Jump to content

hendrack

Members
  • Content Count

    264
  • Joined

  • Last visited

Community Reputation

249 Excellent

2 Followers

About hendrack

  • Rank
    Rocketeer

Recent Profile Visitors

2,041 profile views
  1. This mod is working perfectly fine in my windows install, but recently I decided to start migrating to linux again with most of my stuff, when I install KSP with steam in linux and copy over my GameData folder, I get pink textures and NRE spam. Maybe case sensitive files? Full log here: https://yadi.sk/d/5LNB77AIxU0Keg
  2. That. Just took a quick hyperedit tour of some planets, this is just incredible. Seems to be working fine too with latest kopernicus bleeding edge 32 with ksp1.10. Donation incoming at the next launch window (meaning, when my wife isn't looking at the bank account).
  3. A main menu with something like the map view and all planets would be cool though.
  4. @steve_v @Lisias you can try using junctions instead of symlinks in the meantime, my KSP 1.9 with recall and no other app/game ever complained about them. https://schinagl.priv.at/nt/hardlinkshellext/linkshellextension.html I use this frontend, very recommend. After install right click directory: "pick link source", then "drop as junction" where you want it.
  5. @Beale, any chance you're interested in making a more detailed Prichal Node? http://russianspaceweb.com/iss_node.html http://russianspaceweb.com/images/spacecraft/manned/space_stations/iss/node/silo_1.jpg http://russianspaceweb.com/images/spacecraft/manned/space_stations/iss/node/um_autonomous_firing_1.jpg That Soyuz with the node attached at the bottom of that article is quite sexy.
  6. Would you mind sharing your config? This is way more pleasing to my eye than the desert one.
  7. I don't understand your question, but maybe this mod is for you: https://forum.kerbalspaceprogram.com/index.php?/topic/171385-110x-csa-contares-khi-209/
  8. Not stockalike though, I know of these: Coatl doesn't have a sputnik, but other soviet probes. Here's some ages old mod:
  9. Hence the "obscure" reference remark, I'll wager this was some proposed stuff, or something entirely made up.
×
×
  • Create New...