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jwalker343

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Everything posted by jwalker343

  1. I am on 1.7.3: Before Install, cached load time: 189.1024 Run 1 with Hyperspace time: 186.69 Run 2 with Hyperspace time: 138.8109 Core i7-7700K @ 4.2Ghz 32GB DDR4 3000 Crucial P1 1TB 3D NAND NVMe PCIe M.2 SSD
  2. I have the same issue cheesecake, I'm using Stock Size RSS and anything I create with KK ends up partially or completely buried. Oddly enough, opening KK and clicking on an instance snaps it back to where it should be. I assume this has something to do with the scaling but I'm not sure how to help resolve it? edit: may also have to do with the loading order of mods (i.e. KK gets loaded in before the terrain adjustments are made?) I'm not sure here, just guessing in the blind?
  3. It shows up in Chrome too. I'm not sure how I've not seen that before... HTTPS Everywhere please? I assume the worst, but I really like KSP and the community, I would have expected Squad to do a little bit better on the security side of their public website. We have to push the internet to more security.
  4. Do we have any idea what actually happened here and why these specific threads were inappropriately deleted/corrupted/removed from database/kraken'd? it just seems so oddly specific to hit one category of the forums. some type of auto-mod maybe?
  5. 505 Hours.... First spaceplane that made it to orbit and back again in one piece!!
  6. @MajorNr01 Thanks for this plugin, it works quite well. I have a small request if you have some time though. IS there a way to make the button's location configurable? I have a few mods installed and it overlaps their buttons on the toolbar. As a workaround i'm just exiting the tracking station and re-entering it so I don't have a vessel selected.
  7. I installed the mod, but unfortunately it only lets you rename vessels that are loaded in your physics range, so it's not really workable. Although this mod makes it ez to switch vessels so it might stay in my install
  8. I'd like to see this feature or something similar fixed/added back. I loved the ability to rename/reclass multiple vessels in a quick fashion. This is especially important when launching larger satellite networks (RemoteTech is the most awesome mod). I may need to adjust the naming scheme on 10+ satellites, or decommission an entire ring of satellites and loading each satellite individually is slow,tedious and cumbersome. Anybody know of any mods that let you rename/reclass vessels in the mean time?
  9. @Newt, absolutely! Can't see it here but the docking port is up on top, was a fine journey! @Oafman, I'm pretty sure you can't have enough RCS. Docking is a pain.
  10. I've been playing this game for a couple of weeks now.. Wanted to say HI from Minmus!
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