsuleScrubbers = true
      %scrubberCapacity = 1.67

      MODULE
      {
        name = ProcessController
        resource = _PressureControl
        title = N2 Pressure Controller
        desc = Use <b>Nitrogen</b> to maintain the internal atmosphere at a comfortable pressure.
        capacity = 1.67
        toggle = true
        running = true
      }

      @MODULE[ProcessController],*
      {
        @capacity *= #$/CrewCapacity$
      }

      MODULE
      {
        name = Comfort
        bonus = exercise
        desc = A treadmill designed to permit exercise in zero-g is included. The crew will love it.
      }

      MODULE:NEEDS[FeatureReliability]
      {
        name = Reliability
        type = Comfort
        title = Treadmill
        repair = Engineer
        mtbf = 36288000
        extra_cost = 0.25
        extra_mass = 0.05
      }

      @tags ^= :$: comfort:

      // remove the -200W generator
      !MODULE[ModuleGenerator] {}
    }

    @PART[ApolloLab_core|ApolloLab_science]:NEEDS[ProfileRealismOverhaul]:AFTER[RealismOverhaul]
      {
      MODULE
      {
          name = Laboratory
          ec_rate = 0.1
          analysis_rate = 0.000005
          @ec_rate *= #$/CrewCapacity$
          @analysis_rate *= #$/CrewCapacity$
          researcher = Scientist
      }
    }
     

    And while we are at it, this adds the missing part to flesh out the tech tree after your moon landing

    Spoiler

    @PART[ApolloLab_cbm]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    @PART[ApolloLab_hab]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
      @mass = 6
        %RP0conf = True
    }

    @PART[ApolloLab_node]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    @PART[ApolloLab_node2]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    @PART[ApolloLab_prop]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    @PART[ApolloLab_reactor]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    @PART[ApolloLab_science]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
      @mass = 7
        %RP0conf = True
    }

    @PART[ApolloLab_tug]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
      @mass = 5
        %RP0conf = True
    }

    @PART[ApolloLab_tug_engine]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    @PART[ApolloLab_tug_rcs]:FOR[AlternateApollo]:NEEDS[RP-0]
    {
      %TechRequired = improvedCapsules
        @description ^=:$: <color=green>From AlternateApollo mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }
     

    Finally, I  want to mix and match my early apollo with my late apollo. So here is a patch to allow docking them

    Spoiler

    @PART[ROC-ApolloForwardHS|ROC-ApolloDrogueDockPort|ROC-ApolloDockingProbe]:NEEDS[ROCapsules]
    {
        @MODULE[ModuleDockingNode]
        {
            @nodeType = Apollo, size1
        }
    }
     

     

  3. Here is an interesting crash:

    Spoiler

    [LOG 17:04:16.382] Game State Saved to saves/World/KRASHRevert
    [EXC 17:04:16.535] ArgumentNullException: Value cannot be null.
    Parameter name: source
        System.Linq.Enumerable.Where[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) (at <fbb5ed17eb6e46c680000f8910ebb50c>:0)
        KRASH.LaunchGUI.setLaunchSite (KRASH.LaunchGUI+LaunchSite site) (at <adc60f33a2914a75861553c1e58cdfa8>:0)
        KRASH.KRASH.OnLeavingEditor (EditorFacility facility, KRASH.LaunchGUI+LaunchSite launchSite) (at <adc60f33a2914a75861553c1e58cdfa8>:0)
        KRASH.KRASH.Activate () (at <adc60f33a2914a75861553c1e58cdfa8>:0)
        KRASH.LaunchGUI.LaunchSim () (at <adc60f33a2914a75861553c1e58cdfa8>:0)
        KRASH.LaunchGUI.drawRightSelectorWindow (KRASH.LaunchGUI+SelectionType type) (at <adc60f33a2914a75861553c1e58cdfa8>:0)
        KRASH.LaunchGUI.drawSelectorWindow (System.Int32 id) (at <adc60f33a2914a75861553c1e58cdfa8>:0)
        UnityEngine.GUI.CallWindowDelegate (UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style) (at <5c0adbf4bfd64247bdedbb543f29b763>:0)
        UnityEngine.DebugLogHandler:LogException(Exception, Object)
        ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
        UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
    [LOG 17:04:18.485] QuickStart(QPersistent)[2.20]: autoSaveShip: save
     

    This only happens when I try to launch the sea dragon, yet from the code it should just pick the launch site. It works for other craft

  4. Thanks @Starhelperdude Alexander Rees is on the roster for the next flight ;-)

    RP1 patch of the day

    Pico Ports by SHED could go in the RP1 tree

    Spoiler

    @PART[PicoPortF]:FOR[SHED]:NEEDS[RP-0]
    {
      %TechRequired = dockingCrewTransfer
        @description ^=:$: <color=green>From SHED mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    @PART[PicoPortM]:FOR[SHED]:NEEDS[RP-0]
    {
      %TechRequired = dockingCrewTransfer
        @description ^=:$: <color=green>From SHED mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    @PART[PicoPortBasic]:FOR[SHED]:NEEDS[RP-0]
    {
      %TechRequired = dockingCrewTransfer
        @description ^=:$: <color=green>From SHED mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    @PART[PicoPortPlus]:FOR[SHED]:NEEDS[RP-0]
    {
      %TechRequired = dockingCrewTransfer
        @description ^=:$: <color=green>From SHED mod.</color>
        @cost *= 1.2
        %entryCost *= 3
        %RP0conf = True
    }

    And in RO

    Spoiler

    @PART[PicoPortF|PicoPortM|PicoPortBasic|PicoPortPlus]:NEEDS[RealismOverhaul]
    {
        %RSSROConfig = True
        %rescaleFactor = 1
        @MODULE[ModuleDockingNode]
        {
            %acquireMinFwdDot = 0.8 // 0.7
            %acquireminRollDot = -3.40282347E+38
            %acquireTorque = 0.5 // 2.0
            %captureMaxRvel = 0.1 // 0.3
            %captureMinFwdDot = 0.998
            %captureMinRollDot = -3.40282347E+38
            %minDistanceToReEngage = 0.25 // 1.0
            %undockEjectionForce = 0.1
            
            %acquireRange = 0.25 // 0.05
            %captureRange = 0.05 // 0.01
        }
    }
     

    This will help your tiny rovers to dock

  5. RP1 patch of the day

    I love RP1 but the second half of the tech tree is really empty. There is some mod support but not easy to find. I find myself creating RO and RP1 configs for various mods that may help other players, thus I'll post some of these patches here in the hope that they may help someone.

    Kerbal Renamer - Human Stuff added European Names

    Technically it is not a patch but a pull request that lives in github: https://github.com/Tubbz-alt/KerbalRenamer/pull/1/files 

    Here is what happend to GameData/KerbalRenamer/KerbalRenamer.cfg

    Spoiler
    KERBALRENAMER
    {
        cultureDescriptor = Nationality
    
        Culture
        {
            name = Dutch
            FFIRSTNAME1
            {
                key = Noa
                key = Leia
                key = Ingrid
                key = Amalia
            }
            MFIRSTNAME1
            {
                key = Floris
                key = Robin
                key = Chris
                key = Daan
            }
            LASTNAME1
            {
                key = De Winne
                key = Eyharts
                key = Ockels
                key = Kuipers
                key = De Ruiter
                key = Dijkstra
                key = Van den Berg
                key = Snellius
            }
        }
    
        Culture
        {
            name = French
            FFIRSTNAME1
            {
                key = Judith
                key = Chloe
                key = Anne
                key = Adriana
                key = Lucie
            }
            MFIRSTNAME1
            {
                key = Xavier
                key = Olivier
                key = Hugo
                key = Francesco
            }
            LASTNAME1
            {
                key = Remek
                key = Chretien
                key = Merbold
                key = Frimaut
                key = Dupont
                key = Lambert
                key = Verne
                key = Montgolfier
                key = Pesquet
            }
        }
    
        Culture
        {
            name = Nordics
            FFIRSTNAME1
            {
                key = Ann
                key = Jorunn
                key = Berit
                key = Else
            }
            MFIRSTNAME1
            {
                key = Bjorn
                key = Einar
                key = Erik
                key = Leif
            }
            LASTNAME1
            {
                key = Brahe
                key = Johansson
                key = Larsen
                key = Tuominen
            }
        }
    
        Culture
        {
            name = German
            FFIRSTNAME1
            {
                key = Sophie
                key = Maria
                key = Hanna
                key = Eva
            }
            MFIRSTNAME1
            {
                key = Alexander
                key = Anton
                key = Lucas
                key = Franz
            }
            LASTNAME1
            {
                key = Hoffmann
                key = Bauer
                key = Oberth
                key = Rees
                key = Leibniz
            }
        }
    
        Culture
        {
            name = United Kingdom
            FFIRSTNAME1
            {
                key = Claire
                key = Emma
                key = Leonor
                key = Jessica
            }
            MFIRSTNAME1
            {
                key = Liam
                key = Nathan
                key = Gabriel
                key = Logan
            }
            LASTNAME1
            {
                key = O Brian
                key = Mac Gabhann
                key = Thompson
                key = Evans
                key = Aderin-Pocock
                key = Foale
                key = Walker
                key = C. Clarke
                key = Mason
                key = Cox
            }
        }
    
        Culture
        {
            name = Latin
            FFIRSTNAME1
            {
                key = Giorga
                key = Daniela
                key = Giula
                key = Valeria
            }
            MFIRSTNAME1
            {
                key = Francesco
                key = Lorenzo
                key = Pablo
                key = Manuel
            }
            LASTNAME1
            {
                key = Garcia
                key = Fernandez
                key = Esposito
                key = Regio
            }
        }
    
        Culture
        {
            name = Russian
            FFIRSTNAME1
            {
                key = Alisa
                key = Anna
                key = Valeriya
                key = Valentina
                key = Viktoriya
                key = Galina
                key = Diana
                key = Elena
                key = Evgeniya
                key = Zhanna
                key = Irina
                key = Inessa
                key = Kseniya
                key = Ludmila
                key = Marta
                key = Marina
                key = Natalya
                key = Nina
                key = Olga
                key = Rozalina
                key = Regina
                key = Svetlana
                key = Sofia
                key = Tatyana
                key = Faina
                key = Elvira
                key = Emilia
                key = Yuliya
                key = Yana
            }
            FFIRSTNAME2
            {
            }
            FFIRSTNAME3
            {
            }
            MFIRSTNAME1
            {
                key = Abram
                key = Alexei
                key = Anatoly
                key = Arkady
                key = Boris
                key = Vadim
                key = Vasily
                key = Vyacheslav
                key = Gavriil
                key = Grigory
                key = Denis
                key = Dmitry
                key = Yegor
                key = Yefim
                key = Ivan
                key = Iosif
                key = Konstantin
                key = Makar
                key = Mikhail
                key = Nikita
                key = Nikolay
                key = Oleg
                key = Pavel
                key = Pyotr
                key = Rodion
                key = Rostislav
                key = Semyon
                key = Sergei
                key = Stanislav
                key = Stepan
                key = Timofei
                key = Timur
                key = Eduard
                key = Erik
                key = Yury
                key = Yakov
            }
            MFIRSTNAME2
            {
            }
            MFIRSTNAME3
            {
            }
            LASTNAME1
            {
                key = Abramov
                key = Avdeyev
                key = Adaksin
                key = Aleyev
                key = Alexeyev
                key = Alenin
                key = Aminev
                key = Anisimov
                key = Antonovich
                key = Artamonov
                key = Balakhnov
                key = Baranovsky
                key = Belov
                key = Blazhenov
                key = Bogolyubov
                key = Bolshakov
                key = Boyarov
                key = Buzinsky
                key = Bukin
                key = Bukhalo
                key = Vasilyevykh
                key = Varushkin
                key = Vetochkin
                key = Volvakov
                key = Votyakov
                key = Volodin
                key = Vinokurov
                key = Vakhrov
                key = Varennikov
                key = Vasin
                key = Gagarin
                key = Genkin
                key = Golovakha
                key = Golumbovsky
                key = Gorbachyov
                key = Gruzinsky
                key = Guslyakov
                key = Grekov
                key = Gorelov
                key = Galygin
                key = Dubrovsky
                key = Dunayevsky
                key = Duranichev
                key = Drotenkov
                key = Dorokhin
                key = Desyatkov
                key = Dezhnyov
                key = Dementyev
                key = Datsishin
                key = Dezhnyov
                key = Yegorov
                key = Yezhov
                key = Yeltsin
                key = Yemelyanov
                key = Yermushin
                key = Yerkhov
                key = Yeshevsky
                key = Yozhin
                key = Yozhov
                key = Yolkin
                key = Zharkov
                key = Zhikin
                key = Zhirov
                key = Zhukov
                key = Zhelezkin
                key = Zabolotny
                key = Zakharin
                key = Zonov
                key = Zyuganov
                key = Zakryatin
                key = Ivanov
                key = Ivchenko
                key = Ignatkovich
                key = Ilyushin
                key = Istomin
                key = Ishutin
                key = Kamenskikh
                key = Kalagin
                key = Kadnikov
                key = Kilesso
                key = Klimushin
                key = Kolosov
                key = Korablyov
                key = Korovin
                key = Koshechkin
                key = Krasnov
                key = Kruchinkin
                key = Kudryavtsev
                key = Kulik
                key = Kurchin
                key = Lavrov
                key = Lazarev
                key = Lebedev
                key = Leshev
                key = Limonov
                key = Lovzansky
                key = Lopatin
                key = Lukashenko
                key = Lyadov
                key = Lyasin
                key = Makarov
                key = Mager
                key = Mantorov
                key = Markin
                key = Matveyev
                key = Melekhov
                key = Mekhantyev
                key = Mikhalitsin
                key = Murogov
                key = Myshkin
                key = Nazarov
                key = Nikishin
                key = Novokshonov
                key = Norin
                key = Nesterov
                key = Obolensky
                key = Orlov
                key = Ostrovsky
                key = Oprinchuk
                key = Ogorodnikov
                key = Papanov
                key = Pervak
                key = Pechkin
                key = Pogodin
                key = Polushin
                key = Posokhov
                key = Proskurkin
                key = Pushkin
                key = Permyakov
                key = Pichushkin
                key = Rabinovich
                key = Reznikov
                key = Rokossovsky
                key = Rasputin
                key = Romanov
                key = Savasin
                key = Samarin
                key = Sapozhnikov
                key = Sayanovich
                key = Semyanin
                key = Sechenov
                key = Silvestrov
                key = Skorokhodov
                key = Slepynin
                key = Smolyaninov
                key = Solomakhin
                key = Sochinsky
                key = Statnik
                key = Sungatulin
                key = Sukhorukov
                key = Tamarkin
                key = Tarnovetsky
                key = Tvardovsky
                key = Tereshchenko
                key = Tikhonov
                key = Tkachenko
                key = Toropov
                key = Turbin
                key = Tupolev
                key = Tychkin
                key = Ubeysobakin
                key = Ulyashin
                key = Umanov
                key = Uspensky
                key = Utyuzhin
                key = Fanin
                key = Fedoseyev
                key = Furmanov
                key = Fukin
                key = Fekhlachev
                key = Khabensky
                key = Khantsev
                key = Khvostovsky
                key = Khigir
                key = Khomkolov
                key = Tseydlerin
                key = Tsimmerman
                key = Tsyganov
                key = Tselikovsky
                key = Tsvetnov
                key = Elkin
                key = Epinger
                key = Eybozhenko
                key = Engelgardt
                key = Essen
                key = Yakovlev
                key = Yankovsky
                key = Yasneyev
                key = Yakimov
                key = Yagovkin
            }
            LASTNAME2
            {
            }
            LASTNAME3
            {
            }
            FLASTNAME1
            {
                key = Abramova
                key = Avdeyeva
                key = Adaksina
                key = Aleyeva
                key = Alexeyeva
                key = Alenina
                key = Amineva
                key = Anisimova
                key = Artamonova
                key = Balakhnova
                key = Baranovskaya
                key = Belova
                key = Blazhenova
                key = Bogolyubova
                key = Bolshakova
                key = Boyarova
                key = Buzinskaya
                key = Bukina
                key = Varushkina
                key = Vetochkina
                key = Volvakova
                key = Votyakova
                key = Volodina
                key = Vinokurova
                key = Vakhrova
                key = Varennikova
                key = Vasina
                key = Gagarina
                key = Genkina
                key = Golumbovskaya
                key = Gorbachyova
                key = Gruzinskaya
                key = Guslyakova
                key = Grekova
                key = Gorelova
                key = Galygina
                key = Dubrovskaya
                key = Dunayevskaya
                key = Duranicheva
                key = Drotenkova
                key = Dorokhina
                key = Desyatkova
                key = Dezhnyova
                key = Dementyeva
                key = Datsishina
                key = Dezhnyova
                key = Yegorova
                key = Yezhova
                key = Yeltsina
                key = Yemelyanova
                key = Yermushina
                key = Yerkhova
                key = Yeshevskaya
                key = Yozhina
                key = Yozhova
                key = Yolkina
                key = Zharkova
                key = Zhikina
                key = Zhirova
                key = Zhukova
                key = Zhelezkina
                key = Zabolotnaya
                key = Zakharina
                key = Zonova
                key = Zyuganova
                key = Zakryatina
                key = Ivanova
                key = Ivchenka
                key = Ilyushina
                key = Istomina
                key = Ishutina
                key = Kalagina
                key = Kadnikova
                key = Kilessa
                key = Klimushina
                key = Kolosova
                key = Korablyova
                key = Korovina
                key = Koshechkina
                key = Krasnova
                key = Kruchinkina
                key = Kudryavtseva
                key = Kurchina
                key = Lavrova
                key = Lazareva
                key = Lebedeva
                key = Lesheva
                key = Limonova
                key = Lovzanskaya
                key = Lopatina
                key = Lukashenka
                key = Lyadova
                key = Lyasina
                key = Makarova
                key = Mantorova
                key = Markina
                key = Matveyeva
                key = Melekhova
                key = Mekhantyeva
                key = Mikhalitsina
                key = Murogova
                key = Myshkina
                key = Nazarova
                key = Nikishina
                key = Novokshonova
                key = Norina
                key = Nesterova
                key = Obolenskaya
                key = Orlova
                key = Ostrovskaya
                key = Oprinchuka
                key = Ogorodnikova
                key = Papanova
                key = Pechkina
                key = Pogodina
                key = Polushina
                key = Posokhova
                key = Proskurkina
                key = Pushkina
                key = Permyakova
                key = Pichushkina
                key = Rabinovicha
                key = Reznikova
                key = Rokossovskaya
                key = Rasputina
                key = Romanova
                key = Savasina
                key = Samarina
                key = Sapozhnikova
                key = Semyanina
                key = Sechenova
                key = Silvestrova
                key = Skorokhodova
                key = Slepynina
                key = Smolyaninova
                key = Solomakhina
                key = Sochinskaya
                key = Sungatulina
                key = Sukhorukova
                key = Tamarkina
                key = Tarnovetskaya
                key = Tvardovskaya
                key = Tereshchenka
                key = Tikhonova
                key = Tkachenka
                key = Toropova
                key = Turbina
                key = Tupoleva
                key = Tychkina
                key = Ubeysobakina
                key = Ulyashina
                key = Umanova
                key = Uspenskaya
                key = Utyuzhina
                key = Fedoseyeva
                key = Furmanova
                key = Fukina
                key = Fekhlacheva
                key = Khabenskaya
                key = Khantseva
                key = Khvostovskaya
                key = Khomkolova
                key = Tseydlerina
                key = Tsimmermana
                key = Tsyganova
                key = Tselikovskaya
                key = Tsvetnova
                key = Elkina
                key = Eybozhenka
                key = Yakovleva
                key = Yankovskaya
                key = Yasneyeva
                key = Yakimova
                key = Yagovkina
            }
            FLASTNAME2
            {
            }
            FLASTNAME3
            {
            }
        }
        Culture
        {
            name = American
            FFIRSTNAME1
            {
                key = Mary
                key = Linda
                key = Patricia
                key = Susan
                key = Deborah
                key = Barbara
                key = Debra
                key = Karen
                key = Nancy
                key = Donna
                key = Cynthia
                key = Sandra
                key = Pamela
                key = Sharon
                key = Kathleen
                key = Carol
                key = Diane
                key = Brenda
                key = Cheryl
                key = Janet
                key = Elizabeth
                key = Kathy
                key = Margaret
                key = Janice
                key = Carolyn
                key = Denise
                key = Judy
                key = Rebecca
                key = Joyce
                key = Teresa
                key = Christine
                key = Catherine
                key = Shirley
                key = Judith
                key = Betty
                key = Beverly
                key = Lisa
                key = Laura
                key = Theresa
                key = Connie
                key = Ann
                key = Julie
                key = Gloria
                key = Gail
                key = Joan
                key = Paula
                key = Peggy
                key = Cindy
                key = Martha
                key = Bonnie
                key = Jane
                key = Cathy
                key = Robin
                key = Debbie
                key = Diana
                key = Marilyn
                key = Kathryn
                key = Dorothy
                key = Wanda
                key = Jean
                key = Vicki
                key = Sheila
                key = Virginia
                key = Sherry
                key = Katherine
                key = Rose
                key = Lynn
                key = Jo
                key = Ruth
                key = Maria
                key = Darlene
                key = Jacqueline
                key = Rita
                key = Rhonda
                key = Phyllis
                key = Helen
                key = Vickie
                key = Kim
                key = Lori
                key = Ellen
                key = Elaine
                key = Joanne
                key = Anne
                key = Valerie
                key = Alice
                key = Frances
                key = Suzanne
                key = Marie
                key = Victoria
                key = Kimberly
                key = Anita
                key = Laurie
                key = Michelle
                key = Sally
                key = Terri
                key = Marcia
                key = Terry
                key = Jennifer
                key = Leslie
                key = Doris
            }
            FFIRSTNAME2
            {
            }
            FFIRSTNAME3
            {
            }
            MFIRSTNAME1
            {
                key = James
                key = Michael
                key = Robert
                key = John
                key = David
                key = William
                key = Richard
                key = Thomas
                key = Mark
                key = Charles
                key = Steven
                key = Gary
                key = Joseph
                key = Donald
                key = Ronald
                key = Kenneth
                key = Paul
                key = Larry
                key = Daniel
                key = Stephen
                key = Dennis
                key = Timothy
                key = Edward
                key = Jeffrey
                key = George
                key = Gregory
                key = Kevin
                key = Douglas
                key = Terry
                key = Anthony
                key = Jerry
                key = Bruce
                key = Randy
                key = Brian
                key = Frank
                key = Scott
                key = Roger
                key = Raymond
                key = Peter
                key = Patrick
                key = Keith
                key = Lawrence
                key = Wayne
                key = Danny
                key = Alan
                key = Gerald
                key = Ricky
                key = Carl
                key = Christopher
                key = Dale
                key = Walter
                key = Craig
                key = Willie
                key = Johnny
                key = Arthur
                key = Steve
                key = Joe
                key = Randall
                key = Jack
                key = Russell
                key = Henry
                key = Harold
                key = Roy
                key = Andrew
                key = Philip
                key = Ralph
                key = Billy
                key = Glenn
                key = Stanley
                key = Jimmy
                key = Rodney
                key = Barry
                key = Samuel
                key = Eric
                key = Bobby
                key = Albert
                key = Phillip
                key = Ronnie
                key = Martin
                key = Mike
                key = Eugene
                key = Louis
                key = Howard
                key = Allen
                key = Curtis
                key = Jeffery
                key = Frederick
                key = Leonard
                key = Harry
                key = Micheal
                key = Tony
                key = Ernest
                key = Eddie
                key = Fred
                key = Darrell
                key = Jay
                key = Melvin
                key = Matthew
                key = Lee
                key = Vincent
            }
            MFIRSTNAME2
            {
            }
            MFIRSTNAME3
            {
            }
            LASTNAME1
            {
                key = Smith
                key = Johnson
                key = Williams
                key = Jones
                key = Brown
                key = Davis
                key = Miller
                key = Wilson
                key = Moore
                key = Taylor
                key = Anderson
                key = Thomas
                key = Jackson
                key = White
                key = Harris
                key = Martin
                key = Thompson
                key = Garcia
                key = Martinez
                key = Robinson
                key = Clark
                key = Rodriguez
                key = Lewis
                key = Lee
                key = Walker
                key = Hall
                key = Allen
                key = Young
                key = Hernandez
                key = King
                key = Wright
                key = Lopez
                key = Hill
                key = Scott
                key = Green
                key = Adams
                key = Baker
                key = Gonzalez
                key = Nelson
                key = Carter
                key = Mitchell
                key = Perez
                key = Roberts
                key = Turner
                key = Phillips
                key = Campbell
                key = Parker
                key = Evans
                key = Edwards
                key = Collins
                key = Stewart
                key = Sanchez
                key = Morris
                key = Rogers
                key = Reed
                key = Cook
                key = Morgan
                key = Bell
                key = Murphy
                key = Bailey
                key = Rivera
                key = Cooper
                key = Richardson
                key = Cox
                key = Howard
                key = Ward
                key = Torres
                key = Peterson
                key = Gray
                key = Ramirez
                key = James
                key = Watson
                key = Brooks
                key = Kelly
                key = Sanders
                key = Price
                key = Bennett
                key = Wood
                key = Barnes
                key = Ross
                key = Henderson
                key = Coleman
                key = Jenkins
                key = Perry
                key = Powell
                key = Long
                key = Patterson
                key = Hughes
                key = Flores
                key = Washington
                key = Butler
                key = Simmons
                key = Foster
                key = Gonzales
                key = Bryant
                key = Alexander
                key = Russell
                key = Griffin
                key = Diaz
                key = Hayes
                key = Myers
                key = Ford
                key = Hamilton
                key = Graham
                key = Sullivan
                key = Wallace
                key = Woods
                key = Cole
                key = West
                key = Jordan
                key = Owens
                key = Reynolds
                key = Fisher
                key = Ellis
                key = Harrison
                key = Gibson
                key = Mcdonald
                key = Cruz
                key = Marshall
                key = Ortiz
                key = Gomez
                key = Murray
                key = Freeman
                key = Wells
                key = Webb
                key = Simpson
                key = Stevens
                key = Tucker
                key = Porter
                key = Hunter
                key = Hicks
                key = Crawford
                key = Henry
                key = Boyd
                key = Mason
                key = Morales
                key = Kennedy
                key = Warren
                key = Dixon
                key = Ramos
                key = Reyes
                key = Burns
                key = Gordon
                key = Shaw
                key = Holmes
                key = Rice
                key = Robertson
                key = Hunt
                key = Black
                key = Daniels
                key = Palmer
                key = Mills
                key = Nichols
                key = Grant
                key = Knight
                key = Ferguson
                key = Rose
                key = Stone
                key = Hawkins
                key = Dunn
                key = Perkins
                key = Hudson
                key = Spencer
                key = Gardner
                key = Stephens
                key = Payne
                key = Pierce
                key = Berry
                key = Matthews
                key = Arnold
                key = Wagner
                key = Willis
                key = Ray
                key = Watkins
                key = Olson
                key = Carroll
                key = Duncan
                key = Snyder
                key = Hart
                key = Cunningham
                key = Bradley
                key = Lane
                key = Andrews
                key = Ruiz
                key = Harper
                key = Fox
                key = Riley
                key = Armstrong
                key = Carpenter
                key = Weaver
                key = Greene
                key = Lawrence
                key = Elliott
                key = Chavez
                key = Sims
                key = Austin
                key = Peters
                key = Kelley
                key = Franklin
                key = Lawson
                key = Fields
                key = Gutierrez
                key = Ryan
                key = Schmidt
                key = Carr
                key = Vasquez
                key = Castillo
                key = Wheeler
                key = Chapman
                key = Oliver
                key = Montgomery
                key = Richards
                key = Williamson
                key = Johnston
                key = Banks
                key = Meyer
                key = Bishop
                key = Mccoy
                key = Howell
                key = Alvarez
                key = Morrison
                key = Hansen
                key = Fernandez
                key = Garza
                key = Harvey
                key = Little
                key = Burton
                key = Stanley
                key = Nguyen
                key = George
                key = Jacobs
                key = Reid
                key = Kim
                key = Fuller
                key = Lynch
                key = Dean
                key = Gilbert
                key = Garrett
                key = Romero
                key = Welch
                key = Larson
                key = Frazier
                key = Burke
                key = Hanson
                key = Day
                key = Mendoza
                key = Moreno
                key = Bowman
                key = Medina
                key = Fowler
                key = Brewer
                key = Hoffman
                key = Carlson
                key = Silva
                key = Pearson
                key = Holland
                key = Douglas
                key = Fleming
                key = Jensen
                key = Vargas
                key = Byrd
                key = Davidson
                key = Hopkins
                key = May
                key = Terry
                key = Herrera
                key = Wade
                key = Soto
                key = Walters
                key = Curtis
                key = Neal
                key = Caldwell
                key = Lowe
                key = Jennings
                key = Barnett
                key = Graves
                key = Jimenez
                key = Horton
                key = Shelton
                key = Barrett
                key = Obrien
                key = Castro
                key = Sutton
                key = Gregory
                key = Mckinney
                key = Lucas
                key = Miles
                key = Craig
                key = Rodriquez
                key = Chambers
                key = Holt
                key = Lambert
                key = Fletcher
                key = Watts
                key = Bates
                key = Hale
                key = Rhodes
                key = Pena
                key = Beck
                key = Newman
            }
            LASTNAME2
            {
            }
            LASTNAME3
            {
            }
        }
    }

    Apart from American and Russian space travelers you can now pick names from most European countries based on (1) their most popular names or (2) actual ESA astronauts.

  6. RP1 patch of the day

    I love RP1 but the second half of the tech tree is really empty. There is some mod support but not easy to find. I find myself creating RO and RP1 configs for various mods that may help other players, thus I'll post some of these patches here in the hope that they may help someone.

    KerbalFoundries - great wheels filling the advanced landing slots

    Spoiler

     

    // wheels
    @PART[KF-WheelTruck-Single]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = interplanetaryRovers
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-WheelSmall]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = interplanetaryRovers
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-WheelMedium]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = advancedLanding
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-WheelLarge]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = largeRoverDesigns
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-WheelTruck-Dual]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = largeRoverDesigns
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-WheelTiny]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = advancedUncrewedLanding
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    // tracks
    @PART[KF-TrackTiny]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = advancedUncrewedLanding
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-TrackSimple]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = advancedUncrewedLanding
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-TrackMole]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = largeRoverDesigns
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-TrackSmall]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = advancedUncrewedLanding
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-TrackMedium]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = largeRoverDesigns
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-TrackLong]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = largeRoverDesigns
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-TrackSurface]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = largeRoverDesigns
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-TrackInverting]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = largeRoverDesigns
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    // legs
    @PART[KF-LegNew]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = advancedLanding
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-LegExtending]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = advancedLanding
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-LegFolding]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = advancedLanding
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }

    @PART[KF-LegAero]:FOR[KerbalFoundries]:NEEDS[RP-0]
    {
      %TechRequired = advancedLanding
        @description ^=:$: <color=green>From KerbalFoundries mod.</color>
        %RP0conf = True
    }
     

     

  7. 1969 first half

    The first half of 1969 is marked by new launcher development. This has slowed production considerably and we will need another few moon landings to have the funds to speed up again. Science is increasing due to some great missions this year.

    Following the moon landing the head of the space agency announces an ambition to put boots on mars within the decade.

    Spoiler

    screenshot-2021-03-21-23-01-41.png

    A second flyby of Mercury yields a bit more science but not much. We do learn more about gravity assists and deep space manoeuvring.

    screenshot-2021-03-21-23-02-26.png

    Mission has been more than successful. 

    screenshot-2021-03-23-11-38-34.png

    Second test of Polaris. Liam O'Brian (P), Francesco Verne (E), Judith Pesquet (S) launch in lunar orbit and spend 10 days to test the systems and try the engines for a high speed rentry

    screenshot-2021-03-23-11-40-48.png

    First launch of a 1B this year. This launcher could do with an upgrade

    screenshot-2021-03-23-11-46-19.png

    Vega is fuel cell powered, but Polaris uses the sun

    screenshot-2021-03-23-16-21-49.png

    New engine

    screenshot-2021-03-23-16-25-41.png

    Crossing the radiation belts

    screenshot-2021-03-23-16-26-06.png

    Space is an improvement for quality of life

    screenshot-2021-03-23-16-28-07.png

    Re-entry at 9km/s easy, hardly burn any ablator

    screenshot-2021-03-23-16-41-47.png

    New attempt at a mars rover on a 0C

    screenshot-2021-03-23-17-10-56.png

    Two were built, both depart succesfully

    screenshot-2021-03-23-17-38-11.png

    A similar rover arrives at Venus

    screenshot-2021-03-23-17-46-55.png

    One part is the relay station that will be put in low Venus orbit

    screenshot-2021-03-23-20-05-58.png

    After the rentry burn, the orbiter flips and raises orbit

    screenshot-2021-03-23-20-18-51.png

    The rover will use RCS to tweak the descent

    screenshot-2021-03-23-20-24-11.png

    Pe dropped from 125 to 120 after 4 passes.  using the RCS, this is it!

    screenshot-2021-03-23-20-27-33.png

    Descent takes very long, we lost 1 solar panel due to heating

    screenshot-2021-03-23-20-36-39.png

    screenshot-2021-03-23-20-48-35.png

    One chute explodes, the second one is okay

    screenshot-2021-03-23-20-51-55.png

    The RTG overheats on the landing station, the rover quickly leaves the platform, after that the platform explodes

    screenshot-2021-03-23-20-58-09.png

    The rover gets hot, but not too hot

    screenshot-2021-03-23-21-04-26.png

    Grabbing samples, but relay is not possible due to alignment and landing site. The craft connects to the orbiter but only when it is in the radio shadow. In 90 days we hope to regain contact and finally get the science.

    screenshot-2021-03-23-21-21-22.png

    Capella 10 is the first launch of a Taurus-0D. 

    screenshot-2021-03-23-21-22-44.png

    This power house has 5 F1 engines on the first stage.

    screenshot-2021-03-23-21-23-35.png

    And 5 J2 engines on the second, this can push 120t to LEO

    screenshot-2021-03-23-21-33-20.png

    Final stage is the same as the 0C, carrying a J2. It can push 45t to TLI. The current payload is a Capella block B space-station. The electronics have been upgraded so it will also do the capture burn at the moon since the station weights only 16t

    screenshot-2021-03-23-21-38-35.png

    Approaching Capella 3

    screenshot-2021-03-23-21-43-22.png

    Dock is complete. The stack is designed to facilitate in orbit research and supply. It also has a male docking port for a future reusable lander.

    screenshot-2021-03-23-21-43-26.png

    Capella 3 is almost the same size as Capella 4 now but supply runs low

    screenshot-2021-03-23-21-54-03.png

    We have 89 days of N2, we will need a resupply soon

     

  8. I still struggle to get this right:

    Screen-Shot-2021-03-23-at-11-20-48.png

    The volume aligns sort of, but when made of steel it just doesn't hold the delta v. I've added a 500t payload and played with ro tanks to get an idea of the settings. Grateful for any help on this.

    Spoiler

    // tanks
    @PART[RSSDtankStage1|RSSDtankStage2|RSSDtankStage3]:FOR[RSSeaDragon]:NEEDS[RealismOverhaul]
    {
            %RSSROConfig = True
            %rescaleFactor = 1

            // similar to Titan 4
            @maxTemp = 900
            %skinMaxTemp = 2000
            %emissiveConstant = 0.6
            %thermalMassModifier = 1.0
            %skinMassPerArea = 4

            !RESOURCE, * {}

            MODULE
            {
                    name = ModuleFuelTanks
                    basemass = -1
            }
    }

    @PART[RSSDtankStage1]:FOR[RSSeaDragon]:NEEDS[RealismOverhaul]
    {
            // Capacity: 25,613,380 lbs, or 11,618,033 kg: in 5kg units: 2,323,606
            // Should be RP-1 (kerosene) and LOX)
            @MODULE[ModuleFuelTanks]
            {
                    volume = 10600000
                    type = Tank-Sep-Steel-HP
            }
            @description ^=:$: <color=blue>fill with RP-1 and LOX</color>
    }

    @PART[RSSDtankStage2]:FOR[RSSeaDragon]:NEEDS[RealismOverhaul]
    {
            // Capacity: 9,676,554 lbs, or 4,389,211 kg: in 5kg units: 877,842
            // Should be LH2 and LOX
            @MODULE[ModuleFuelTanks]
            {
                    volume = 12500000
                    type = Tank-Sep-Steel-HP
            }
            @description ^=:$: <color=blue>fill with LH2 and LOX</color>
    }

    @PART[RSSDtankStage3]:FOR[RSSeaDragon]:NEEDS[RealismOverhaul]
    {
            // 292614 units
            // Should be LH2 and LOX
            @MODULE[ModuleFuelTanks]
            {
                    volume = 292614*5
                    type = Tank-Sep-Steel-HP
            }
            @description ^=:$: <color=blue>fill with LH2 and LOX</color>
    }

    // engines
    @PART[RSSDengineStage1|RSSDengineStage2|RSSDengineTVC]:FOR[RealismOverhaul]
    {
        @maxTemp = 900
        %skinMaxTemp = 2000
        %emissiveConstant = 0.6
        %thermalMassModifier = 1.0
        %skinMassPerArea = 4

        %RSSROConfig = True
        %rescaleFactor = 1

        !MODULE[ModuleAlternator] {}
        !RESOURCE[ElectricCharge] {}
    }


    @PART[RSSDengineStage1|RSSDengineTVC]:FOR[RSSeaDragon]:NEEDS[RealismOverhaul]
    {
            @MODULE[ModuleEnginesFX],0
            {
                    @heatProduction = 100
                    %ullage = True
                    %pressureFed = False
                    %ignitions = 1

                    @PROPELLANT[LiquidFuel]
                    {
                            @name = Kerosene
                            @ratio = 0.38264
                    }

                    @PROPELLANT[Oxidizer]
                    {
                            @name = LqdOxygen
                            @ratio = 0.61736
                    }

                    IGNITOR_RESOURCE
                    {
                        name = ElectricCharge
                        amount = 0.8
                    }
            }
    }

    @PART[RSSDengineStage2]:FOR[RSSeaDragon]:NEEDS[RealismOverhaul]
    {
            @MODULE[ModuleEnginesFX],0
            {
                    @heatProduction = 100
                    %ullage = True
                    %pressureFed = True
                    %ignitions = 2

                    @PROPELLANT[LiquidFuel]
                    {
                        @name = LqdHydrogen
                        @ratio = 0.745
                    }
                    @PROPELLANT[Oxidizer]
                    {
                        @name = LqdOxygen
                        @ratio = 0.255
                    }

                    IGNITOR_RESOURCE
                    {
                        name = ElectricCharge
                        amount = 0.8
                    }
            }
    }

    // other
    @PART[RSSDtankBallast]:FOR[RSSeaDragon]:NEEDS[RealismOverhaul]
    {
        %RSSROConfig = True
      %rescaleFactor = 1
    }

    @PART[RSSDfairing23m]:FOR[RSSeaDragon]:NEEDS[RealismOverhaul]
    {
        %RSSROConfig = True
      %rescaleFactor = 1
    }
     

     

  9. 1968 second half

    Spoiler

    screenshot-2021-03-19-21-00-45.png

    Capella 8 is another resupply for the station. This will bring up the nitrogen for at least a year

    screenshot-2021-03-19-21-11-50.png

    This will relieve the strain on the O2 pressure

    screenshot-2021-03-21-11-02-47.png

    And another resupply mission this will bring the total supplies to a year

    screenshot-2021-03-21-11-09-22.png

    On approach

    screenshot-2021-03-21-11-13-22.png

    Capella 5 is empty can now burn up

    screenshot-2021-03-21-11-23-51.png

    We upgrade the comm network to level 7 Commsat 8 is being replaced by commsat 10

    screenshot-2021-03-21-11-26-19.png

    Relays are put in geostationary orbit

    screenshot-2021-03-21-11-29-40.png

    Final one

    screenshot-2021-03-21-11-39-27.png

    Next up a new spacecraft for deep space, two crews are already training for it

    screenshot-2021-03-21-11-47-52.png

    Orbital manœuvres testing. We should have 50 ignitions

    screenshot-2021-03-21-11-54-24.png

    And 2500 m/s will bring the craft quite the manauverabilty around the moon

    screenshot-2021-03-21-11-59-33.png

    Checking the docking procedure. It is a heavy craft to navigate

    screenshot-2021-03-21-12-04-00.png\

    Dock achieved.

    screenshot-2021-03-21-15-21-10.png

    Valerie has fallen ill and it is decided that she will come back with the Polaris

    screenshot-2021-03-21-15-22-40.png

    Re-entry at 65km the craft has reduced ablator

    screenshot-2021-03-21-15-25-55.png

    Valerie loves the new internal view. Life support systems are excellent. There is a little worry about the orientation to the sun

    screenshot-2021-03-21-15-27-00.png

    Disconnect the service module

    screenshot-2021-03-21-15-41-42.png

    Great reentry, gently on the G's

    screenshot-2021-03-21-16-16-26.png

    Meanwhile Canopius 10 swings by Ceres

    screenshot-2021-03-21-16-17-21.png

    Brings a trove of science after 2 years of travels

    screenshot-2021-03-21-16-23-43.png

    A capture is not possible but at 1500 m/s we'll swing by Vesta in 2 years! A capture would have taken 7k

    screenshot-2021-03-21-17-47-40.png

    A new rover for our sister planet. Let's hope this one survives..

    screenshot-2021-03-21-17-49-05.png

    The only 1A of the year

    screenshot-2021-03-21-18-06-08.png

    A small TVI stage, they will need to use a bit of the capture stage. But we get good departure.

     

  10. Alright, so the parts are in research so I can at least see them in the VAB. 7,200,000 funds seems excessive indeed. I see some more problems:

    - no avionics (5000000t needed)
    - tank pressure
    - deltav is too low (3200 with a 100t payload
    - it explodes on the pad

    I'll continue the investigation, if someone has working configs I would be grateful1

     

  11.  

    1968 second quarter

    The time has come that we can try for that most important of mission, perhaps not with that hardware we wanted, but it can be done and we will do so.

    Spoiler

    screenshot-2021-03-18-13-07-21.png

    The crew of Vega 10 have spent 180 days in space. It's time to go home. Accidentally this disables the pressure regulators on the station which will lead to problems and massive resource loss later on.

    screenshot-2021-03-18-13-08-51.png

    All systems work perfectly.

    screenshot-2021-03-18-13-10-44.png

    Starting descent

    screenshot-2021-03-18-13-30-59.png

    The backup from the Mercury mission is retasked to to Saturn.

    screenshot-2021-03-18-13-33-58.png

    Lose thrust on one J2 make orbit anyway. Perfect departure, it will arrive in 6 years.

    screenshot-2021-03-18-14-36-46.png

    The next one goes to Vesta

    screenshot-2021-03-18-14-41-32.png

    It will try to capture using the solid boosters.

    screenshot-2021-03-18-15-00-18.png

    Next crew for the station, another Taurus-0L launch

    screenshot-2021-03-18-15-16-35.png

    Good dock, Leia signed up for 1 year in space.

    screenshot-2021-03-18-17-31-14.png

    Launched in 1965, but still very much alive. For 154 m/s we get another pass at Mercury

    screenshot-2021-03-18-17-37-22.png

    But Canopius 13 gets there first

    screenshot-2021-03-18-17-37-47.png

    Firing up those boosters

    screenshot-2021-03-18-17-39-08.png

    And the final stage

    screenshot-2021-03-18-17-42-15.png

    Capture! highly eliptical

    screenshot-2021-03-18-17-42-57.png

    It will take several sweeps to get all the data

    screenshot-2021-03-18-19-57-15.png

    Capella 7 brings new supplies on a Taurus-0L. Less supply but cheaper to launch and can launch on a Taurus-0L

    screenshot-2021-03-18-20-02-04.png

    Approach

    screenshot-2021-03-18-20-05-33.png

    And dock. See the size difference between the old and new.

    screenshot-2021-03-18-20-16-41.png

    End of July Altair leaves to for the Moon

    screenshot-2021-03-18-20-25-09.png

    After a 200km insert it leaves for the moon

    screenshot-2021-03-18-20-36-30.png

    It barely makes orbit at 30km due to RCS in the transfer stage. But it made orbit! batteries are locked and the system is put in sleep mode.

    screenshot-2021-03-18-20-41-23.png

    Eva Larsen (P), Elene Eikina (P), Ann Johansson (S) head out on Vega 13

    screenshot-2021-03-18-20-46-11.png

    The J2 lights again. 

    screenshot-2021-03-18-21-09-47.png

    After a good insert at 100km it quickly catches up with the lander

    screenshot-2021-03-18-21-15-21.png

    This is why we trained this at the station people

    screenshot-2021-03-18-21-18-11.png

    Dock! Eva and Ann transfer to the lander and since it is drawing resources we quickly disconnect

    screenshot-2021-03-18-21-25-09.png

    Light up the engine and keep it burning

    screenshot-2021-03-18-21-28-41.png

    We slam into the moon at 18 m/s and lose the engine with still 100 m/s left but we landed!

    screenshot-2021-03-18-21-31-18.png

    Eva and Ann are the first to walk on the moon

    screenshot-2021-03-18-21-31-40.png

    Eva plants a flag

    screenshot-2021-03-18-21-32-38.png

    Inspection of the lost engine

    screenshot-2021-03-18-21-33-47.png

    Ann heads out to the lockers

    screenshot-2021-03-18-21-34-30.png

    She places a monument for Stephan Adams on the moon

    screenshot-2021-03-18-21-34-40.png

    screenshot-2021-03-18-21-37-42.png

    They will make 2 EVA's for a total of 2 hours collecting samples

    screenshot-2021-03-18-21-41-39.png

    Take off just before the orbiter will reach us, we are at inc. 0.45 deg relative inclination

    screenshot-2021-03-18-21-42-56.png

    Picking up speed

    screenshot-2021-03-18-21-43-41.png

    We get good traction

    screenshot-2021-03-18-21-46-16.png

    Rendez vous for 4 m/s

    screenshot-2021-03-18-21-51-39.png

    Hello there

    screenshot-2021-03-18-21-52-32.png

    Docking this thing is a dream

    screenshot-2021-03-18-21-55-48.png

    screenshot-2021-03-18-21-56-02.png

    After transfer we undock the lander and leave it to crash

    screenshot-2021-03-18-21-58-04.png

    Then we burn for home. Plenty of resources left

    screenshot-2021-03-18-22-00-04.png

    screenshot-2021-03-18-22-02-04.png

    Stretching the legs

    screenshot-2021-03-18-22-11-13.png

    Pe at 65km

    screenshot-2021-03-18-22-12-51.png

    screenshot-2021-03-18-22-13-20.png

    One parachute burned off

    screenshot-2021-03-18-22-16-08.png

    Safely back. For some reason the samples are lost? we did transfer them to the capsule but its not there anymore. I guess that means we need to go back

     

  12. 1968 First Quarter

    I noticed there were already a lot of screen shots and since some of them were really exciting I decided to do an early report:

    Spoiler

    screenshot-2021-03-14-12-27-01.png

    Early days of January Cloe Frimaut (P), Valentina Yankovskaya (S), Alexander Hoffmann (E) start on their epic moon Journey. 

    screenshot-2021-03-14-12-30-53.png

    Their Vega has a better arrangement of consumables allowing for a longer time in space in the event of the separation of the mission module. The trusted 0C brings them on a TLI before crashing into the moon

    screenshot-2021-03-14-13-19-36.png

    And the service module does a nice capture at 75x35 km before rendez vous

    screenshot-2021-03-14-13-32-23.png

    I love mechjeb for plotting nodes, but docking I like to do myself, it just wastes so much fuel.

    screenshot-2021-03-14-13-39-02.png

    Cloe Frimaut (P), Valentina Yankovskaya (S), Alexander Hoffmann (E) start their 30 days in orbit of the moon mission and bring a lot of new equipment

    screenshot-2021-03-14-18-36-16.png

    Meanwhile Canopius 5B has a Ganymede flyby that will drop their ap even further and get us closer to io, first we load up a ton of science

    screenshot-2021-03-14-21-55-22.png

    Alexander goes EVA to transfer equipement

    screenshot-2021-03-14-21-56-45.png

    This stuff's gotta go

    screenshot-2021-03-14-21-58-25.png

    screenshot-2021-03-14-21-59-56.png

    The additional space is very welcome, each can have private sleeping quarters not needing to hear the others snore. But after 30 days it is time to head home

    screenshot-2021-03-16-12-34-05.png

    Leaving another living space module. This time they have enough capacity to get home

    screenshot-2021-03-16-13-03-31.png

    And yes we have the io encounter, we ran out of fuel but io will bump our inclination hopefully enough so we can run the orbital perbutation experiment for the next 9 years. 

    screenshot-2021-03-16-13-04-32.png

    Unless an encouter will change our course

    screenshot-2021-03-16-13-04-40.png

    Wallpaper shot

    screenshot-2021-03-16-13-07-20.png

    Mid course change, we are coming in too hot

    screenshot-2021-03-16-13-42-23.pngPulling too many G here! all crew passed out, but survived

    screenshot-2021-03-16-17-33-37.png

    Capella 6 was the backup for Capella 4, but since that was a success we can expand the station

    screenshot-2021-03-16-17-42-16.png

    Those RL10's should be capable enough

    screenshot-2021-03-16-17-52-50.png

    I see you! lets slow down. It is really hard to get a good alignment

    screenshot-2021-03-16-17-53-59.png

    Closing on RCS, we have enough

    screenshot-2021-03-16-18-30-16.png

    Another docking

    screenshot-2021-03-16-18-31-03.png

    Closing in

    screenshot-2021-03-16-18-31-14.png

    screenshot-2021-03-16-18-31-48.png

    Fiddling with those Mole ports

    screenshot-2021-03-16-18-37-02.png

    Contact, that is one fine station

    screenshot-2021-03-16-18-37-22.png

    With plenty of room and power

    screenshot-2021-03-16-19-05-59.png

    Altair 2 is the second test of the lander

    screenshot-2021-03-16-19-14-40.png

    Good departure, but low on dv, we will need to capture on RCS too

    screenshot-2021-03-16-19-40-15.png

    We also have a mercury window and an oppertunity to test our moon rocket again

    screenshot-2021-03-16-19-45-06.png

    over 6000 dv to Mercury

    screenshot-2021-03-16-19-49-53.png

    Last 100 from the capture stage

    screenshot-2021-03-16-20-00-10.png

    Altair begins landing sequence from 400x40km it descends at pe angling 5deg above the horizon due to low TWR

    screenshot-2021-03-16-20-06-01.png

    One single burn, this is new

    screenshot-2021-03-16-21-20-06.png

    This engine can handle it and it can throttle

    screenshot-2021-03-16-21-23-23.png

    Getting close

    screenshot-2021-03-16-21-30-05.png

    Touchdown 7m/s left

    screenshot-2021-03-16-21-31-35.png

    After 1 day we depart

    screenshot-2021-03-16-21-36-42.png

    This was a struggle to get right

    screenshot-2021-03-16-21-38-25.png

    TWR is just too low we keep fighting gravity

    screenshot-2021-03-16-22-13-10.png

    Orbit 30x84km with 34 m/s left

    screenshot-2021-03-16-22-14-25.png

    After some tests the craft is crashed into the surface

    screenshot-2021-03-17-11-18-19.png

    Small correction burn. In 100 days we attempt a capture at Mercury

     

  13. Thanks!  I changed them to default. As for the price.

    The cost multipliers were technical debt ;-) as I had not unlocked it yet, I hadn't noticed. So I did some deep research  (well, I entered "seadragon+cost in google)

    I noticed that astonautix puts it at: 

    "LEO Payload: 450,000 kg (990,000 lb) to a 185 km orbit at 90.00 degrees. Launch Price $: 300.000 million in 1962 dollars." 

    Should I read that as 300 billion?

    And: "Costs to low earth orbit were estimated to be between $60/kg and $600/kg - eg one fourth that of the Saturn V or less."  Which would be about 300 million?

    You would want to get it on par with the 400k you mentioned, does that make sense?

     

  14. Ah thanks! I can see them in the tree, but haven't unlocked them yet. I made them balloon because the cfg spoke of LH2 and LOX, I assumed they were balloon, but switching it to default should make it a normal tank. Also, I've not set the engines to pressure fed. What would be "realistic" settings for those engines anyway? I presume it were simple pressure fed engines indeed?

  15. Hi, 

    Sorry if I didn't explain myself clearly, perhaps this helps:

    Screen-Shot-2021-03-14-at-12-09-34.png

    For my next mision I want Chloe who is trained

    Screen-Shot-2021-03-14-at-12-09-45.png

    And Valentina

    Screen-Shot-2021-03-14-at-12-09-56.png

    And Alexander

    Screen-Shot-2021-03-14-at-12-10-12.png

    When I press launch it selects another crew (They are trained as well but I don't want these) so i press clear and then "add"

    Screen-Shot-2021-03-14-at-12-10-25.png

    Where did they go? now no-one is qualified anymore....

    I did update to the current dev branch and the problem persists. I also looked at the code but its kind of hard to follow. What I can see it that is works for the first kerbals that have a matching flight roster, but i cant find how the second screen is populated. Editing the savefile and moving the desired kerbals to the top of the roster is a work around...

    I have a save file, the logfile has no entries that will help. I can also log an issue if that helps.

  16. Sure, this is the list:

    Spoiler
    
    
    000_ClickThroughBlocker
    000_FilterExtensions
    000_FilterExtensions_Configs
    000_TexturesUnlimited
    001_ToolbarControl
    AJE
    ASET
    AlternateApollo
    Astrogator
    B9PartSwitch
    B9_Aerospace_ProceduralWings
    BahaSP
    BetterBurnTime
    CameraFocusChanger
    Coatl Aerospace
    CommunityCategoryKit
    CommunityResourcePack
    ContractConfigurator
    ContractPacks
    CustomBarnKit
    DMagicOrbitalScience
    DMagicScienceAnimate
    DeadlyReentry
    DynamicBatteryStorage
    EDBMods
    EarlyBird
    EngineGroupController
    EngineLightRelit
    EnvironmentalVisualEnhancements
    FShangarExtender
    FerramAerospaceResearch
    Firespitter
    Historian
    HullCameraVDS
    HumanStuff
    IndicatorLights
    JSI
    JanitorsCloset
    KAS
    KIS
    KRASH
    KSC
    KSCSwitcher
    KSP-AVC
    KSPWheel
    KerbalChangeLog
    KerbalConstructionTime
    KerbalJointReinforcement
    KerbalRenamer
    Kerbalism
    KerbalismConfig
    Kopernicus
    MacLuky
    MagiCore
    MechJeb2
    MinimumAmbientLightingUpdated
    ModularFlightIntegrator
    ModularLaunchPads
    NavyFish
    Nereid
    PatchManager
    PreciseEditor
    ProceduralFairings
    ProceduralParts
    ProjectManager
    QuickMods
    RCSBuildAid
    ROCapsules
    ROEngines
    ROLib
    ROSolar
    ROTanks
    RP-0
    RSS-Textures
    RSS-Textures-2k
    RSS-Textures-4k
    RSS-Textures-8k
    RSSDateTime
    RSSLSE
    RSSVE
    RSSeaDragon
    RealAntennas
    RealChute
    RealFuels
    RealHeat
    RealISRU
    RealPlume
    RealSolarSystem
    RealismOverhaul
    RetractableLiftingSurface
    SCANsat
    SHED
    SXT
    SensibleScreenshot
    SimpleLogistics
    SmokeScreen
    SolverEngines
    Squad
    SquadExpansion
    Taerobee
    TestLite
    TextureReplacer
    TimeControl
    TotalTime
    TrackingStationEvolved
    TriggerTech
    VenStockRevamp
    VesselMover
    ZeroMiniAVC
    _PATCHES
    kOS
    scatterer

     

    I use this script to create a fresh install:

    Spoiler
    
    
    ckan remove --all
    
    ckan repo add MechJeb2-dev
    ckan repo add Kopernicus_BE
    ckan compat add 1.8.0
    ckan update
    ckan scan
    
    # grab the core
    ckan install RSSTextures2048 RealSolarSystem --no-recommends --headless
    
    # install ro
    ckan install RealismOverhaul --no-recommends --headless
    
    # install essential extra mods
    ckan install AtmosphereAutopilot KerbalRenamer RealSolarSystem-LaunchSiteExpansion RSSDateTimeFormatter MechJeb2-dev KRASH ProceduralFairings ProceduralParts B9-PWings-Fork Kerbalism-Config-RO --no-recommends --headless
    
    # install RO expansion
    ckan install RealAntennas ROCapsules ROEngines ROSolar ROTanks --no-recommends --headless
    
    # quality of life
    ckan install QuickGoTo QuickStart quicksearch VesselMoverContinued PreciseEditor astrogator SimpleLogistics projectmanager timecontrol totaltime EarlyBird KSPWheel SensibleScreenshot HangerExtenderExtended CameraFocusChanger KSP-AVC FinalFrontier EnvironmentalVisualEnhancements DistantObject-default HullcamVDSContinued KerbalAlarmClock HangerExtenderExtended RCSBuildAidCont SixCrewScienceLab BetterBurnTime TextureReplacer Scatterer-config Scatterer-sunflare Scatterer PlanetShine EngineLightRelit TexturesUnlimited MinAmbLightUpd  FilterExtensions JanitorsCloset HumanStuff --no-recommends --headless
    ckan install Historian-expanded --no-recommends --headless
    
    
    # force patch for LanderCanMk12 IVA
    ckan install Mk1CockpitIVAReplbyASET --no-recommends --headless --allow-incompatible
    
    # part packs
    ckan install  RSSeaDragon PicoPort4AllSizes Taerobee KIS KAS kOS SCANsat ModularLaunchPads LanderCanMk12 ContractConfigurator-KerbinSpaceStation ContractConfigurator-CleverSats ContractConfigurator-CommNetRelays ContractConfigurator Mk1CabinHatch ASETProps ASETAvionics DockingPortAlignmentIndicator DockRotate TrackingStationEvolved ReStockPlus KVVContinued DMagicOrbitalScience --no-recommends --headless
    
    # near future (a lot of mods)
     ckan install NearFutureConstruction NearFutureElectrical NearFutureProps NearFutureSolar-Core NearFutureSpacecraft --headless --no-recommends
    
    # incompatible mods
    ckan install alcor CoatlAerospace --no-recommends --allow-incompatible --headless
    
    # choice: RP-0
    ckan install RP-0 TestLite --allow-incompatible --no-recommends --headless
    
    # choice: not RP-0
    #ckan install ReStockPlus CommunityTechTree HideEmptyTechNodes --no-recommends --headless
    #ckan install KerbalConstructionTime ContractConfigurator-HistoryofSpaceflight-RSS --no-recommends --headless
    
    # temp disabled
    # Wyvern-5
    
    ckan compat forget 1.8.0
    
    #======
    # non CKAN stuff
    
    function github_load
    {
      #location
      KSP_LOC=`ckan ksp list|grep Kerbal |cut -d " " -f 12-`
    
      # get the file
      curl -L $1 --output archive.zip
      unzip -n archive.zip "GameData/*" -d "${KSP_LOC}"
      rm archive.zip
    }
    
    #github_load https://github.com/drewcassidy/KSP-Conformal-Decals/releases/download/0.2.7/ConformalDecals_0_2_7.zip
    github_load https://github.com/KSP-RO/RSSVE/releases/download/1.8.1-RC1/1.8.1-RC1_HR.zip
    github_load https://github.com/LGhassen/Scatterer/releases/download/0.0610/scatterer0.0610.zip
    github_load https://github.com/Nils277/FelineUtilityRovers/releases/download/1.2.11/Feline_Utility_Rovers-1.2.11.zip
    github_load https://github.com/macluky/AlternateApollo/archive/1.0.zip

     

     

    1967 second half

    This year would see its fair share of failure and setbacks, however we are hopeful for the next year when the mature versions of the Vega class will dominate the launches. We are also starting to train crew for a new capsule, but it will take them 300 days in class...

    Spoiler

    screenshot-2021-03-11-13-27-24.png

    After 12 days in orbit of the Moon, the crew of Vega 8 returns. Leaving the crew module at the station to gradually build out the living space. The craft was designed for 4 days of autonomous operation.

    screenshot-2021-03-11-13-29-06.png

    When plotting the return a "normal" return would take 5 days. Also Li reserves are low, we do have plenty of fuel though. We decide to burn 1300 of the 1500dv and get home in 3 days.

    screenshot-2021-03-11-14-26-49.png

    We do need to slow down though, food is already gone, O2 is very low, scrubbers have 30 minutes left

    screenshot-2021-03-11-14-28-44.png

    No more fuel means we use the last for spin stabilised reentry and hope for the best

    screenshot-2021-03-11-14-40-06.png

    One parachute burns off, but the other one is okay. Let's tweak the numbers on this craft before we launch it again.

    screenshot-2021-03-12-12-44-42.png

    Vega 9 is still using a block A configuration and heading to Capella. Making it the 7th mission to the station in two years

    screenshot-2021-03-12-14-06-07.png

    For some reason the pannels are now obscured by Vega, fortunately we have an engineer

    screenshot-2021-03-12-17-16-39.png

    Slight pannel rearrangement

    screenshot-2021-03-12-17-17-29.png

    For some reason the orbit changed, and we get to the craft as it entered the atmosphere. We are not sure why this happend but we blame SmartASS

    screenshot-2021-03-12-17-18-13.png

    Emergency reentry, in the distance we see the station blow up 

    screenshot-2021-03-12-17-18-13-1.png

    More fireworks, we did transfer the data. But the loss of the station is depressing, we had expansions planned for the 180 day record

    screenshot-2021-03-12-20-44-11.png

    A jupiter probe on a Taurus-1A

    screenshot-2021-03-12-20-53-02.png

    We've seen these many time. I should design a new set of TxI stages Something around payload mass/dv. This is underpowered but requires no tooling

    screenshot-2021-03-12-20-54-58.png

    Last 130 m/s we can spare. Orbit looks good, we should get in a level plane this time 

    screenshot-2021-03-13-16-53-11.png

    Venus 1 arrives, skims the atmo at 120km fine, but at 110 everything explodes, it did get in orbit and sent new images. Design on a new lander will start soon, hopefully before those contracts run out.

    screenshot-2021-03-13-20-14-04.png

    The backup for Canopius 11 was number 12. Designed for Jupiter but with a few tweaks in the antenna it can reach Uranus.

    screenshot-2021-03-13-20-24-27.png

    And we think that after a gravity assist from Uranus, we might get to Neptune. The antennas have not been designed for it though. We may need a deep space relay.

    screenshot-2021-03-13-21-38-39.png

    In december the new module for our orbital lab is complete, Capella 4 launches on an Taurus-1B and is put in a 400km orbit

    screenshot-2021-03-13-21-46-16.png

    It has advanced solar panes that can track the sun (oh joy!)

    screenshot-2021-03-13-21-48-27.png

    This will save us so much pain. It is a pity that Capella 1 is gone, it was supposed to dock to that to increase living space

    screenshot-2021-03-13-22-05-44.png

    We also have a supply ship in storage that we can now send up

    screenshot-2021-03-13-22-12-31.png

    It will provide 6 months of supply.

    screenshot-2021-03-13-22-21-25.png

    The crew of Vega 10 launch with block 1A of the Vega craft. Tuned down to 3 days of life support and some new tech it is made as cheap as possible

    screenshot-2021-03-13-22-22-52.png

    The launcher is a new Taurus-0L. Powered by 3 H1 engines in the first stage and 4 X405 in the second. This allows it to lift 5 tons to LEO and lower the cost of crewed launches to the station by 30%

    screenshot-2021-03-13-22-29-26.png

    We had a misfire but corrected it

    screenshot-2021-03-13-22-31-55.png

    Its also the first craft not to use fuel cells for manned craft

    screenshot-2021-03-13-22-44-38.png

    Rendezvous is getting easier

    screenshot-2021-03-13-22-52-19.png

    But docking is not! the craft has no attitude control thrusters, only roll. In a desperate attempt the ground crew reactivates the avionics on the station and uses that to dock with the spacecraft

    screenshot-2021-03-13-23-03-15.png

    Obviously there are fixes to be made, but for the next 180 days Capella 4 has a crew and they can do actually science in an actual lab. If our comm sat network was working better, they would also have a call home. Oh and disabling pressure control until we have a crew is a dumb idea, we lost all our nitrogen reserves trying to represurize and are using O2 now to presurize the lab

     

×
×
  • Create New...