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About dresoccer4

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  1. ^ brianpop, where did you get that sweet thang? this mod pack is simply...amazing. i've spent the better part of an hour just in the tracking station going to each new body and reading about it and inspecting it. can't wait to explore them all. and then i got to Olu'um and was blown away again, that there was an entire other mini-solar system hidden there! ugh it's almost too much awesome...
  2. Hello! I'm in mid-game KSP and currently trying to scan Eve and its lil moon. I've successfully set up network relays around Kerbin and Duna. I just set up a new relay around Eve and got my scanner there. However now suddenly I have no connection. My relays are connected fine, and it looks like my scanner is connected to the relays, but I have no control over them. I'm pretty confused. How can I find out what the issue is. I've taken screenshots to show what I'm talking about but can't figure out how to insert them
  3. [1.3.1] FTL Drive Continued

    awesome thanks!
  4. [KSP 1.3.1] Astronomer's Visual Pack [v3.63 "Godspeed"]

    hey. i feel dumb, but where are the texture packs from step 2? i don't see a download link. the link from step 1 is the Github link provided on the main page, correct?
  5. hey there. i'm playing in career mode and have unlocked most of the lower-tech parts. however in the decouplers tab I don't see a procedural fairings part...is it hidden somewhere, or do I need to unlock it somewhere? i'm playing 1.3.1 Thanks!
  6. [1.3.1] ♦ Chaka Monkey Evolution 131 X

    anyone else having the station solar panels unfolding before launch? even in the VAB the massive solar arrays unfold and I can't get them back in pretty funky issue.
  7. sorry if this was posted somewhere else. I just downloaded SVT and Kopernicus, but when i loaded up KSP, i got a message saying "Kopernicus was not able to load the custom planetary system due to..." however I do no have any custom planetary systems. Has anyone else fixed this issue before? Am i OK to just ignore the message? Thanks!
  8. [1.3.1] ♦ Chaka Monkey Evolution 131 X

    hey monkey people! i just downloaded this and am trying to figure it all out. it's very overwhelming! i'm looking at the Product Information Cards to figure out what I need to do. for starters I want to put some stuff on Duna, so want to ask some questions, please bear with me! 1) are all of the Duna vehicles in the MLS category? (does that mean Mars Launch System? 2) to actually get the pieces there (ie Duna Habitat, Duna Resource) do they need to be attached to an interplanetary engine? if so, what's the one to use I don't see any MLS cards that would seem to work? 3) what's the difference between the MLS Transfer Vehicle, MLS Advanced Transfer Vehicle, MLS Duna Exploration Lander, and MLS Max Transfer vehicle? they all seem similar to me.. 4) i see several MLS vehicle designs in the game that don't have product information cards, like the MLS M-Rover, where can I find more information on these, or how to use them? 5) last question, what is the recommended progression of vehicles to Duna? i'm really just guessing now and feel like i'm shooting into the dark. thanks! if this info is already out there somewhere just point me in the right direction
  9. can you attach the craft files for all of your HOYO mods? i just downloaded all of them but it's not as straightforward as you probably think it is
  10. so just tried installing this mod and loading up KSP, but it consistently crashes during loading. when i take the mod out of GameData, KSP loads up fine. Anyone else having this issue?
  11. 'Mk1 Lander Can' IVA Replacement by ASET[1.1]

    amazing! thank you. any future plans to upgrade any of the other capsules?
  12. [1.1.3] Kepsilon Keridani System

    i mean, i built a sweet ship and got it out into kerbol orbit, adjusted my inclination to match the far star, and hohmann transferred my way there. i was pretty stoked, but then once my ship got a little ways out, its orbital speed dropped so low, that even on the highest warp, it would take an inordinate (or un-fun) amount of time to get there. how many real world days does it take other people?
  13. [1.3.1] Pathfinder - Space Camping & Geoscience

    thanks for the encouragement and advice
  14. [1.3.1] Pathfinder - Space Camping & Geoscience

    by george, i believe i've done it! i re-set everything and started from scratch. when i press 'X', it finally turned blue! whoop. however the Ponderosa is hovering a foot off the ground, is this normal? not a big deal, just wanted to make sure i'm doing it correctly.
  15. [1.3.1] Pathfinder - Space Camping & Geoscience

    i have an electric screwdriver in my kerbal's inventory. do i need to equip it somehow? what i'm doing is: with screwdriver in inventory, grabbing the ponderosa with 'G', tapping 'R' until it says "bottom", i try and rotate no idea which side is up, i press 'X' and it just says "cannot use equipped item because nothing is equipped" am i the only lame duck who is struggling with the tutorial? UPDATE: i'm making slow progress, but i think i finally equipped the screwdriver. now when i press 'X', the Ponderosa turns red and it says "target object is now allowed"