Reiver
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Article Comments posted by Reiver
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Thought #1: This is awesome. Thanks very much!
Thought #2: Local translations of the 'famous figures' names in KSP sounds very much like it's a crowdsourcing task so you can grab the local flavor and jokes, even if you have to trust that nothing naughty gets slipped in.
Thought #3: This whole dev article concept is brilliant. Especially if folks decide that more fundamental parts of KSP need editing too, like, oh, say... the technical implementation of wheels again.
Who needs a level runway anyway?
in Developer Articles
Posted
A flat runway, even if it's short and irregular on the edges, is a must-have. Else the grass is a better proposition.
I would be pretty okay with it being wobbly (ie, the edges are not straight) though - but I'd still really prefer a setup where all the runways are properly straight and level (sans bumps); what you're paying for is /capability/, after all, and having the L2 and L3 runways significantly wider and longer would be perfectly sufficient.
Especially if the L3 runway had a proper suite of landing lights.