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About Scotskerb

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    Curious George

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  • Location On escape trajectory out of the universe
  • Interests Pushing the limits

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  1. Scotskerb

    [1.3.1/1.4.3] Kerbalism v1.5.1

    Is it possible you could edit the way magnetospheres and solar panels work to make them compatible with multiple stars?
  2. I have created a set of patches for a few planet packs here, though I will warn you, with New Horizons, Kerbin's rotation period speeds up to 35 minutes and I haven't figured out how to fix it.
  3. Yeah, I can't seem to edit the Jool system myself, and the Principia version of the patch disappears as soon as you add planet packs. There is a mod to make the Jool system more stable, but I would need to find it first.
  4. Scotskerb

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Is the micrometeorite shield capable of withstanding the heat from stars? Because I had the idea that maybe it could be used for interstellar aerobraking.
  5. Scotskerb

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Is KSP supposed to be able to load with all of the expansions to KSS, or do I have to pick just a few? Also, can you add compatibility with the Explodium Breathing Engines mod (planets with flammable gases in their atmospheres, such as Laho, would have the resource explodium)?
  6. Scotskerb

    Realism Overhaul Discussion Thread

    Could compatibility with Kerbalism maybe be added?
  7. Do you think maybe you could add radiation definitions for the Kerbalism mod?
  8. Scotskerb

    The Kerbal Star System Challenge

    I did install every single expansion to the mod, so that may have something to do with it.
  9. Scotskerb

    The Kerbal Star System Challenge

    Unfortunately, I seem to be having a bit of trouble running the new version of KSS, and I don't currently have the available time to locate the problem, so it could be a while before I post further updates on this thread. Sorry.
  10. Scotskerb

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

    Quick question: does the microdebris shield currently have an in-game use, or is it purely cosmetic?
  11. Scotskerb

    [1.3.0] Kerbalism v1.2.9

    Somebody please...
  12. Scotskerb

    [1.3.1] Kerbal Star Systems [v0.7.3] 11 Dec 2017

  13. Scotskerb

    [1.3.0] Kerbalism v1.2.9

    I don't believe so. Kerbalism seems to be hard-wired to see the center of the Kerbal universe as the one and only star.
  14. Scotskerb

    The Kerbal Star System Challenge

    Yeah. I was going to do this with Kerbalism, but, as StarCrusher96 said, it's not currently compatible with multiple star systems.