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About RangeMachine

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  • Location Moscow

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  1. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    I don't maintain this mod. I just keep it updated for myself and share it with people and my friends. If you want add new features go to github and make your fork and make pull request. I am not playing KSP and logging to this forum once at month in best case.
  2. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    TextureReplacer for 1.3.0 - Download
  3. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    I'm here, i will make update soon.
  4. Hello! I tried your latest release from GitHub, with tracking station support: Tried with D3D9, D3D11, OpenGL, always result is same. KSP.log Update: Installed EVE and now all works fine.
  5. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    About trasparency: check your alpha channel in texture. About artifacts: this is probably conflict with Scatterer.
  6. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    Accepted pull request and recompiled project. https://github.com/RangeMachine/TextureReplacer/releases/tag/v2.5.4
  7. Hi Range Machine! I found my way to this site via another post from the 18th

    On 18.10.2016 at 3:11 PM, alexus said:

    TextureReplacer do`s not worl in ksp 1.2?

    It does if you use the Caretaker update @RangeMachine put together for us. :)


    Somehow I am unable to find the Caretaker Update mentioned above. Please can you help me? I love KSP but I usually play with Texture Replacer for I made my own suits and other stuff for the kerbals. :-)

    Thanks and greetings from Germany


  8. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    I never looked inside kerbal mouth
  9. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    If I right understand, water has same culling mask as local scenery (http://wiki.kerbalspaceprogram.com/wiki/API:Layers). @blackrack correct me if I'm not right. So if you want disable water reflections renderer you need to disable localscenery culling mask and you will not see anything in visor.
  10. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    Normal Maps and Main Menu EVAvisor texture fixed. Download
  11. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    I will look on it when I have time.
  12. [Request] Transforming Kerbal Head Project

    @shaw returned and working on TextureReplacer, ask him about it
  13. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    Yes, before 1500 build visor textures applied as normal in main menu and in game, but in futher builds visor textures won't apply everywhere by the default way. So I made some workaroung to restore visor textures in game, but in main menu they still not applied. I tried to restore them back in main menu but there was not success. Anyway they works in game and main menu not critical I think. About white-headed kerbals: i can not see image, can you upload it on imgur for example?
  14. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    I removed all EnvMap textures from TR releases. Sorry for inconvenience.
  15. [1.1] TextureReplacer 2.4.13 (4.4.2016)

    I had never used CKAN, so i dont know how it works. If you can download textures archive and place GalaxyTex_* into TextureReplacer/Default folder.