Iago

Members
  • Content Count

    127
  • Joined

  • Last visited

Community Reputation

24 Excellent

About Iago

  • Rank
    Gentleman of Fortune

Profile Information

  • Location Ramilies-class Planetary Fortress, Norway
  • Interests Aerospace Engineering, History, Linguistics, Conquest

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Iago

    Project Rhea: Duna Colonization Mission

    Build a facility with refueling capabilities on the equator, with fuel hauled there if there's no ore locally. Then you build a space station which serves as a fuel, cargo and kerbal depot. Perhaps you can have fuel shuttles from Ike, too. A kerbal that wishes to travel to a Duna colony would take an interplanetary ship to Duna orbit, then dock with the station (where the interplanetary ship refuels and loads kerbals). The kerbal would then transfer to a shuttle down to the low-port, then take a plane or car to the colony. Giant interplanetary SSTO's are awesome, but not very practical. Plus, decentralizing colonies like this spreads things out, and makes it look more realistic. It makes colonies feel like colonies, and not like outposts.
  2. Iago

    Project Rhea: Duna Colonization Mission

    When you start getting lots of commuting, I'd recommend to build a low-port and a high-port with specialized shuttles, instead of giant multi-purpose ships That's a very nice rocket design, btw
  3. Iago

    Project Rhea: Duna Colonization Mission

    Will there just be a few clustered habs or will there be widely spaced towns filling different purposes? Either way, I'll definitely be keeping up on this
  4. I'm gonna wait until 1.2 to re-design my fleet
  5. Welcome to the forums, and the battle club, Dillon May your missiles purge your enemies and your engines outshine the sun
  6. Iago

    MU NX-Series Stock Warship Pack

    I really have to get into warship building again
  7. Iago

    Make your own Conspiracy Theory!

    Given his rapid posting and aptitude at coding, I have concluded that @FreeThinker is actually a post-singularity AI trying to use puny humans to conquer the galaxy and fight ancient alien empires with Nicoll-Dyson beams
  8. Iago

    [WIP][Kopernicus]The Local Group

    Not too wacky. Just something worth visiting As a side note, if I can overcome my laziness, I might look into making an interstellar navigation mod, including relativistic effects and a version of persistent thrust
  9. Iago

    [WIP][Kopernicus]The Local Group

    Will there be any wacky astronomical features?
  10. Iago

    Colonizing Saturn - A Kerbal Epic

    Which moon is next?
  11. Iago

    [1.1.2] Year 2200 - A Nuclear Future v12

    Is this mod compatible with Interstellar-E?
  12. Iago

    [1.2] Kerbal Kommander: a new way to play KSP

    Is it possible to make vessels move even when they are not loaded? If it is, then perhaps there will be convoys of transports to pirate?
  13. Iago

    [STOCK] Bereznyak-Isayev BI-1

    So, the Soviet Russian Komet?