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Black Talon

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    Bottle Rocketeer
  1. OK... So a fresh install seems to have fixed all of the issues with duplicate parts in the Tech Tree at this stage. I have just done a complete delete and then fresh install, and started a brand new game in Science Mode. I haven't got a clue why it was messed up though. Maybe someone could shed some light on that.
  2. Since 1.0, I have only started again in Science Mode from scratch. Yes I noticed the Heatshield issues on re-entry. I have applied the fix for that. One thing I have noticed is the Ablator value never seems to change. So far I only have the 1.25m one, and the number stays locked on 200, even after a nice hot re-entry from 135km up, falling straight down. Another thing that's really annoying me at the moment is there are some parts listed in multiple branches of the Tech Tree (and also multiple times in the same branch). This means that you can use them when building a ship. But when you go to launch said ship, you get a message saying you are trying to use parts that are not available yet. The Structural Fuselage is one for sure. It's listed in General Construction, and also in Advanced Construction. I've unlocked General, but not Advanced, so it won't let me use it. The other is the 2HOT Thermometer. It's listed in Basic Science, then again in Space Exploration. I've also got parts showing up twice in the Construction Panels... XM-G650 Radial Air Intake. Wing Connector Type A, B and C. Swept Wing A and B. Structural Wing A and B. Elevon 1. MKI Fuselage Intake. 2HOT Thermometer. MKI Liquid Fuselage. ALL of those show up twice on the left side of the window. I haven't unlocked many levels of the Tech Tree yet, but this is a bit strange. I haven't tried a re-install yet though, but I was considering it.
  3. Thanks for the replies. I'll give it all a go. I guess my problem started when I made the mobile lab as a separate ship, and then saved it as a sub-assembly. I started with the actual Lab as the root part. I did manage to get the thing attached to a rocket the way I wanted, but I had to build the rocket around the Lab, rather than attach the Lab to the rocket. Then I simply swapped control to the pod at the top on the launch pad. I got the thing to The mun too by the way. It works, but it's a little unstable. I have to be really careful driving it around.
  4. I've hit a bit of a snag while assembling a rocket. I've made a mobile lab that I want to take to The Mun (and Minmus, and ultimately Duna). The problem is that when I load it as a sub-assembly, it won't let me attach it in the desired orientation. As the pic shows, it will only allow me to attach it on the ends of the Lab module, which I don't want to do. I've even added a radial attachment point on top of the Science Jr on top of the thing, but it still won't allow it. Is there any way to do this?
  5. Does anyone else have a problem loading this awesome Tutorial at the moment? I don't have any issues with any other web pages. The Tutorial just hang mid-load and goes nowhere.
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