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frostsid

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Posts posted by frostsid

  1. 10 hours ago, AndroidSub said:

    this is my first reply/post . I couldn't find any rules , so if I have committed a mistake, I sincerely apologise in advance.

    I really want to download this mod , however, the download size is well over 700mb. Furthermore, I don't have a very powerful computer that can handle scattered or EVE . Is it possible that the OP releases a version that does not need these visual enhancements. Once again, apologies if I have done anything wrong 

    Hi there :)

    In the download folder you will find that the visual enhancements are on a separate folder so you can install the mod without them. Regarding scatterer I'm not entirely sure.

  2. Regarding RSS Extrasolar, there is a bug sometimes. When you try to plan you maneuver to do a interplanetary injection Sagitarius A will always be the target. With this I mean, no matter how you do the burn your spacecraft will always be leaving the Sol System towards the other stars.

    I'm not asking you to fix it, I just want to let people know before they install it :)

  3. 2 hours ago, Phocks said:

    After a couple hours of messing around, I was able to get it to work. I have had some trouble visiting the planetoids, though. I use MechJeb to plan my planetary transfers, and they seem to bug out. 

    How do they bug out? I think I will only play this during the weekend, I'm short on time now. But maybe you can try the dev version (you can find it on the MechJeb OP). I used that and so far had no trouble visiting the major planets in SSRSS, I'll report back when I test with the dwarf planets.

    Ah I also use Kerbal Alarm Clock.

  4. 12 minutes ago, Phocks said:

    Can you detail how you got it working? Last night I tried adding it to my existing game and deleted the koperincus cache, but the extra bodies weren't added.
    I then tried a separate install in a different folder with just RSS, RSS expanded and SSRSS (and dependencies), and RSSE worked, but it was in RSS scale, not stock scale.

    I can't seem to get the combination of RSSE and SSRSS to work.

    I tried this on a clean install, I just dropped the stuff of SSRSS into the Gamedata folder, the RSS textures and the dev version of Sigma dimensions. Then dropped the content of RSSE and Sigma binary.

    Like this

    EDIT: I used the Kopernicus folder provided with SSRSS only.

  5. 44 minutes ago, pap1723 said:

    The difficulty with the current size of the system is down the line. Once people start to put together Delta-v charts as well as other information, it will become difficult to do with the awkward 5 hour, 59 minute, 1 second day. Making it 6 hours exactly makes it much much better.

    I haven't thought of that yeah. Makes sense.

  6. 1 hour ago, Berlin said:

    no FAR is not apart of RSS its a part of Realism Overhaul and we haven't tested with it. The way the planets and atmospheres are scaled, I wouldn't be surprised if FAR didn't work correctly. You do not need Realism Overhaul to run RSS or SSRSS its just recommended to make things as real as possible which is kind of what we went away from here..STOCK SIZED isn't realistic :?/

    I'm using this with FAR, Deadly Reentry and Real Heat and so far is running great :)

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