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BrotherCavalier

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    Curious George
  1. The black object with the arrows is affecting my game as well. Distant object enhancement (DOE) has never been installed on this game. After the recent update of kerbinside and kerbal knonstructs, I also had strange object on the opening screen, I think it was a heli pad. Round range was orbiting Kerbin at about 750km. I'm going to downgrade to the previous versions of both. I just wanted to advise that DOE is most likely NOT the culprit. Thanks! Please also note this object is visible when using hanger extender.
  2. Does Anyone have a mirror of Blizzy's Tomtom case? It was on his site (linked from here -> If so I would be grateful for a link,Thanks!
  3. There is a newer version than 1.4.7.3 ? It wa the latest release I saw on gethub.
  4. FWIW M3X_FuelTankSwitch.cfg had M3X_XHub listed twice causing: [EXC 06:16:43.570] Exception: Conflict found between ModuleB9PartSwitch (moduleID='fuelSwitch') on part M3X.XHub and ModuleB9PartSwitch (moduleID='fuelSwitch') on part M3X.XHub: Two modules cannot manage the same resource: LiquidFuel Two modules cannot manage the same resource: LiquidFuel Two modules cannot manage the same resource: Oxidizer B9PartSwitch.ModuleB9PartSwitch.CheckOtherSwitchers () B9PartSwitch.ModuleB9PartSwitch.Start ()
  5. I was having the problem of no context menu when using the j sci lab. I edited the .mu file with a hex editor & changed "Default Take" to Default_Take" and changed this line "animationName = Default Take" to "animationName = Default_Take". That did not resolve the issue but I left the change in place. Then per http://forum.kerbalspaceprogram.com/threads/69993-Science-Lab-Module-migration-problem I changed "containerModuleIndex = 0" to "containerModuleIndex = 1" Problem resolved. Just FWIW.
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