AlexTheNotSoGreat
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[1.0]CactEye 2 Orbital Telescope BETA 5.2
AlexTheNotSoGreat replied to Raven.'s topic in KSP1 Mod Development
Nope, I tried it, and the error is still popping up. -
[1.0]CactEye 2 Orbital Telescope BETA 5.2
AlexTheNotSoGreat replied to Raven.'s topic in KSP1 Mod Development
I'm noticing a compatibility issues with this mod. 1.0.5 doesn't like me using wide-feild cameras for carrer mode, and gave me the error message to go here Any ideas? -
Of all of Scott's faces you could on a Kerbal, you pick the most disturbing one possible!!
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Could you make albums of the stars and their corresponding planet packs?
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Devnotes Tuesday: KSP at the White House
AlexTheNotSoGreat replied to SQUAD's topic in KSP1 The Daily Kerbal
Thanks for finding them, Obsessed. they look amazing so far! I find it hilarious with them all going at once! -
After realizing my first mod request was flat-out stupid (see "Realistic-er Kerbol System" thread), here is another, more reasonable one. I would like to see someone make a mod that allows planets to cast shadows on each other. As the title says, this would make Solar/Munar Eclipses an actual visual thing (more than blocking your solar panels), along with doing so in other planetary systems. Hope this is a bit better of a request.
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Alright, I thought it was only for RT antennae. - - - update - - - But here's another Idea. Try to make it so with Extraplanetary Launcpads, you can make those in to independent bases to receive signals for way out missions (with other solar systems installed, or faster transmission). It's only a weak idea, and I can take no for an answer.
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Devnotes Tuesday: KSP at the White House
AlexTheNotSoGreat replied to SQUAD's topic in KSP1 The Daily Kerbal
Any link to the gifs? -
Devnotes Tuesday: KSP at the White House
AlexTheNotSoGreat replied to SQUAD's topic in KSP1 The Daily Kerbal
As a non-stereotypical U.S. citizen, I will say going to the White House is an honor much bigger than anyone can imagine, especially for video game devs! -
Wait, so this is only the first star system of many? In other words, the hype train has only left the station for a loooong journey!
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Devnote Tuesday: Patch proceedings
AlexTheNotSoGreat replied to SQUAD's topic in KSP1 The Daily Kerbal
One thing I hope you fix is the timing of contracts, and here's what I mean: For example, the fact that I get contracts for putting bases on Duna before I even "Explore Duna" has annoyed me for quite a while. Also having some unreasonable timings is even worse, such as "Build a new surface outpost on Pol" Before even getting to Dres/Eve is even more annoying. Hopefully you can fix this sort of stuff while you're at adjusting the contracts system. Speaking of which, awesome job so far on the new stuff, the comms network, the contextual contracts, and especially Unity 5 integration! -
[1.12.x] Alcubierre Warp Drive (Stand-alone)
AlexTheNotSoGreat replied to RoverDude's topic in KSP1 Mod Releases
Yea, persistent thrust didn't work, couldn't find any other simple jump drives (not KSPI), nor the other drives mentioned... -
[1.12.x] Alcubierre Warp Drive (Stand-alone)
AlexTheNotSoGreat replied to RoverDude's topic in KSP1 Mod Releases
I hate to be "that person", but there's one thing I don't like about this, making it very hard to use in a way. You can't apply timewarp (5x - 100,000x) when using it, making trips with solar system packs still a pain. Maybe having two modes, one for auto warp and manual warp, could be nice. I understand modding with FTL drives is hard, so I can take no as an answer for this. Just something to try. Not just for me, but probably for many others... -
This mod is absolutely great. The trailer, the planets, their stock-alikness, everything! One idea I thought of, looking through the planets... Crons' info bit Mentions it once being a double planet system, until it was separated by Sienna, right? How about making a planet on a highly eccentric orbit that is the second planet of that old system!
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No, don't! I can't loose another mod to the grasp of CKAN, which my computer doesn't like, and I can't find out why!
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[WIP] [Kopernicus] Other_Worlds star/planet pack
AlexTheNotSoGreat replied to Pkmniako's topic in KSP1 Mod Development
Finally, an amazing solar system pack that actually works for me! The trailer was wonderful as well.