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  1. I found an article covering their merger with a SPAC (Holicity): https://www.space.com/astra-launch-company-public-nasdaq From the article: "The merger with Holicity values the company at $2.1 billion and is expected to provide Astra with about $500 million in cash proceeds." $30 million is a pretty steep discount from what they were valued at a couple years ago. Of course SPAC mergers have quickly developed a reputation for terrible performance and losing over 90% of their value is not that unusual.
  2. This reminds me of a quote by Carl Sagan that seems relevant: "Where skeptical observation and discussion are suppressed, the truth is hidden. The proponents of such borderline beliefs, when criticized, often point to geniuses of the past who were ridiculed. But the fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, they laughed at Fulton, they laughed at the Wright brothers. But they also laughed at Bozo the Clown." Looking at their planned Mars lander, it makes Soyuz sound spacious. It is 2.5 meters x 4 meters with fuel tanks included and the rendering makes it look like there is just about enough habitable volume for two people to uncomfortably lay down in. I don't see any rendering or discussion of any larger living space for the trip there or back. They then plan to live in a tent on Mars, which does not encourage me that they fully understand the hostility of the environment they plan to enter.
  3. SpaceX could never launch humans without FAA/NASA approval. If it is from US soil there are treaties in place that make the US responsible. Even if they launch from international waters as a US company the government has oversight. If they launched without it they would probably lose every government contract overnight and every commercial contract shortly thereafter. They aren't foolish enough to do it. Anything can be human rated if you can demonstrate that you have sufficient forethought into survivability. Looking at commercial crew the expectation will probably also include un-crewed demo flights to empirically demonstrate safety. You can never make it perfect, but you can demonstrate adequate forethought and margin in your design, which is as close as any engineering endeavor gets. Having seen something similar before makes it immensely easier, but is not a prerequisite.
  4. Their main point is about cryogenic storage and transfer, but reusability was a stated criteria for selection (which necessitates fuel storage and transfer). SpaceX was unique in selecting LEO refueling, but all of the proposals had some variant of this. It is unprecedented, but one of the points of Artemis is to set this precedent. I do think the national team had decent hardware proposed, but I can't say they've handled this well. I expected the protests, but this just not putting their best foot forward. They seem to have decent engineering, but management and marketing could use improvement.
  5. Removing the transmuted elements is actually a feature of thorium reactors. They are self-enriching as a result which means that you fully utilize the thorium instead of leaving it as unprocessed waste (uranium rods actually still have a lot of viable fuel left when they are taken out of service, but no one wants to re-enrich them to a usable rod). They are also passively safe because they can make it so if it gets too hot it melts a plug and drains into storage tanks where it will shut down without the moderator. For a deeper dive I highly recommend the Illinois Energy Prof's video:
  6. I believe you're thinking of ZBLAN fiber optics. It is a legitimate improvement in the quality over manufacture in 1g, but I believe it isn't economical at current prices.
  7. I just ran across a good video by Anton Petrov with details about Ingenuity's first 4 flights and a few technical details about the helicopter itself. Highlights: All primary objectives are completed (successfully). We have actual video of some of the flight maneuvers downloaded from Perseverence. They plan to use it as a scout for as long as it can keep up (they will only fly once a week or so, which I presume is the reason it will fall behind). Perseverance will now get the majority of time and effort. The 4th flight was a success, but did have another instance of the software glitch that they needed to workaround before the first flight.
  8. There are numerous lawsuits over government contract awards in both directions that prove otherwise. SpaceX is also working on vertical integration which as far as I know has zero commercial applications (certain classified payloads require this).
  9. I think even Elon would agree Starliner will carry crew sooner. The reason Boeing is getting so much flak is because they said "according to our organization's engineering practices Starliner is ready to carry humans". It then had serious (though not life threatening) problems. They then stated that they had never done a full integration test, something that I can scarcely imagine and yet they acted like it was no big deal. Starship is still in the pathfinding/experimentation phase when mishaps are acceptable because it is meant to find the problems early before they are serious and SpaceX has never characterized it as done or even fit for cargo much less humans. Boeing's engineering judgement is in doubt because they overstated their readiness in the final phase, while SpaceX appears to have a solid grasp on what "ready for production" means even if they have a few more explosions on their way to getting there. I would like to see Boeing succeed (they employ a lot of people where I live) but they haven't exactly inspired confidence lately. Starliner will fly and be certified but they paid a heavy cost in schedule and goodwill for cutting a 24 hour integration test.
  10. You remember correctly, they use hydrogen peroxide as a fuel, which is non-toxic but does spontaneously decompose at an appreciable rate even without a catalyst.
  11. Discover is probably the best bet for your kids. I once had a Scientific American subscription, but over time I came to the same conclusion @kerbiloid did and dropped it. SciAm is still probably a better option if you want something deeper than Discover that is still reasonably kid friendly. Science is probably not going to be the best option unless your kids already have a deep interest and you're trying to nurture it. You might also consider National Geographic. They tend to be more multidisciplinary than you might expect, though I tend to pick up their specials when they happen to coincide with my interests rather than their normal monthly issues, which might bias my perspective. I would also recommend looking at Smithsonian's Air & Space magazine. Obviously it is more focused and has more of a history point of view than scientific, but could foster an interest in engineering. IEEE Spectrum is another pretty decent option for engineering. It tends to be reasonably technical, but still covers things that are of general interest.
  12. There are two International Docking Adapters installed, which is what Crew Dragon uses. Cargo Dragon uses the common berthing mechanism to dock, so it doesn't use the ports used for crew operations. You should clarify what you mean by "near future" because Starliner hasn't been cleared while Crew Dragon has, so for the short term SpaceX is already handling all American launched crew rotations, though there are of course Russian launches as well. Looking at the schedule SpaceX is handling the next two rotations, and Soyuz is handling the third, so for certain values of "near future" SpaceX is handling crew rotations. In the long term Boeing does have a contract to launch Starliner and there are ample political and practical reasons why that will be seen through and we have every reason to believe Russia will continue (every time someone suggests retiring the ISS they say they'll just undock their modules and continue on their own). From a technical standpoint there isn't a reason why SpaceX couldn't handle crew rotations (as far as I know), though production capacity could be a limiting factor. They can't handle all ISS operations, specifically refueling, but crew rotations are possible. As it stands right now all it would take is the grounding of Soyuz and this actually would be the case until roughly June 2021 (assuming Starliner performs flawlessly from here on and the hypothetical Soyuz grounding lasted that long). From a political and practical standpoint it is almost certain that this wouldn't be allowed to persist. At a minimum Russia would insist on launching crews both for their own national pride and also to maintain the international ideal of the International Space Station. With respect to Starliner, it gives us a backup in case some flaw is found in Crew Dragon, which is a very practical reason to keep it given the history that lead to the commercial crew program in the first place. On the political front Boeing has a lot of contracts with NASA and the government at large and employs a lot of people.
  13. There is a fair chance that 3D printing this particular part is a gimmick. Having said that if I give them the benefit of the doubt I can come up with a few possible reasons. There is more that goes into the tanks of a rocket than you might think. They are pressure vessels and often structural. Rocketry is so mass sensitive that I'm sure that getting it to the point where it has enough material to match the safety margin and no more is generally the goal. Also I remembered this post when discussing Vulcan's manufacturing where it was apparent that traditional manufacturing involved a removing a lot of material. Rockets launches are few enough that economies of scale don't necessarily apply, so just having fewer infrastructure pieces may be a net reduction in cost even if a dedicated machine might be faster/cheaper per piece made. It is hard to say whether this is a gimmick or game changing tech at this stage, but there is definitely a lot of interesting things happening in rocketry these days.
  14. Here's the thing with sci-fi: You can get just about any concept to make sense with the right rules for your fictional world. No concept is truly DOA, though some things require more work than others to make believable. Your list definitely has concepts that require a fair amount of work to really make sense, but it isn't impossible. For example: 1. Private ownership of starships - If "planetary shields" are a thing you could allow private ownership because you now have a defense (of course now you need to explain how shields can exist). There is also the option of doing something like Babylon 5 where non-military ships require well controlled jumpgates rather than being able to achieve high speeds on their own. 2. Anti-gravity and spacestations - If anti-gravity fields require a lot of power then space stations can still make sense. It really depends on the rules you create for your anti-gravity drive whether it really kills space stations. You can also make a plausible case for space stations as orbital habitats (maybe to handle overpopulation or just to give humanity a backup option) even if anti-gravity makes it easy to get to orbit. Having said that, good science fiction extrapolates from existing science to a place that is logical enough that it doesn't require a lot of explanation to to achieve "suspension of disbelief". There are certainly a lot of tropes in science fiction that are extremely common, but actually don't make a lot of sense based on current science. These are usually because they were tropes before the science was established or more often because they fix a common need in narrative story telling. Examples: 1. FTL - While there are some vague theories about how this can be achieved, most require negative energy and other things that may simply not exist. It does however make it plausible for the same crew to see more than one planet in their lifetime, so we generally accept it. 2. Transporters (Matter->Energy->Matter type) - The Heisenburg uncertainty principle makes this highly unlikely. The fact that this involves containing the same energy as a matter/anti-matter detonation of equivalent mass also stretches credibility. Star Trek at least had the Heisenburg compensators as a nod to those in the audience who knew why it probably wouldn't work. 3. Telepathy - The idea of one brain naturally interfacing with another is pretty far-fetched. Doing it wirelessly is even more so. I will however give Babylon 5 credit for having a semi-plausible explanation (direct genetic manipulation by a more advanced species rather than a naturally emerging trait). 4. Energy Shields - We know of nothing that could allow anything like an energy shield to exist. They do however make it possible to have space battles that aren't just ships firing missiles beyond visual range at one another (though the Expanse proves that can be cool too if you know what you're doing). 5. Knew elements with fantastic properties - No matter what planet you're on the atomic elements are the same (different ratios for certain, but the same elements). You aren't going to another planet and finding new elements, that will probably happen in a lab. If the proposed "island of stability" exists you might be able to create heavier elements, but they will almost certainly have the properties you can extrapolate from their position on the periodic table. Also my recollection is that the stability is relative and they are still short lived, just not the femtosecond lifetime you might expect. You can definitely get some materials with unexpected properties, but the trope is usually a new atomic element. Really you need to keep your audience engaged and keep from pulling them out of the story while they try to make sense of your concept. This usually means not straying too far from the rules we have come to know in our everyday lives with some plausible extrapolations. You should also try to avoid creating rules that contradict existing laws (over-unity energy production for example). Probably more than anything you need to be internally consistent (once a rule is introduced don't change it) and you should probably avoid creating rules that obviously only exist purely to satisfy the needs of your narrative.
  15. Since each sub-pixel has its own emitters you wouldn't require an analog connection. It would be a digitally addressed grid just like an LCD and could natively use the same signals it could. Given that almost all of the advantages of this technology are shared by OLED (high contrast, no backlight, low response time, wide viewing angles) I doubt we'll ever see this come back. There just isn't enough advantage to displace the now reasonably established place in the market for OLED. The only advantage I even see is that the phosphors will probably last a bit longer. There wouldn't be an advantage to going back to analog signals. GPUs have always created a digital image and only turned it into analog signals if that is how it was to be output. The main work of a GPU is all of the parallel processing needed to build an image, in effect all of the light interactions that occur in virtual 3D space with multiple virtual lighting sources and virtual objects. The actual creation of display signals after that 3D processing is turned into a 2D image is a small part of a GPUs job that has had the option of both digital and analog output from the same GPU for several decades.
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