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Torvich

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    Curious George
  1. This is fantastic! Three suggestions; 1. Include some realistic firing sound effects, 2. Maybe with 'Hullcam VDS' as a reference you can find a way to create a hull or turret viewing reticle or maybe have the kerbals head sticking out of the viewer port somehow?, 3. include in the description of each turret the compatible ammo for BD's ammo boxes and/or create some custom ammo boxes/ammo compartments of your own. Fantastic so far! No bugs, clipping, glitching of any kind on 32-bit KSP and unoffical 64-bit KSP. I'll keep testing of course
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