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Rhiwaow

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Everything posted by Rhiwaow

  1. oh... yeah, now that you mention it, i can see that there might be people who would want that
  2. not quite the correct thread, but at least it's the same author and a related mod: regarding the ckan-installable mod "procedural fairings - auto-shroud remover" v1.0: this package contains also a config which removes (without mentioning it in the ckan description) the remote-tech "ModuleSPU" from all command modules including probe cores, which in turn gives all probes local control capability, basically breaking remote tech
  3. just tried a shallow entry in rss with real heat (and realism overhaul, and a ton of other things) with just a mk1 capsule, reaction wheel and heat shield. simulated the craft with a kerbal construction time orbital start @135 km, and dropped periapsis to ~120 km before ditching the thrust stage and letting friction do it's job. touchdown after 1h with remaining 392 of 400 ablator points - similar to what i remember from 0.9 dre runs with similar setups. which from how i understand the posts above sounds like this is the expected performance? with stock heating and before ro (not sure if that changed anything relevant there) the craft burned up above 100km, iirc... so i think i am finally getting to the point where i can play ksp again thanks for all these real-series mods, they are very much appreciated!
  4. i experienced that same problem, but it seems that updating to v9.0 fixed this for me. ckan and avc still list 8.4 as the current version, though, so it took me a while (and your post and collecting data on my installation to supply additional info) to find out about the new version, and that i didn't already have it...
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