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About debaker02

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    Curious George

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  1. I like the adds you are doing. It really shows the Krussian strategy of incremental changes.
  2. I would vote for 1.5m. I like to mix and match BDB parts. Also, i am using the 1.5 option right now. I think it accomplishes the middle-ground feeling you mentioned nicely. It also looks nice with the soyuz at the top...or rather Koyuz since this is kerbal.
  3. Ok no rush, I modify the stock ssme and cheat it inside a fuel tank to look like a shroud.
  4. It does change the ISP and thrust to weight ratio, however we don't really need to worry about delicate fuel consumption reality of real rockets. They always burn exactly as specified, in ksp. How does the fuel boil off work, I never left a rocket around long enough to care about the boil off. Would it matter to change the ratio to use up more fuel? That might help squeeze an ounce of power from the rocket lol?
  5. Hey would you be willing to share or post the numbers you used on the icps to make it scaled down? Or just post the config? With RESTOCK there is basically enough parts to do a mock up...
  6. Hi, I just did a very challenging docking of the first truss to the us lab. I did that with an orbital tug. Would you consider making your docking ports snap? So if it is close to true, it snaps? It's a bit of compromise since there are no exact robot arms. Also, this mod is amazing! D
  7. The newest spacecraft are like amazing adds to the game
  8. Nice mod! Question any thought of a nose cone that does not have the docking Port built in? I use cx apas and am curious.
  9. I am not a big fan on the three engine mount. The angles somehow seem too sharp? I love the rest. Will the f1 look too big?