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Everything posted by Siphonophore
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Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Siphonophore replied to SuicidalInsanity's topic in KSP1 Mod Development
Oh my word, that cockpit looks awesome! Yes, I DID mean a cupola-bubble hybrid, and I think it could have toggle-able emissives. I like the TIE fighter cockpit. Here's some more suggestions: - A Mk2 "Elephant" mini Mammoth engine, (Elephant engine) - a relatively small Mk2 inline blanket solar array for decreasing part count - and a greenhouse for long-term interplanetary missions (compatible with USI, TAC, and Snacks)- 854 replies
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- spaceplane
- mk3
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[1.0.4] - RealPlume - Stock Configs v0.8.1 - 2015/281
Siphonophore replied to Felger's topic in KSP1 Mod Releases
Try Taurus HCV and Near Future Propulsion. If you do so, then gargantuan props to your awesome mod! But still, complete the RealPlume configs for BAE and MK2X. -
[1.0.4] - RealPlume - Stock Configs v0.8.1 - 2015/281
Siphonophore replied to Felger's topic in KSP1 Mod Releases
Can you give RealPlume configs for Behemoth Aerospace Engineering and the Mk2 Expansion? Try not to overwork yourself, even though it's very easy to make plumes for engines... -
Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Siphonophore replied to SuicidalInsanity's topic in KSP1 Mod Development
My suggestions for the next update(please use them): - A Mk2 form-factor heatshield - An inline Mk2 landing leg set for interplanetary VTOLs - A slanted Mk2 to 1.25m adapter - An ultra-high visibility glass "bubble" cockpit - Mk2 xenon tanks - An IVA for the Mk2 science lab- 854 replies
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- spaceplane
- mk3
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[1.0.4] - RealPlume - Stock Configs v0.8.1 - 2015/281
Siphonophore replied to Felger's topic in KSP1 Mod Releases
AWESOMENESS OVERLOAD INITIATED!!! Could you give Mk2 Expansion, Taurus HCV, the Vanguard Astrodynamics VX series engines, LLL and RLA Stockalike the RealPlume treatment, please? -
Kerbodyne Plus Development Thread
Siphonophore replied to Bonus Eventus's topic in KSP1 Mod Development
This looks absolutely incredible, Eventus! Congratulations on making it this far to beta with your mod! My four ideas for Kerbodyne+ parts are an expandable, non-inflatable centrifuge for titanic stations and interplanetary craft, 3.75m NERVAs in addition to the giant ion engines, and an absolutely MASSIVE fusion drive for interplanetary travel. For the centrifuge, it should start out initially compact and 12m in diameter, expanding out to over a hundred feet in diameter, capable of housing 20 kerbals, 10 for each of the two sections of the centrifuge. I imagine the centrifuge to look like the centrifuge from the space station from the trailer for the Infernal Robotics Rework, "Sampling Duna," but Kerbodyne-esque, more streamined and with toggle-able lights: https://i.ytimg.com/vi/yxh9En_Rd6E/mqdefault.jpg As for the fusion drive, I'll let you decide on the design.