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Everything posted by Noah_Blade
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Weird Text with DX11
Noah_Blade replied to MathiLpHD's topic in KSP1 Technical Support (PC, modded installs)
that issue is bearable. just Ignore it wait for 1.1 -
*UPDATE* Only lags after re-entry, so most likely a RAM leak.
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- kso
- space station
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Mod lags like crap with and without ATM. multiple crashes it like im watching a slideshow
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- kso
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Awesome! watch out for the cargobay heating bug on the basic shuttle parts (energia was fine for some reason[more mass?]) in the cargo bay] I encountered this on my unofficial attempt at a community fix [
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- kso
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oh boy this is great! i saw the dev images for the soar,and can you make a manned variant of it? I like the Dreamchaser but the DREAMER mod is a bit, overpowered...
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South-West Launch Site - Kerbal Konstructs Content
Noah_Blade replied to Beale's topic in KSP1 Mod Development
Beale, Kerbal Konstructs works again! so will development resume? -
[1.0.5] Kosmodrome - Space Centre v1.0 Career Edition (24.02.2016)
Noah_Blade replied to Divico's topic in KSP1 Mod Releases
Can you please fix this link please since kerbalstuff shut down and KK is now working? -
1.} can you atlest cut down on the actions per module the Orion has so many buttons i cant get rid of the side fairings and there is no action group to do so. 2.} I was an Idiot 3.} I'll just use Tanares and TweakScale.
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personally I don't use autopilots [kills the experience for me] and I use MJ for information
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Ok, I looked through the cofigs and the Soyuz SM tank has 88 monopropelant and it has the capacity of 100! it may not help I use the Soyuz the circularize my orbit to prevent orbital debris honest mistake
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Hello! I have SEVERAL ISSUES with your still awesome mod 1:There are too many manual actions on parts particularly on the Soyuz Capsule and Orion SM. 2:Soyuz SM has too low Delta V 3.No Soyuz Launcher [I'm sure it will be here in the future which is why this is at the bottom]
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hraban, your CA-1 capsule model is upside-down in SP hanger and backward in VAB so the controls are Inverted, also the CA-1 S2 Engine node cannot connect to decouplers properly {They get stuck in the engine model]
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Yay! finally fixed my profile! [this new forum launch was a mess to be honest but it runs better for me than Vbulletin}
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[0.90] Kerbin Shuttle Orbiter System v4.13
Noah_Blade replied to helldiver's topic in KSP1 Mod Releases
this has been canceled until i can properly get a download source ready and for a 1.1 release, sorry. -
[0.90] Kerbin Shuttle Orbiter System v4.13
Noah_Blade replied to helldiver's topic in KSP1 Mod Releases
I am working on a kommunity patch expect that finished soon.