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About Alexoff

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    Rocketry Enthusiast

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  1. In my situation save files became unloadable. But I revived RSS with deleting "AtmosphereFromGround" in every atmospheric planet files.
  2. Best way to stop MechJeb oscilating the craft - fast Q-E clicking. I don't know how it works, but in works at least from 1.3
  3. Well, i haven't found any smarter way to remove any " AtmosphereFromGround " modules from every atmosphere planet files. Now RSS can be loaded and I can start the game at least. By the way, RSSVE mod looks like don't exist any more - no download links on the page, thread is closed...
  4. Alexoff

    [1.5.0-1 + Backports] Kopernicus & KittopiaTech

    Looks like new Kopernicus don't like old "AtmosphereFromGround". Using StockVisualEnhancements caused kopernicus issue (with Eve error loading), but there is only "AtmosphereFromGround" kopernicus modification. There is some new syntax in 1.4.3?
  5. I don't need any RSS support, I updated a lot of mods just for me and I have my personal RSS graphics and planet expansion. I tried to fix RSS for 1.4.3 but found there are some new kopernicus syntax for atmospheres. Looks like new kopernicus don't like "AtmosphereFromGround" part.
  6. I posted it doesn't work with 1.4.3, it's current version of the game, majority of players has it already. If they try RSS they can break their saves or just spend time. Why people above posted it worked fine with 1.4.2? They should take silence that mod worked fine with undesigned version of the game?
  7. I know that it's only for 1.3.1, I can read. RSS for 1.2 worked with 1.3.1, a lot of mods worked with new version. But this planetpack doesn't. So everybody can play footbal, no fresh KSP-RSS. Keep calm By the way, there is no planetpacks working with 1.4.3? Looks like syntax changing in kopernikus...
  8. With new kopernicus for 1.4.3 and this mod game became unplayable. Endless loading saves... Looks like something changed in kopernicus syntax, it shows a lot of errors in planet logs somewhere in atmosphere loading.
  9. Alexoff

    Patch 1.4.3 to be released next week!

    I remember something about 1.1. Squad told us it had deadline as a Christmas-2015 but 1.1 was released in april 2016 with a lot of bugs... But we get 64-bit game! Now we get several (non-perfect) new parts and broken game...
  10. Alexoff

    Patch 1.4.3 to be released next week!

    Nope, "next fullworking nonbugged patch will be released next month"
  11. Alexoff

    Patch 1.4.3 to be released next week!

    There are two ways of arguing with KSP 1 - there is no development in KSP, only bugcreating with bugfixing, no planets, no places of interest, no goals for players, maybe once in a year Squad install some simplified old good mod into stock game. And after every big patch game lost saves, cant load old crafts or old crafts now just exploded or doesn't reach orbit... and so one. 2 - KSP is a best game in the world, shut up! But guys, how many early KSP developers now work in Squad? There are some differences between KSP creators and Squad owners.
  12. Why mechjeb tries to rotate my ship during ascending, when I turned off "force roll"? How can I stop it from rotating? Of cource, it doesn't change anything, but it's quite odd...
  13. I flied to Eeloo and back with 4788$ rocket! Who will make it cheaper?
  14. My stock (with TAC Life Support) N-1 Moon mission in Real Solar System