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Ignis

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  1. I think there is no problem. Only IR - works fine, but there is another arrangement of textures and patterns. Unfortunate circumstances. Maybe it would be easier to bring texture (basic) in a separate subfolder, and for them to rewrite the way? This would solve the problem with the ATM. And empty textures too. It would be neat. Either it is necessary to rewrite the ATM. Because forbid can only be the first load. In the future - working cache manager, and he does not look at the settings, and remakes the texture anyway, regardless of prescribed values.
  2. The reason is that the ATM rebuilds the structure of textures to create its cache. Therefore, those who use an ATM - losing texture. We must to rewrite or ATM or rewrite MSI. This - is problematic, though not difficult. As for the economy of memory - it all depends on whether the correct "dictionary" (so called in the source) in ATM or not. If it works, then the texture with the same hash - not duplicated. Therefore, memory loss will not occur. - - - Updated - - - A small example. That is, it is seen that it is the same texture. But it works correctly or not - I have not tested. [LOG 17:59:12.117] Load(Texture): MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Basic/IR_Robotic_e [LOG 17:59:12.136] ActiveTextureManagement: hash triggered... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Basic/IR_Robotic_e [LOG 17:59:12.138] ActiveTextureManagement: Re-using from hash dictionary... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Basic/IR_Robotic_e is a duplicate of MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Robotic_e [LOG 17:59:12.143] Load(Texture): MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Right/IR_Robotic [LOG 17:59:12.172] ActiveTextureManagement: hash triggered... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Right/IR_Robotic [LOG 17:59:12.174] ActiveTextureManagement: Re-using from hash dictionary... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Right/IR_Robotic is a duplicate of MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Robotic [LOG 17:59:12.178] Load(Texture): MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Right/IR_Robotic_e [LOG 17:59:12.212] ActiveTextureManagement: hash triggered... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Right/IR_Robotic_e [LOG 17:59:12.213] ActiveTextureManagement: Re-using from hash dictionary... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Right/IR_Robotic_e is a duplicate of MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Robotic_e [LOG 17:59:12.218] Load(Texture): MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Stackable/IR_Robotic [LOG 17:59:12.243] ActiveTextureManagement: hash triggered... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Stackable/IR_Robotic [LOG 17:59:12.244] ActiveTextureManagement: Re-using from hash dictionary... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Stackable/IR_Robotic is a duplicate of MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Robotic [LOG 17:59:12.250] Load(Texture): MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Stackable/IR_Robotic_e [LOG 17:59:12.268] ActiveTextureManagement: hash triggered... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Stackable/IR_Robotic_e [LOG 17:59:12.269] ActiveTextureManagement: Re-using from hash dictionary... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Extendatron_Stackable/IR_Robotic_e is a duplicate of MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Robotic_e [LOG 17:59:12.274] Load(Texture): MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Pivotron_Basic/IR_Robotic [LOG 17:59:12.317] ActiveTextureManagement: hash triggered... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Pivotron_Basic/IR_Robotic [LOG 17:59:12.319] ActiveTextureManagement: Re-using from hash dictionary... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Pivotron_Basic/IR_Robotic is a duplicate of MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Robotic [LOG 17:59:12.323] Load(Texture): MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Pivotron_Basic/IR_Robotic_e [LOG 17:59:12.340] ActiveTextureManagement: hash triggered... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Pivotron_Basic/IR_Robotic_e [LOG 17:59:12.342] ActiveTextureManagement: Re-using from hash dictionary... MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Pivotron_Basic/IR_Robotic_e is a duplicate of MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Robotic_e [LOG 17:59:12.347] Load(Texture): MagicSmokeIndustries/Parts/Rework_Core/Probe/Robotic/IR_Pivotron_Hinge_Basic/IR_Robotic .....................................................................
  3. In general, straightness and simple solution. For those who have problems with the ATM (only !!!). 1) Download the file https://dl.dropboxusercontent.com/u/20401633/KSP%20MODS/Temporary/MSI%20ATM%20EDT/Parts.zip 2) Remove the cache from MSI in ATM dir. (Path - ".\GameData\ActiveTextureManagement\textureCache\MagicSmokeIndustries") 3) Extract the files in the MSI (!!!) directory ".\GameData\MagicSmokeIndustries" - here. 4) Wait recreate cache ATM for MSI. 4) All the works. I hope that works in the ATM cache similar texture.
  4. To solve problems with the ATM: 1) Go to the directory of the ATM - "ActiveTextureManagement \ ActiveTextureManagerConfigs" and move or delete files "MagicSmokeIndustries.cfg" 2) Create an empty file in the same place "IR.cfg" 3) Add the code to it ACTIVE_TEXTURE_MANAGER_CONFIG { folder = MagicSmokeIndustries enabled = true OVERRIDES { MagicSmokeIndustries / Parts /.* { compress = false mipmaps = false scale = 1 max_size = 0 compress_normals = false mipmaps_normals = false make_not_readable = false } } } And... We save and exit. 4) Go to the directory of the ATM - "GameData \ ActiveTextureManagement \ textureCache \ MagicSmokeIndustries" and delete everything (or just delete the entire folder "MagicSmokeIndustries"). Such clearing the cache will save time. No need to re-process the other textures. More time for KSP 5) I'm not sure that was necessary, but just in case, delete files "PartDatabase.cfg" which is located in the root directory of the game. 6) ... 7)Profit !!! All works PS.Thank you for creating these mods, guys. It's a miracle. And sorry for the bad english Update: Bad. After restarting the game - it rebuilds the cache again. After that loses texture. There are three options. 1) Do not give the opportunity to rebuild the cache. (file permissions) 2) Copy after restarting processed texture (and probably again need to set up access to the file) 3) Find the possibility of ignoring the ATM folder. According to the description - these are. But caching module ATM - is not working. And again rebuilds folder structure textures. 4) The most difficult option - You change the type and texture of the way so that the ATM did not spoil them. Think.
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