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RaendyLeBeau

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Everything posted by RaendyLeBeau

  1. hi all, here a huge picture gallery from latest tests. the whole upperstage block looks very amazing. !
  2. dear all, yesterday & today i worked on the Upperstage Block Units in Blender. - as some with the ship I renounced on extensive "riveting" optics . The rivets I have only used at certain places. Especially I have adapted the service module texturing, since there was no texturing structure before. Now it looks better. Hope the whole comes even better out with normal map in Unity.
  3. hi - simply I paste the imgur-album url into the page. that's all. Look at the example - pick your album .. paste the gallery-Album URL in the KSP Forum page .. in this case a picture Album of my own RC Plane prototype that i want to be construct .. Maybe when I get retired when I have more time. And no longer need to work. SPOILER - excursion to another hobby of mine - build & fly RC-planes
  4. - So next comes the processing in unity of the upper stage block and Service Module : - the associated new engine LBSI - RS68x - and the additional drive variants of the core Lifter Stage : 17x RS-68x engines ( Here I will use the same adapter however with a second additional configuration - should go , so I hope it
  5. dear all, just making some test with the SS AVALON capsula and his new parts. my prefered picture from this testflights: - here a very huge picture gallery from the tests, have fun : - Unfortunately my new eva-ladder (AE-LD300) still does not work as it should. - does not do anything the squad stock ladder does it too, this sits even perfect .. - here the squad stock ladder - perfect fit !
  6. dear all, today i worked on the SS AVALON Hull structure. - I renounced on extensive "riveting" optics . The rivets I have only used at certain places as around hatches or windows - i hope it fits. - As a template I tried a little to imitate the structure of this ship - ok, I know that I am miles far from it .. But I try
  7. this success feeling I had times before some time .. So what I wanted to say super project, really succeeded. beautiful design.
  8. hi all, here latest progress of RS-68 engine -i tried in Blender some matlab object materials, of course this material-views are no relevant for game.. but it looks quite nice and give it an 'realistic' effect like "normal map".
  9. dear all , Here some pictures which serve me as a template. Certainly the original has much more details. I had to concentrate on the essential parts of the engine for playability reasons. Try this Weekend the additional drives RS-68x for the core-stage. Then everything comes into unity to make the parts playable. - The scope of these mods is growing more and more, and is becoming more comprehensive.. In the principle one has besides the stock-parts everything you need around eg. a Orbital-Space Station or an Interstellar trip to other planets. There are also ASET IVA's and here news: - possibly we make own AVALON- Missions or Contracts .. we work on it - Respectively @Nansuchao - I would like to take this opportunity to thank him again!
  10. hi all, here final textured Engine with Fairing added some refinishing-look textures - now it looks used So I'm tired - I'll go on tomorrow
  11. dear all here the final result of textured VULCAIN 2 - Am away from the ksp-stockstyle and have deliberately tried to get this Engine a more a scale look. - think it looks quite good for the first time - maybe I can even renounce NORMAL-map
  12. wow ! that's HUGE !! fantastic only with stock parts! mate this is amazing. realy nice job.
  13. Is long time ago, but I have played a "hovercraft mod". So what I want to say, that already exists already - I think it was this one : cheers !
  14. dear all, here some pictures about the last modelling progress of VULCAIN Engine. I think it fits perfectly to the upper stage & it looks quite nice. tomorrow i go ahead with texturing.
  15. hi linuxgamer, can you give me a hint or links about "how to building own contract and mission" many thanks in advance ! cheers
  16. dear all, days ago i make the follow concept - maybe i want to add an additional propulsion modality for the S1 Lifter Stage it consit to attach 17x RS-68x engines : this would look something like this.. But it is intended to serve as an additional option, not to replace that existing Here I have a very good listing about performance data of rocket engines found : http://www.b14643.de/Spacerockets/Specials/U.S._Rocket_engines/engines.htm
  17. its great, like this idea !! i like very the textures of orange and yellow, rescue-pod.
  18. dear all, here last texturing progress - Now I find the aluminum texturing better, besides, I have the service module ready made. - Now everything looks more scale.
  19. Hi ISE, very thanks for your kind words. in effect you see eveolving the texture processing.but i am not completly satisfied at moment with the upper stage. in particularly with the LOX/LH2 fuel tank textures.. cheers
  20. dear all , here other texturing progress of upperstage block .. i change something
  21. dear all here some pictures form current texturing progress of upperstage block :
  22. dear all, here is the planned payload adapter of the upper stage. (i make the adapter-decoupling on both sides )
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