BananaTime101

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    159
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About BananaTime101

  • Rank
    Awesomeness Enthusiast

Contact Methods

  • Twitter KaiFarrimondXD

Profile Information

  • Location Kerbin
  • Interests SPACE!

Recent Profile Visitors

2,305 profile views
  1. BananaTime101

    [1.3] Launch Towers Pack

    Woah, looks great!
  2. BananaTime101

    [1.4.3] KRE - Kerbal Reusability Expansion

    I believe there are a few issues with legs in 1.4.2 and they're getting fixed in 1.4.3 next week, so that could be a cause.
  3. BananaTime101

    [1.4.3] KRE - Kerbal Reusability Expansion

    Awesome! Thanks.
  4. BananaTime101

    [1.4.3] KRE - Kerbal Reusability Expansion

    Great mod @EmbersArc thanks for all your work. One thing, I was attempting to do a Falcon Heavy a-like mission and when I separated the boosters, they flipped out and exploded. I traced it back to the landing legs and saw that their colliders were bigger than the actual legs. I was wondering if there was any way you could fix this. Thanks.
  5. BananaTime101

    [1.3] Launch Towers Pack

    Any chance of an updated SLC-40? Thanks
  6. BananaTime101

    [1.4.3] Launchers Pack - SpaceX Pack V.5.3 (Released April 18th)

    Good on you for doing that. It's not fair for you to make something and then be told it's not going to be released, especially after so long.
  7. BananaTime101

    [1.3] Launch Towers Pack

    You, my friend, are an awesome human being.
  8. BananaTime101

    [1.4.3] KRE - Kerbal Reusability Expansion

    Any update on how the gridfins are doing?
  9. BananaTime101

    [1.4.3] KRE - Kerbal Reusability Expansion

    Looks awesome!
  10. BananaTime101

    [1.4.3] KRE - Kerbal Reusability Expansion

    Awesome! Good luck
  11. BananaTime101

    [1.4.3] KRE - Kerbal Reusability Expansion

    Any chance we could get the awesome looking new titanium gridfins?
  12. BananaTime101

    [1.4.2] CommNet Constellation v1.2 [16 April 2018]

    This is exactly what I've been looking for!
  13. BananaTime101

    [1.4.3] KRE - Kerbal Reusability Expansion

    Any chance reusable fairings could be a thing?
  14. I know it's already a known issue and has been for quite some time, but is there any way of fixing the bug where making the root part of a craft the engine causes the plume not to show? Thanks. EDIT: I found a workaround