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Alturen

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    Curious George
  1. Hello! I'm having some trouble, can someone advise me? Specifically, the impact symbol "X" shown on the body (in this case the Mun) keeps drifting as the craft gets closer to the surface, even in body fixed mode. If I aim for a crater, for example, the crater will have moved off by the time I get there. I read that the mod is designed to account for body rotation, so I tried it on a fresh 1.0.5 KSP install with no other mods, and the same thing happened. Could it be a Linux issue? (I'm on Ubuntu 14.04). Thanks! =) Edit : WAIT! *forehead smack* I used hyperedit to get to the mun on that install.. that's a mod. And the problem in my first install happened when I used the simulation option of Kerbal Construction time to test a craft in orbit of the mun. And I just confirmed that the X does not drift when I travel normally to the Mun... So I suppose tajectories may not work if you teleport to the body directly. PSA! I guess.. Sorry for the bother =D
  2. This is an excellent mod, and in keeping with the spirit of the game. Thanks!
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