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Everything posted by MMG
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[1.1.3] JetSounds: Jet Sound Replacement Mod [Updated 8/21/16]
MMG replied to JeanTheDragon's topic in KSP1 Mod Releases
I'm sure I put the JetSounds folder and the Modulemanager in my Gamedata.- 44 replies
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[1.1.3] JetSounds: Jet Sound Replacement Mod [Updated 8/21/16]
MMG replied to JeanTheDragon's topic in KSP1 Mod Releases
Well the jet sounds are real nice but it seems not working in my game. I've installed the ModuleManager so maybe the patch has some kind of problem or did it requires any other plugins?- 44 replies
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SM Chute NOW OBSOLETE USE THE NEW VNG
MMG replied to SpannerMonkey(smce)'s topic in KSP1 Mod Development
I've follow the steps, but the parachutes still didn't deploy normally. Maybe you'd like have a test in FAR or with RealChute. -
[Plugin][See active fork] B9 Procedural Parts Modified
MMG replied to 01010101lzy's topic in KSP1 Mod Development
So where is bac9 and his official update anyway? -
LOL! The Drone ship doesn't seems so cooperative in FAR right?XD
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Kerbal Stuff, an open-source Space Port replacement
MMG replied to SirCmpwn's topic in KSP1 Mods Discussions
Worst news for this month, maybe Squad should reconsider for an apology to SirCmpw, as well as all modders and lovers. -
Good to see this...
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My An-500 "Kossack" heavy transport plane
MMG replied to MMG's topic in KSP1 The Spacecraft Exchange
Good idea, I'll have a try. -
Yeah I've using the Vertical Velocity Control already, but it always says "LOW TWR" even after the RPM. Maybe it cant recognize the engine (I'll try to adjust the thrust of the rotor directly) By the way have you seen mine video? I @ you in my own thread.
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Still kind of strange, now I do have a three-blade-rotor and I try to adjust MaxRPM to increase the maximum thrust. But when I launched it, the MaxRPM turn back to default and can only adjust manually. Besides, VEL can't operate it to hover the plane and the hover function of FSrotor is just a kind of...... disaster.
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Thanks, I'll try it after I get back home.
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Actually I'm also making my own stealth reacon helicopter (I prefer create new ones rather than imitate real world ones), since I only have KAX rotors on my hand I put two of them directly in one place an creat a four blades rotor for myself. Although looks a bit strange, it works better than I thought. You know I'm still in highschool, busy on my school work and have no time to make videos for every craft I've made. But I do made a collection video two month ago and i'll post it later, hope that can give you brief of my present works.
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Looking good, but why the door of VAB is so ......shiny?
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Well just like the name, this large jet plane was inspired by Antonov An-225. You can see the I've use the An-225 cockpit and 3.75m cargo bay to build the main structure. Vertical tails is quite similar too. But the difference is I put the only four engine along the body at the root of main wing, with the large air intake form B9 it looks much modern than an-225. The main wings are build with B9 PWs in an advanced shape with big flpas. The good point is they are both light and strong enough to hold the entire plane., providing about 1200kn of lift With a 3.75m-Mk3 hallow adapter, it have both front and rear cargo ramp. (so just like the second picture, maybe I can drop cargo on a short runway or maybe just on the flat ground without landing. Now everything of this plane is looking good and I'll keep testing and updating it. Besides ............ it works in FAR environment (actually it can only fly in FAR)
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Dude, I'm an aircraft lover and looks like we are working on the samething! But the difference is I'm trying it in FAR environment so it's much harder to keep both aircraft stable...So I still not have any success yet. By the way I've also made a V-22 myself but I can't find a proper engine would you please update your custom FS Rotor? It can't work properly now.
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@V8jesterMaybe you want to see my own thread an here is it. The video is available upside and I'm updating description of my crafts.
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Devnote Tuesday: Forums, letters and development
MMG replied to SQUAD's topic in KSP1 The Daily Kerbal
Seems we still have to wait for a looooooong time before version 1.1 comes out... -
No fear, Jeb is hereXD
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UNSC T&D craft collection Story Line: In the early 0015y, the Kerbal Space Center received a surprise attack from an unknown armed force. For the first time they know not everyone on this planet enjoy peace. In lack of preparations, KSC's facility was half destoryed which cause serious financial problems (not enough √F to repair all the buildings). After they recovered, the central command decided to establish a rapid reaction force in order to avoid being threatened again. Fight for peace, Even before the war started ——17th AAD Capt. Shepheard.F.Kermen *Forget about the stupid words upside Here, I will present you my crafts in KSP. Some of them are replica of real world ones, comics or form other games, others are my own design. Also, I'll show some useful skills while building crafts and share some mods I prefer. Whatever, have fun This is a short film I made in 1.0.4, you can see some of my crafts in it. (*turn the volume to maximum first) Real world replica My Fighter Jets My bomber/attacker & transport plane Ground vehicles & naval ships