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Saybur Stuff

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About Saybur Stuff

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    Bottle Rocketeer

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  1. lol - thank you It flies much more like I would expect now. Thanks again for this excellent craft!
  2. I am using the stock scale, yes - for Stock then, fuel only the center module?
  3. Hi! I've also always loved VentureStar this is a really cool KSP implementation of a 'VentureStar-Like' system. Nice job! I've been doing a lot of test flights, and I keep ending up with a LOT of extra dv... like almost 4-5k reaching a 200k orbit of Kerbin. These are almost the numbers I would expect if the craft was balanced for Real Solar System, and not stock. Is there something I'm missing, or is this intended? It just seems a bit unbalanced. The flights have all been with 4 of the Velociraptors and an empty cargo payload. Thanks! EDIT: As I'm flying it
  4. This is my favorite contract pack, and I'd love to see a continuation or revival! This is one of those threads Ive been keeping a hopeful eye on!
  5. Cool! Here's one I did yesterday if you're looking for some ideas, I think it turned out nice:
  6. I do have Kopernicus too (Outer Planets) - I'll check this out. Thanks! If anyone else wants to tackle it and update, it'd be welcome. Thanks all!
  7. Hi - Jool in my game looks like this: I'm trying to narrow down what's causing these rings around the planet - they're viewable from all angles. I'm thinking it's Scatterer? I do have EVE w/ Astronomers for what it's worth. Any thoughts...? Thank you! Edit: Running KSP v.1.9.1.2788 Win 64.
  8. DOWNLOAD: https://spacedock.info/mod/2480/KSP Blueprint Template Hi! I make blueprints for my own rockets, and thought it would be nice to share! I made this blueprint template so that relatively novice users of Inkscape and GIMP could do the same. This is the first draft, improvements to come later... I just wanted to get this out there You need KVV or something like it to get screenshots from your game. The Template is a SVG file that you edit... The "Assembly Area" where you build your blueprint looks like this: I've added some 'how to' sections along the top.
  9. Suggestion on the font - the Space Shuttle used Helvetica. While that font is probably tricky to use in a release, Arial seems to look close, and there are open source fonts you could consider too like gnu free sans.
  10. Hi! cineboxandrew, THANK YOU so much for this great mod. It inspired me to clean up my own mod add-on I'd been originally working on for Nebula Decals. I've released it on SpaceDock if anyone wants to check it out - Forum Post: KSP Decal Template by SayburStuff DOWNLOAD: https://spacedock.info/mod/2478/KSP%20Decal%20Template%20by%20SayburStuff The TLDR is, you can use my Template to use Conformal Decals to put decals you create on your spacecraft. In this example, I used the template to make a spacecraft named "Intrepid" - I exported the .png file I created to GameDat
  11. First - big thanks to cineboxandrew, creator of Conformal Decals. It inspired me to clean up my own mod add-on I'd been originally working on for Nebula Decals. DOWNLOAD: https://spacedock.info/mod/2478/KSP%20Decal%20Template%20by%20SayburStuff The TLDR is, you can use my Template to use Conformal Decals to put decals you create on your spacecraft. In this example, I used the template to make a spacecraft named "Intrepid" - I exported the .png file I created to GameData/Squad/Flags/ and then started the game up, and used Conformal Decals to apply it to my spacecraft:
  12. If users just avoid the clothes hanger and only use TR that should avoid any conflicts right?
  13. I meant a message, not a popup, sorry. As for negative refunds (fees) for launching, it would be cool if it could be done. I would think more sites would want to charge you for using their location than offering a refund Thanks again,
  14. Hi! Thank you for maintaining this mod, I've been having a lot of fun testing it. I'm trying to figure out a way to have "negative refunds" assessed when you launch from certain sites. For example, I'd like the North Pole launch site to cost an extra 30%. I experimented with setting "LaunchRefund = -30" (Negative 30) When I view the base, it does show that the site offers a -30% refund, however when I launch rockets from the site, I don't get a pop up, i.e., "This launch normally costs 53624, ...." etc. Is there some way to do this? Thanks!
  15. Is there a way to flag a a carrier to have the same recovery rate as the Space Center? I wonder if there's a way it could be combined with Kerbal Construction Time for recovery purposes too..? Fun mod, nice work
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