Dr Farnsworth

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About Dr Farnsworth

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    Rocketry Enthusiast

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  1. @linuxgurugamer First I have to say, YOU ARE AWESOME! You have picked up support for so many orphaned mods that I have lost count! Thank you! My question is about the sounds used with this mod. Is there a way to change them? The sound it makes when the drive starts is not the most pleasant. Thanks in advance.
  2. I found the problem. You have to go to Gamedata/NSSC/Patches/SurveyStation.cfg and change the word file to read "name = ELSurveyStation" instead of the ExSurveryStation. This was also mentioned previously by @scottadges
  3. I am no longer seeing a construction UI for the cupola module any longer (using it as a survey station). I am using Simple construction 4.0.1 Not so simple construction 1.3.1 Kerbal planetary base system 1.4.4 I tried removing kerbal planetary base system mod to see if that was causing the issue. No effect. Has anyone else lost the UI function on the stock cupola?
  4. Good news everyone! I did as the friendly chap advised and my Mun and Minmus surface bases are not exploding and in mostly the correct location. They seem to have moved slightly and maybe rotated a bit. Now where did I leave my teeth...
  5. My surface outposts on the Mun and Minmus moved quite a bit and are now on steep slopes instead of the flat areas I originally built them on ... Argh.
  6. My computer is not liking the .3.0.6.dll at all. Windows defender is saying that it has the "Trojan:Win32/Critet.BS" malware in it. Please advise.
  7. Well it sounds like you have already made up your mind without bothering to actually test anything. I have been running this mod with no issues. But I am sure your right, it would probably crash the game.
  8. Welp, I am a dummy. I copied the 'snacks' folder directly into the GameData folder. I have deleted it and copied the WildBlueIndustries folder instead. All is good now.
  9. Steam patched my game up to and I have waded through all my mods and updated them. Unfortunately I am only seeing your radial snack tin available in the vab or spaceplane hangar. The other snack tins are not showing up. I removed all of my mods to see if one of them was causing the issue, but there was no change. My completely stock game seems to be hiding all of the snack tins except for the radial tin. Anyone else having this issue? Any advice?
  10. Are you supporting this mod now? I think it was originally made by @Athlonic. I love this mod more than I love pizza. And I LOVE pizza.
  11. Wow, what a cool mod. I have been playing around with this in a sandbox and so far have been successful sending a jump ship to Eve and back. I then loaded my career save and I found the parts in my tech tree. The parts are about half way through the tree, costing 160 research to unlock. @linuxgurugamer, have you considered moving the parts farther down the tree? My assumption would be that they would be late game parts. Or maybe I am missing something and having them available earlier makes sense and I am just not seeing it. Either way, thank you for resurrecting this mod!
  12. Congratulations on making a MKIII ssto. It's not an easy feat. And welcome to the forums!