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xendelaar

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About xendelaar

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    Spacecraft Engineer

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  1. Hi there. just noticed the reboot and figured I could try to see if this is a valid entry? I do have to confess two things: 1. I DID use Mechjeb 2, but only to point the craft upward during my ascend from kerbin.. I also could've used the blue Radial out button. It would have accomplished the same thing. I didn’t use it as an autopilot or anything. 2. I also returned to Kerbin, but I did not render those clips. There is a screenshot in the end where you see the capsule splashed down. If this is a hard no, well.. than I understand that.. Mods RPM ALCOR K
  2. Sounds like a great idea men! Will rpm be allowed? Or is this going to be a vanilla challenge
  3. I went to the Mun with my new VR set (Rift S). To enhance the immersion, I decided to forbid timewarping. I wanted to get there fast, so I built this overpowered rocket (12 km/s DV) to get there! I used the drawing of an 8 year old ( the son of redditer u/toddsiegrist) to help me set out my mission trajectory. I used raster prop monitor and kerbal VR mod for this mission. The mission was a lot of fun and the VR experience was very immersive (although a bit buggy, from time to time). here is a video of the mission, if anybody is interested..
  4. I went to the Mun with my new VR set (Rift S). To enhance the immersion, I decided to forbid timewarping. I wanted to get there fast, so I built this overpowered rocket (12 km/s DV) to get there! I used the drawing of an 8 year old ( the son of redditer u/toddsiegrist) to help me set out my mission trajectory. I used raster prop monitor and kerbal VR mod for this mission. The mission was a lot of fun and the VR experience was very immersive (although a bit buggy, from time to time). Hope you guys enjoy the somewhat long video…
  5. Sorry for nectoing this challenge but I just did a All iva mission to the mun without timewarp and thought it would be nice addition to the "hall of fame".. I actually went to the Mun with my new VR set (Rift S). To enhance the immersion, I decided to forbid timewarping. I wanted to get there fast, so I built this over powered rocket (12 km/s DV)! I used the drawing of an 8 year old ( the son of u/toddsiegrist) to help me set out my mission trajectory. I used raster prop monitor and kerbal VR mod for this mission. The mission was a lot of fun and the VR experience was very immer
  6. A vr question on the ksp forum.. i know.. it's a long shot.. but here goes. I've got a rift s and installed a VR and rasterprop mod for extra iva immersive sweetness. I've been told that I should be able to push the buttons on the interior with my hand controllers but they don't respond. I've got several high tech cockpits at my disposal and the buttons work outside of VR. here is an example of the dashboard. .. inside vr however... no luck at all.. Is this an issue for version 1.10 or am I doing something wrong? Maybe I need additional mods or something? Any help wo
  7. A vr question on the ksp forum.. i know.. it's a long shot.. but here goes. I've got a rift s and installed a VR and rasterprop mod for extra iva immersive sweetness. I've been told that I should be able to push the buttons on the interior with my hand controllers but they don't respond. I've got several high tech cockpits at my disposal and the buttons work outside of VR. here is an example of the dashboard. .. inside vr however... no luck at all.. Is this an issue for version 1.10 or am I doing something wrong? Maybe I need additional mods or something? Any help wo
  8. I would love to see video of you completing the mission. when are you planning on releasing it?
  9. sorry if this is a dumb question, but how do I get a ship on the launchpad with zero funds in the bank account?
  10. Never heard that there would be an update.. what's new? Where are the release notes? Who's paying these fine programmers to enhance the game again and again?
  11. wow! such a slick design! I was wondering when you would show us your vessel! It's very impressive! Amazing that so little wing span is needed to fly a 15 ton craft on duna! What kind of speed do you need to have enough lift there? Can't wait to see your video! This is extraordinary stuff!
  12. I shot valentine from an orbit around kerbin to Duna, using a big cannon [Cannon info] 41 vector engines Max G force: 641G Delta V: 2515 m/s Weight: 190 t
  13. Last week I made a cannon that could shoot a small projectile onto the Mun.. That was nice and all, but wouldn't be a lot cooler if I could shoot a kerbal to Duna. The answer is YES. I made a small video (1:30) of the mission where I shoot Valentina to the surface of Duna (at 641g) and then transport her back again back to Kerbin. I used a landing "capsule" that @Cunjo Carl designed a couple of years ago when he was doing his epic speed run of the game. Hope you guys like it. [Cannon info] 41 vector engines Max G force: 641G Delta V: 2515 m/s Weight: 190 t
  14. haha, something like that. I was playing around with engine stacks and found out how easy it was to shoot something fast. so i figured I could shoot for the mun instead. Off course I then hit a wall... a wall named drag.. it seems that drag is a big issue when you launch an aerodynamic projectile at >5200 m/s at sea level. By turning the artilly into a helicopter I could avoid the soup-o-sphere and shoot much further. Thanks for the comments @Vanamonde and @Kerballing (Got Dunked On). Maybe I will try to hit Duna on a next mission... I don't know.. I think it would be be
  15. [Story time] I tried to make a stock artillery that could hit the island airfield near the space center... I "kinda" went overboard on this and accidentally made it powerful enough to hit Moho when aimed/alligned properly hehe. In this video, I'm shooting for the Mun, which was pretty challenging as well. [Some numbers] The cannon weighs approximately 170 tonnes The maximum velocity of the projectile is 5100 m/s Time for projectile to reach its target: approximately 60 minutes [CREDITS] *Music* New Digital War by Groove Bakery | https://g
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