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Schinxz

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    Curious George
  1. Scott Manleys interstellar quest was pre 1.0.0, so the atmosphere was totally different then (don't remember if he used Ferram Aerospace though). I'm not too experienced with planes myself, so the only advice I can give you is to make sure the center of mass on your ship is not too far back, and maybe add more drag to the back of your plane too (we have airbrakes now since 1.0.0 )
  2. I'm trying to get a better understanding of these formulae as I like understanding what I'm doing rather than just plug numbers into some formula. I'm having a bit of trouble with this v1 = SQRT((r1*(r2*v22-2*μ)+2*r2*μ)/(r1*r2)) Can someone shed some light on what/which formulae has been used to arrive at this? Would be greatly appreciated
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