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reidksmith

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    Curious George
  1. Is the fact that 90% of my items explode when detached from my Mun Base and "dropped" on the ground a known issue?
  2. Hey all, I'm not sure this is the right place to post this but I was directed here from /r/KerbalSpaceProgram. I spend yesterday familiarizing myself with KAS/KIS in order to build my Mun Base. This is because I decided it wasn't worth figuring out wheels, so I built the multi-module base without wheels. Interesting photos here: http://imgur.com/a/cHNKg Anyway, I think I've figured everything out. Except how to winch. I've seen online that "p" should give a Winch GUI; I don't see it. Apparently 5 and 2 on the NumPad run the winch; I don't get that behavior. I am able to winch when connected to my Kerbal in EVA, but that's it. Am I missing something? Have the bindings changed? (Judging from the post two above my own, I think not). Thanks for the help! EDIT: I figured out how to do this. For others who may find this and struggle for a day figuring it out as I did, You must select the spaceship that the winch is attached to. Make sure that the winch is attached to something where it will be winching straight, (i.e., perpendicular to the wound cable), as opposed to at an angle. While the spaceship is selected, select the winch. You can now use 'p' to bring up the GUI, or 5 and 2 on your NumPad to extend and retract the winch.
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