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mafiaphreak

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    Curious George

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  1. Anything on Vulkan Api support or did you all just build it with it off? If you did build it with the support on what is the force command for it? I know unity 2017.1.3p1 should have it fully supported Please and thank you!
  2. @mako i told a mod i was leaving but this is it. games are not hard to make when you buy the rights to use a engine like unity just takes time and understand that is all. Most indie companies release games on linux mac and windows because it is not that hard to do with a pre made engine sure there is bugs they need to fix when changing over but that is normal. Its all good I deleted KSP off steam never to be seen again so i dont have to wait for the DLC or updates. and FYI there are 100s of indie developers that support more or if not the same languages are updated monthly and are on windows linux and mac alot of the games are done by teams smaller then here and have a few games under their belt This is not bad talking anyone just stating a fact. Last post yup i lied last time this time for sure going in to my hostfile on windows and make it so i cant go to this website anymore.....
  3. I have never posted about KSP in my life have had the game for years now. Why is it they are talking so long to release updates for a engine i.e unity that 1000s of games are released on. Why does it take year to do something a mod maker does in under a few days sometimes? you changed the suits its been done someone can make those suits in under a hour. You are adding in more parts even I can make part that work how they should if they are basic parts. Your company so far has made over 50 million from the game but yet to really do anything that modders have not done for you just mind boggling. This is the devs teams only game that I know of.... Even games that have 1 person working on them put out more updates. There is a difference from being slow and being lazy. 6 months to fix things that other people fixed for you in under a week........ I think that speaks for its self.
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