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Freeguy12

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    Bottle Rocketeer
  1. Okay then, thought there would be a faster solution (It takes ten min.) Thanks again, for everything.
  2. Yes, I have recently heard that it got updated, so I will be updating that. And Ksp 64 bit came from my windows computer which (unfortunately) is too laggy. My Mac runs ksp waaayyyyy smoother than the windows. Still a bummer though. :'( Thanks for your help tho. And yes, it does do that. And just incase, though, If for some stupid reason updating fails, I will post back here for help. Sincerely freeguy12 - - - Updated - - - Initialize engine version: 4.6.1f1 (d1db7a1b5196) GfxDevice: creating device client; threaded=1 OpenGL: Version: OpenGL 2.1 [2.1 APPLE-7.32.12] Renderer: Intel HD Graphics 3000 OpenGL Engine Vendor: Intel Inc. VRAM: 288 MB Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL: Detected 0 MB VRAM Begin MonoManager ReloadAssembly Platform assembly: /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless) Loading /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless) Loading /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain - Completed reload, in 0.728 seconds Platform assembly: /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/System.dll (this message is harmless) Platform assembly: /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/System.Xml.dll (this message is harmless) Platform assembly: /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/Data/Managed/Mono.Security.dll (this message is harmless) Local BuildID: 705 (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Backup file overwritten (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Incompatible backup file (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [Updater] Patcher does NOT exist! Redownloading. (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) https://kerbalspaceprogram.com/kspstore/dp/patcher/releases/production/osx/Patcher.zip -> /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/../../Patcher.zip (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Mac OS X 10.7.5 (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) ExecPath = /Users/LysanderLukban/Desktop/KSP VERSIONS/KSP 0.90/Launcher 0.90.app/Contents/../../KSP.app/Contents/MacOS/KSP (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Loading Settings... (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Last BuildID: 842 (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Downloaded fresh patcher! (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) SharpZipBaseException: System.IndexOutOfRangeException: Array index is out of range. at ICSharpCode.SharpZipLib.Zip.Compression.DeflaterHuffman.BitReverse (Int32 toReverse) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.Compression.InflaterHuffmanTree.BuildTree (System.Byte[] codeLengths) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.Compression.InflaterHuffmanTree..ctor (System.Byte[] codeLengths) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.Compression.InflaterDynHeader.Decode (ICSharpCode.SharpZipLib.Zip.Compression.Streams.StreamManipulator input) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.Compression.Inflater.Decode () [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.Compression.Inflater.Inflate (System.Byte[] buf, Int32 offset, Int32 len) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.Compression.Streams.InflaterInputStream.Read (System.Byte[] b, Int32 off, Int32 len) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.Compression.Streams.InflaterInputStream.Read (System.Byte[] b, Int32 off, Int32 len) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.ZipInputStream.BodyRead (System.Byte[] b, Int32 off, Int32 len) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.ZipInputStream.Read (System.Byte[] destination, Int32 index, Int32 count) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.FastZip.ExtractFileEntry (ICSharpCode.SharpZipLib.Zip.ZipEntry entry, System.String targetName) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.FastZip.ExtractEntry (ICSharpCode.SharpZipLib.Zip.ZipEntry entry) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.FastZip.ExtractZip (System.String zipFileName, System.String targetDirectory, Overwrite overwrite, ICSharpCode.SharpZipLib.Zip.ConfirmOverwriteDelegate confirmDelegate, System.String fileFilter, System.String directoryFilter) [0x00000] in <filename unknown>:0 at ICSharpCode.SharpZipLib.Zip.FastZip.ExtractZip (System.String zipFileName, System.String targetDirectory, System.String fileFilter) [0x00000] in <filename unknown>:0 at UpdateKSP+<StartPatcher>c__Iterator5.MoveNext () [0x00000] in <filename unknown>:0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) UpdateKSP:OnMouseDown() UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) UnityEngine.HitInfo:SendMessage(String) UnityEngine.SendMouseEvents:SendEvents(Int32, HitInfo) UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32, Int32) (Filename: Line: -1) This popped up when I tried to install things :/
  3. Been there, done that. I have reinstalled KSP before to see if that helped, it didn't. And it still crashed before my renaming of KSP.
  4. https://www.dropbox.com/s/tnnnhga110a2vbs/PlayerLog.rtf?dl=0 That should do.
  5. This is the thing that popped up when I tried to load KSP WITHOUT OMS Engine, still the same thing with OMS though. https://www.dropbox.com/s/rj4tpwd0z4tq99t/Screenshot%202015-05-04%2016.11.33.png?dl=0
  6. KSP: 0.90 Mac 32bit Problem: 0.90 Engines Don't Load Mods Installed: Bahatumod Armory v0.7.3 Reproduction Steps: Install Bahatumod Armory, place in GameData folder, then run KSP through the app, not launcher. Log: <link> Player.log
  7. Hello! I updated to 0.90 just a week ago. I know there's already 1.0, but most of the mods are still 0.90. But the problem here is that the squad parts from the Gamedata folder doesn't even load. The loading screen just stays at them. Here are some notable things just in case: - I have 1 mod on, but it loads properly in the loading screen, but in case you're wondering, it's BahmutoD's Armory mod. - I have checked KSP.log, and it doesn't say anything else is loading. - I took out Ksp 64 bit since I don't need it. - My computer is a 10.7.5 Mac. - The parts that seem to have a problem were the engine parts. - The first item was an engine somewhere around the lines of OMS Engine. - I removed the OMS engine folder , and the next thing was the Ion Engine, I didn't continue removing files since I know it will go on forever. PLEASE, I REALLY WANT TO TRY THE MOD AND THE 0.90 FEATURES. Thank you for your time
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