Jump to content

Lofar968

Members
  • Posts

    11
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. Anyway to turn down the volume on the Pulsejet 044? Its quite loud on my end.
  2. 32 planes? Wouldn't that lag a bit much? Seems like a lot to me.
  3. I think the ammo box and the countermeasure pods should be 2 points each. (To make it a bit harder, if it would...)
  4. I can agree with your first statement. As for altitudes, generally being higher than your opponent can be a good thing. As diving is a lot easier than trying to climb to kill your opponent, while climbing isn't easy it's still possible. I would say decide a min/max altitude range for the select tournament and go with that.
  5. Well the AMRAAMs are bulkier in close range but also do more damage than sidewinders. I can't say which is better. More maneuverable sidewinder or the more damaging AMRAAM? We should decide on how many 'points' we get before we move ahead of our selves.
  6. So give the builder a set amount of points, then make all weapons and ammo (allowed) cost a said amount of points? The sounds reasonable to me.
  7. Kerbal Konstructs? (Went and looked it up...) Ah yes we could do that. Well I thought you'd put the base far out as in on the Island Runway or other places. You could also do a naval assault. (Although that would be heavy on part count.)
  8. I would say using Kerbin Side for placement then you could probably just duplicate the save file. I agree with including take off as the shorter the take off time the less fuel used for it and the quicker you can get into battle.
  9. The 2 v 2 format is pretty standard I think. Also base assaults might be cool to do. I would be interested in partaking in this.
  10. Oh this looks really cool, I'm definatly trying this out when I get home!
×
×
  • Create New...