322997am
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Posts posted by 322997am
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This challenge actually has two parts. Part one consists of making and posting a design of a plane that is very difficult to fly. The second part is flying a plane that another user created.
The rules are rather simple. For part 1.
- The plane has to actually be a plane, and possess the ability to potentially fly. It does not have to(and shouldn't) fly well, but it should be able to.
- Stick to stock parts
- Maybe explain in your comment why the plane may be difficult to fly
For part 2.
- Provide proof
- Explain what you did during the flight\
That's really it. Post designs and flights below
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Imo squad should focus on stuff that mods cannot adequately provide. Clouds look great on EVE
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Tbh their only use is in clusters
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Guys extrapolate from missing data. Seriously. We've been asking since 0.7.3, we were always promised, it was never made. It wont happen. I was part of the people who were campaigning for this on the forums back in '16. Squad doesnt want to do it, it wont happen. resistance is futile
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So Uber/lyft for spaceships. cool. but what if someone is a douchebag and crashes the ship somewhere
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Title. I wanted to spice things up a little bit on my KSP install to make it look better. What mods are good? which ones do you use?
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21 hours ago, Hunony said:
i updated from 1.3.1 to 1.4.2 and just saw a lot of things got better, perfomance, game loads faster, the only problem is the damn landing legs that explode everytime i hope squad fix the landing legs bug in next update
I play both versions because all my stuff is in 1.3.1 but i checked out 1.4. It loads faster not because it loads faster, but because everyone(including me) deleted their mods. which I have around 50 of.
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The more I hear about this DLC the less i regret not buying it
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I cant find any of mine, but i was wondering, what was the best explosion that you ever had to witness?
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No, please stop with the DLC. I dont think that we want this game to turn into GTA or Civilization, where DLC's are the only form of new content.
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Nope. as i said, GTFO Take2 with your microtransactions and mod bans
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In this dystopian story with pictures, I will make the most shameless comparisons. It should turn out a good story, that is also funny. Say in the comments what you think of it
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If you are inspired, then aim directly for the sun, and eventually your wings will be fried, and you will crash down into the ocean. My plane named icarus did this
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Yeah no f this. Not updating to 1.4 ever. Gtfo 2K with your microtransactions and mod bans.
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So mine is that if you want to land a plane on a short runway, slam on the yaw and turn it around to retro thrust.
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Just now, invision said:
right yet i can run and play any other game with zero issues.
i know its hard for people to accept KSP runs like crap
It doesnt run like crap, its just that it runs like crap on YOUR pc. I dont really know the source of the issue, but i get better performance on a gt 730 and a 4 year old i5.
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On 2/8/2018 at 4:44 PM, invision said:
no there is not
simply hanging out on the surface of the moon shouldnt run the game at 20 fps
going to space center and then reloading the same ship now the game runs at 100 fps
there is nothing to calculate except bad coding.
sorry for saying this, but your drivers are crap. i run this game better on an i5 from 4 years ago better than that
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So I was kinda wondering if VTVL is the best method, or there are better ways to recover rockets/reduce prices
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Just now, Cheif Operations Director said:
You can't control them. But I agree.
oh. i wanted kind of a large monorail so we could actually build designs that use them
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railroad? hell yeah. trains in ksp
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18 hours ago, Just Jim said:
Oh, I'm sure he's got much better stuff to read... But yeah, it would be really great to have the opinion from someone that's actually been there!!!
well, if elon musk plays kerbal, then scott kelly might go on the forums
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I say do the voltage thing and max current but not much else as that may confuse ppl
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On 10/30/2017 at 2:32 PM, regex said:
Because new sales of the game have likely dried up. This is supported in part by the anger over the console version as well as the move to create a new DLC. The console release was an absolute mess from what I've seen and that sort of bad will is very hard to recover from.
E: Bottom line: If you can make more potential money from a DLC than continuing to update only the base game, then you do that, especially now that your game is "in production". Everyone who was interested enough in KSP to buy it probably already has and, while you may see new players appear, that number of new arrivals is going to diminish over time. Better to monetize the playerbase you already have with DLC or other merch.
true, but here goes the game off of many people's computers. Nobody wants this game to become sid meiers civilization, but im afraid 2k will clamp down on the modding community to push DLC. Pretty much that is what they did with gta. considering 2k is in some cases worse than EA, I wouldnt hope for development continuing after 1.4
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So I mean where you have a large amount of stages, old ships, debris etc. I operate one on minmus flats because I have kis. But even without KIS is this something you do?
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.10] [3rd Jan 2022]
in KSP1 Mod Releases
Posted
The mod says that it is compatible with 1.9x. Does this mean that Kopernicus was forked for that version already?