username235
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[1.0.5]AutoRove - autonomous rovermovement in the background
username235 replied to Wotano's topic in KSP1 Mod Releases
I think if you have ScanSat installed, the maps that it lets you bring up will show coordinates wherever you mouse over. I think.- 139 replies
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- rover
- automation
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HotRockets! Particle FX Replacement + Tutorial
username235 replied to Nazari1382's topic in KSP1 Mod Development
Ah, alright, well thanks. I hope you do find some time for it in the future, it would be very cool. Also, is there any config for the engines from Tantares? -
HotRockets! Particle FX Replacement + Tutorial
username235 replied to Nazari1382's topic in KSP1 Mod Development
So I searched around and saw that Akira_R was making configs for Ven's revamp some time ago. Was that every finished? I'd really love to have plume expansion work for that mod. Those engines look too great to swap out. Also, is there some kind of compilation of all the community-made configs for mods for this anywhere? -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
username235 replied to Ven's topic in KSP1 Mod Development
Can anyone help with this? I'm not sure why the fuel duct is doing this. Also, I'm having problems with all the parts in general. When I attach something to a command structure, they sort of fuse, and I can't grab the added part. After that, I can't add anymore pieces to the command part, it just doesn't attach when I left click.