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SpaceChipmunk

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    Rocketeer
  1. KER, KJR and KAC are all really necessary. Though I have to add, Final Frontier, KAS/KIS, Kerbal Construction Time (After all it is stupid you can build and launch hundreds of rockets, yet never leave the first day!), SCANSat, Docking Alignment, Orbital Science. On the visual side there are a lot, planetshine, DOE, EVE. There are loads more, that I run, but, those 3 are the base ones that I must have.
  2. Well the tail connector is really just an elongated nose cone, so it should have good performance. The question is should you have one on the front AND one on the back? Also Scott Manley doesn't even use fuel. He gets to orbit by will alone!
  3. basically, yes, having a Butt implant will improve performance, though obviously with the nukes you would need to decouple the cone before you use the engine.
  4. Seems to be to do with the physics. I built a 441 part rocket for testing. When it came to launching it was noticeably lagging even on the launchpad, but only whenever something to do with the physics was changed, so accelerating in this case, decelerating while in the air, turning. they all were delayed and then lagging when they were in action. however anything non-physics related such as clouds, the terrain, even spinning the mouse to look in a different direction, were all instant and without lag. Must be where the single thread is trying to work out the physics for so many parts at once, but there does seem to be a threshold limit around 350 parts.
  5. Sadly no. But Unity 5 fixes a lot of the current engine problems. Majorjim has suggested it could be the garbage collection process in the current engine causing the issues, but he is going to do some more testing.
  6. Great piece of work Levelord. Not only technically, but the aesthetics of it as well. That's some fine looking craft right there!
  7. Mate just drop it now. No one said teachers were morons. I actually said they are under-paid which implies the opposite. As to flouting education. I wasn't flouting, merely giving the reply some grounding to show that I wasn't being completely dense. Though you seem to want an argument either way. Best to just get back to the game because really this is getting rather pathetic. The poor guy that posted this innocent and great post would have seen it dragged into the mire for utter nonsense, which is completely unfair on them. Let us just put this to bed as it is really not doing anyone any favours.
  8. Are either of you getting error messages in error logs in either KSP or Windows?
  9. Oh damn I misread the title. I thought you said you were going to make video games not game videos! But either way, this is a KSP forum so the answer is always going to be KSP, but you knew that anyway right? Just needed someone to justify the selection to you?
  10. Coke. As if there was a choice?! Like in the film "The Invention of Lying" Pepsi has an advert on the side of a bus that reads: "Pepsi, for when there is no Coke"
  11. Would love to see the ISS. I have seen pretty much all the planets and some satellites. See Jupiter and Saturn through the big telescope at Greenwich Royal Observatory (London, England). I don't think it is possible to see a more humbling sight. I am not normally lost for words, but there really are no words to describe the sheer majesty of the sight. Highly recommended!
  12. Yeah it can be overcome. But there are times when you might just want to build something very efficient rather than very realistic.
  13. I try to play stock whenever a new version has been released. But after a few hours of building rockets and constantly switching to the map to see the AP. I give up and get KER. It is the first and most essential mod. Having the dV, TWR and when in flight the AP is just too invaluable to ignore. But I am finding that KCT is getting to be a necessity for me as well. What is the point in contracts giving you years to complete them when you can launch several years worth of rockets without leaving the first day???!!!
  14. What I tend to do is place a girder between the upper and lower part, strut the two together, then remove the girder and put the fairing in. Then the struts magically reappear clipped through the fairing base when I re-attach the bottom section.
  15. You have a hell of a lot of struts. They have mass now where they didn't before. See this thread for details: http://forum.kerbalspaceprogram.com/threads/122688-Something-doesn-t-seem-right-here
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