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Reiver

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Article Comments posted by Reiver

  1. A flat runway, even if it's short and irregular on the edges, is a must-have. Else the grass is a better proposition.

    I would be pretty okay with it being wobbly (ie, the edges are not straight) though - but I'd still really prefer a setup where all the runways are properly straight and level (sans bumps); what you're paying for is /capability/, after all, and having the L2 and L3 runways significantly wider and longer would be perfectly sufficient.

    Especially if the L3 runway had a proper suite of landing lights. :)

  2. Thought #1: This is awesome. Thanks very much! :D

    Thought #2: Local translations of the 'famous figures' names in KSP sounds very much like it's a crowdsourcing task so you can grab the local flavor and jokes, even if you have to trust that nothing naughty gets slipped in. :wink:

    Thought #3: This whole dev article concept is brilliant. Especially if folks decide that more fundamental parts of KSP need editing too, like, oh, say... the technical implementation of wheels again. :wink:

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