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JocMeister

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    Curious George
  1. Ah, I installed via CKAN so I never saw the folder. I thought it was located in the bdb install folder! Thanks!
  2. Hello, According to the homepage there is supposedly a way to use the real names instead of the Kerbalised ones. "If this is all too much for you, there is a Real Names MM patch in BDB Options folder." Could anyone provide me with some more detail about this? I can´t even find the options folder and google has failed me.
  3. Hello, Sorry if this has been answered before but I am looking to dive back into KSP with JNSQ. From my understanding JNSQ isn´t compatible with the latest version of KSP. Is there still a way to play?
  4. To be honest I´m not too fond with the Kerbalism way. I understand why they went with it but personally for me it just means it I spend a lot of time waiting...and going in and out of timewarp. So if I could play with the stock science I would prefer that. But listening to the sound while transmitting the data for 15 minutes is just painful to the point I consider going back to stock.
  5. Is there any way you can disable Kerbalisms science and use the stock system? EDIT: If that is not possible is there any way to decrease the time it takes to send the science? Listening to the constant data transmitting sound is causing me a mental breakdown.
  6. I did some quick testing. The Kerbals did indeed die as the freezer ran out of EC. Tried again and tested different things. Turns out the station is only drained of power if a Kerbal is frozen and I go to max time warp. If no Kerbal is frozen I can go into max warp without issues. Or if a Kerbal is frozen and I stay below max warp. Is this supposed to happen? EDIT2: Did some more testing. Turned off the need for freezers to have EC. Was still unable to thaw them. Same message.
  7. Dead?! How the heck did that happen? Well, I guess that would explain why they can´t be thawed...
  8. Hello again, Turned it on, tried to thaw all three kerbals and uploaded the new log. https://filebin.net/ixdpi6c6drptnjjd EDIT: I sent another Kerbal to the same station and froze her in a 1-man pod on the same station. She could thaw without issues. But the 3 crew in the 3-man freezer still can´t.
  9. Hello, I have seen to run into some kind of issue with DF. For some reason I can´t thaw 3 crew on my Duna space station. I get the message "Code error: Cannot thaw Kerbal at this time, check log" I would appreciate any help I could get solving this as this has put my main career save on hold. If all things fail is there any way to edit the save to unthaw them? I tried to do this myself but failed. Here you can find the output_log: https://filebin.net/ixdpi6c6drptnjjd Please let me know if you need anything else.
  10. First of all, big thank you for your work. I´ve been using Stage Recovery since the 0.9 release. I´m having a blast trying to design my rockets to as reusable as possibly. Just wanted to echo what some have already reported. SR is no longer working with the latest update. Regardless of the number of parachutes everything seems to be hitting the ground at 100+ m/s.
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