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Posts posted by thunder175
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On 10/16/2022 at 11:16 AM, G'th said:
Its kind of up in the air atm. I want to be able to provide the mod at fully stock scale for those who want it (and even without OPM for those who want just better visuals for the stock system), but I also appreciate not having to rely on Sigma Dimensions as well.
Most likely the mod will, as a base, be the stock system at stock scale, and then one can download and install patches to add my eventual take on OPM, and then another to scale the entire system stock+OPM, most likely to something resembling KSRSS.JNSQ has the optional patches for 10x as well. Although honestly I would prefer and highly recommend a native 6.4x rescale mod to this. 6.4x is what I have personally used for years but of course using Sigma Dimensions. I'm kinda disappointed that 6.4x rescale has seemed to fallen out of favor over the years. 6.4x also enables the use of BDB since its built in Bluesmurff patch maxes out at 6.4x. Your excellent work on the stock planets in combination with the BDB parts pack would probably have me in tears of pure blissful joy...
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1 hour ago, Rodger said:
Well it does confirm the issue being deployment while shielded at least, thanks for testing it.
As for the other issue, it's also due to the parachutes being changed to RealChuteFAR, the parachute housing is trying to stage the chute and not being able to find it. That stuff's hard coded into the module though, so best I can do is disable that module when FAR is installed. Just means you might need to do more manual staging on aborts.
Just downgraded FAR to 16.0.5 and the main chute is deploying just fine. So has to be that commit on 16.1.0 you noted earlier.
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1 hour ago, Rodger said:
Are you both using craft files, instead of building them fresh? There may be an old depreciated version of the chute in the craft file you're using. It should look like this:
There's also an error from TweakChutes which is bundled in JNSQ, probably trying to patch a chute that's also getting patched to a RealChute module, but that's probably not a big issue.
Otherwise it might be due to FAR making the parachute think it's fully stowed, so not deploying? Did you try staging the "Landing and control Module" first to pop off the drogue/nosecone? If this is the cause, this patch might help (just put it anywhere in GameData): https://drive.google.com/file/d/1-lhPDqaTrjeQtVGR_eb6F418BoEQNd1_/view?usp=sharing
1. Negative, I'm creating the capsule from scratch and am not loading a craft file
2. This have never came up in the past and is only a recent occurrence. Since JNSQ hasn't been updated in a year must be (guessing) it has to be something downstream from that.
3. Yes, nose and drogue cone are always popped off prior to attempting to releasing the main. I loaded the patch provided above and just conducted a test flight. It did not solve the problem. After jettisoning the drogue/nose cone and attempting to deploy the main, the parachute icon in the staging list turns a light blue/tealish color and the pod just burns in. Again, this is recent behavior and I can't figure out which mod updated and is potentially causing this.
EDIT: Only additional thing I will add is that I am using Sigma Dimensions to rescale the JNSQ worlds to 6.4x size (resize/rescale at 2.4 in the settings). That has never made a difference before but maybe something isn't liking it now?
EDIT 2: I just did a crude test with the Gemini main chute and nose cone with a solid booster, and that main chute deploys just fine.
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4 hours ago, Rodger said:
The community fixes issue was caused by the BDBNIC textures mod, and was just causing the game to never finish loading, so sounds like a different issue. If you can upload your ksp.log file somewhere (zipped if it’s big) and link it here I can have a look
Log file located here: https://drive.google.com/open?id=1JzXLEkofZtlZKG8KfKjULw-dxYTcWwUt&authuser=thunder175%40gmail.com&usp=drive_fs
My current installed mods:
Spoiler(ATHSS) AtomicTech Hardware Serializing System (AtomicTechFlags-ATHSS 1.0)
Adiri's minimal TUFX (AdirisMinimalTUFXProfile 1.2.1)
Adiri's TUFX Profiles (C1ustasTUFXProfiles 2.4)
AlphaMensae's Modular Launch Pads (ModularLaunchPads 2.5.3)
Alternate Resource Panel (AlternateResourcePanel 1:v2.11.0.0)
AltimeterAutoHide (AltimeterAutoHide 1.4)
AT Kerbalized Names! CKAN Edition! (AtomicTechKerbalizedNames 2.0.1)
B9 Part Switch (B9PartSwitch v2.20.0)
ballisticfox's neutral TUFX profile (BallisticFoxsNeutralTUFXProfile V1.3)
ballisticfox's vintage TUFX profile (BallisticFoxsVintageTUFXProfile V1.0)
Benjee10 Suits (Benjee10Suits v1.1.0)
BetterBurnTime (BetterBurnTime 1.10)
Bluedog Design Bureau (BluedogDB v1.10.4)
Breaking Ground (BreakingGround-DLC 1.7.1)
Chatterer (Chatterer 0.9.99)
Chatterer Extended (ChattererExtended 0.6.2)
ClickThrough Blocker (ClickThroughBlocker 1:2.1.10.18)
Community Category Kit (CommunityCategoryKit v112.0.1)
Community Parts Titles (CommunityPartsTitles 0.9.2)
Community Parts Titles Extras: Categories (CommunityPartsTitlesExtrasCategory 0.9.2)
Community Parts Titles Extras: CCK - No Duplicates (CommunityPartsTitlesExtrasNoCCKDup 0.9.2)
Community Resource Pack (CommunityResourcePack v112.0.1)
Contract Configurator (ContractConfigurator v2.2.0.0)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.3)
Contract Pack: Exploration Plus (ContractConfigurator-ExplorationPlus 2.0.1)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.2)
Crew Light (CrewLight 1:1.20.1.1)
Crew R&R (CrewQueueTwo 1.1.11.4)
Crowd Sourced Flags (CrowdSourcedFlags 1.55.5)
Crowd Sourced Science (CrowdSourcedScience v6.0)
Custom Asteroids (CustomAsteroids v1.9.0)
Custom Asteroids (inner stock system data) (CustomAsteroids-Pops-Stock-Inner v1.9.0)
Custom Asteroids (outer stock system data) (CustomAsteroids-Pops-Stock-Outer v1.9.0)
Custom Barn Kit (CustomBarnKit 1.1.22.0)
Custom Bulkhead Profiles (CBH) (CustomBulkheadProfiles 0.2.0.0)
Deployable Engines Plugin (DeployableEngines 1.3.1)
Distant Object Enhancement /L (DistantObject v2.1.1.9)
Distant Object Enhancement /L default config (DistantObject-default v2.1.1.9)
DMModuleScienceAnimateGeneric (DMagicScienceAnimate v0.23)
Docking Cam (DockingCamKURS 1.3.8.3)
Draggable Navball (DraggableNavball v1.0.1.5)
EarlyBird (EarlyBird 0.2.1.0)
Earn Your Stripes! (EarnYourStripes 4.1)
Editor Extensions Redux (EditorExtensionsRedux 3.4.3.5)
Engine Lighting Relit (EngineLightRelit 1.6.3.4)
Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.7.1)
Feline Utility Rovers (FelineUtilityRovers 1.3.6)
Ferram Aerospace Research Continued (FerramAerospaceResearchContinued 3:0.16.1.0)
Filter Extensions - Default Configuration (FilterExtensionsDefaultConfig 3.2.7)
Filter Extensions - Plugin (FilterExtensions 3.2.7)
Final Frontier (FinalFrontier 1.10.0-3485)
Firespitter Core (FirespitterCore v7.17)
Flag Pack (FlagPack v1.1.1)
Flight Tracker (FlightTracker 3.0.0.3)
Harmony 2 (Harmony2 2.2.1.0)
HeapPadder (HeapPadder 0.0.2.3)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.2)
HyperEdit (HyperEdit 1.5.8.0)
JNSQ (JNSQ 0.10.2)
JNSQ Ribbon Pack (JNSQ-RibbonPack 0.9.0)
KASA Flag Pack and TUFX Profile (KASAFlagPackandTUFXProfile 1.0)
KEI (KEI 1.2.10.5)
Kerbal Alarm Clock (KerbalAlarmClock v3.14.0.0)
Kerbal Changelog (KerbalChangelog v1.4.2)
Kerbal Construction Time (KerbalConstructionTime 1:1.4.11.3)
Kerbal GPS (KerbalGPSRevived 1.2.1.4)
Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.6.1)
Kerbal Planetary Base Systems (KerbalPlanetaryBaseSystems v1.6.16)
Kerbal Renamer (KerbalRenamer v1.5.0)
Kerbalism (Kerbalism 3.16)
Kerbalism - Default Config (Kerbalism-Config-Default 3.16)
Kerbalized National Flags and Space Agencies (KerbalizedFlagpack 1:03Aug21)
Komplexity (KPLX) (Komplexity 1.0.2.0-release)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-139)
Kronometer (Kronometer v1.12.0.2)
KSP Community Fixes (KSPCommunityFixes 1.22.2)
KSP Resonant Orbit Calculator (ResonantOrbitCalculator 0.0.6.3)
KSPBurst Lite (KSPBurst-Lite v1.5.5.1)
MagiCore (MagiCore 1.3.2.5)
Making History (MakingHistory-DLC 1.12.1)
MechJeb 2 - DEV RELEASE (MechJeb2-dev 2.14.2.0-1144)
Moar Filter Extension Configs (MoarFEConfigs 1.0.5.2)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0)
Module Manager (ModuleManager 4.2.2)
NavBall Texture Changer Updated (NavBallTextureChangerUpdated 2.0.0.8)
No Crew Requirement Continued (NoCrewRequirementContinued 1.0.5)
Notes (notes 0.17.0.0-adoption)
Olympic1's ARP Icons (Olympic1ARPIcons 2:1.1.0.0)
Parallax (Parallax 2.0.4)
Parallax - Stock Planet Textures (Parallax-StockTextures 2.0.0)
Parallax - Stock Scatter Textures (Parallax-StockScatterTextures 2.0.1)
PartInfo (PartInfo 0.0.6.2)
PersistentRotation Upgraded (PersistentRotationUpgraded 1.9.1.7)
Phoenix Industries EVA Survival Suit (PhoenixIndustriesEVASuit 1)
PlanetInfoPlus (PlanetInfoPlus 1.4.2)
PlanetShine (PlanetShine 0.2.6.6)
PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.6)
Pood's Calm Nebula Skybox (PoodsCalmNebulaSkybox v1.3.0)
Precise Node (PreciseNode 1.2.12)
Project Manager (ProjectManager v2.4)
QuazSpace TUFX Config (QuazSpaceTUFXConfig 1.1)
QuickExit (QuickExit 1:2.2.0.8)
QuickMute (QuickMute 1:1.4.0.7)
QuickStart (QuickStart 1:2.2.1.1)
Rational HydroDynamics (RationalHydroDynamics 1.1)
Rational Resources (RationalResources 1.40)
Rational Resources Companion (RationalResourcesCompanion 1.40)
Rational Resources Kerbalism (RationalResourcesKerbalism 1.40)
Rational Resources Parts (RationalResourcesParts 1.40)
RCS Build Aid (RCSBuildAid v1.0.6)
Real Antennas (RealAntennas v2.1.1)
Real Plume (RealPlume 2:v13.3.2)
Real Plume - Stock Configs (RealPlume-StockConfigs v4.0.8)
RealChute Parachute Systems (RealChute v1.4.8.3)
Reentry Particle Effect Renewed (ReentryParticleEffect 1.9.1.1)
Rocket Sound Enhancement (RocketSoundEnhancement 0.9.6)
Rocket Sound Enhancement - Default (RocketSoundEnhancement-Config-Default 1.2.4)
SCANsat (SCANsat v20.4)
Scatterer (Scatterer 3:v0.0838)
Scatterer Default Config (Scatterer-config 3:v0.0838)
Scatterer Sunflare (Scatterer-sunflare 3:v0.0838)
Ship Manifest (ShipManifest 6.0.6.0)
Sigma's Brighter TUFX Profiles (SigmasRSSTUFXProfiles 1.2.1)
Simple Adjustable Fairings - Plugin (SimpleAdjustableFairings v1.12.0)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)
SOC: Simple Orbit Calculator (SimpleOrbitCalculator 1.6.0.1)
SpaceTux Library (SpaceTuxLibrary 0.0.8.4)
Speed Unit Annex (SpeedUnitAnnex 1.4.4)
SRB Waterfall Effects (SRBWaterfallEffects 2.3.5)
Staged Animation (StagedAnimation v2.0)
StageRecovery (StageRecovery 1.9.5.7)
Station Keeping (StationKeeping 1:0.2.2.3)
STM's Expedition Ribbons - Final Frontier Ribbon Pack (STMsFFRibbonPackExpeditionRibbons 1:0.11.1b)
Strategia (Strategia 1.8.0)
Surface Mounted Lights (surfacelights 1.19)
TextureReplacer (TextureReplacer v4.5.3)
Textures Unlimited (TexturesUnlimited 1.5.10.25)
The Janitor's Closet (JanitorsCloset 0.3.7.8)
Toolbar (Toolbar 1:1.8.0.8)
Toolbar Controller (ToolbarController 1:0.1.9.8)
TooManyOrbits (TooManyOrbits 1.1.6.4)
Tracking Lights (TrackingLights 1:0.0.3)
Tracking Station Evolved (TrackingStationEvolved 7.0)
Trajectories (Trajectories v2.4.3)
Transfer Window Planner - Fork (TransferWindowPlannerFork v1.9.0.1)
TriggerAu Flags (TriggerAu-Flags v2.11.0.0)
TUFX (TUFX 1.0.5.0)
TweakScale Redistributable (TweakScale-Redist v2.4.6.16)
Universal Storage II Finalized (UniversalStorage2 4.0.0.7)
Utility Weight (UtilityWeight 2.0.0)
Waterfall Core (Waterfall 0.9.0)
WaypointManager (WaypointManager 2.8.3.4)
Zero MiniAVC (ZeroMiniAVC 1:1.1.2.4) -
57 minutes ago, Galland1998 said:
Anyone have any recommendations on a tech tree that pairs well with BDB? Since BDB has so many parts I wasn't sure if any of the tech trees actually place the BDB parts appropriately.
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@Zorg Been away for a few days and was hoping to see if someone isolated the Hermes main parachute not deploying issue a few of have been having. I saw the Community Fixes post above... is that where the bug is?
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2 hours ago, OHN said:
It can run without one, however there are a few issues.
New planets added by JNSQ will have no scatter. All surface scatter is used uniformly across working planets due to how Parallax uses biome names in its blacklists. This is most noticeable on Kerbin where there is no under-sea plant life and icebergs are in all seas.
I have also seen a few texture issues and floating objects, mainly on steep on slopes.
Hmm... didn't realize I was 'missing' things. I was so giddy just seeing the grass, flowers, and trees surrounding KSC. When I did a landing on the Mun the new presumably Parallax scatter looked fantastic. But yes, obviously a dedicated JNSQ Parallax patch would be best.
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3 hours ago, Socowez said:
Never heard of that one before. Tried looking it up, but I can't find it. Could you link the mod?
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Posting this here for general comment, suggestions, and anyone looking for something similar in the future. I'm completely enthralled with KSP again and am using JNSQ as my base. I'm getting excellent results running the current version of Parallax and even with Sigma Dimensions rescaling to 6.4x. I'm also using PSA's Toast mod for tilting the entire system to Earth-like values. Because of that I've relocated the KSC to a nice little piece of real estate at 28.58N latitude. I upscaled the system to 6.4x using SigmaDimensions. I only went to 6.4x since I simply cannot play without BDB, and their BlueSmurff patch only is effective to 6.4x.
My KSC relocation MM patch.
Spoiler@Kopernicus:AFTER[JNSQ]
{
@Body[Kerbin]
{
@PQS
{
@Mods
{
@MapDecalTangent[KSC]
{
@absoluteOffset = 300 // elevation ASL of map decal
@angle = 0 // rotation of map decal
@position = -0.4404504557,0.47869185795,-0.759511344196 // position vector of map decal, with X,Y,Z coordinates as follows:
// X = cos(latitude)*cos(longitude)
// Y = sin(latitude)
// Z = cos(latitude)*sin(longitude)
@radius = 8200 // radius of map decal
}
}
}
@SpaceCenter
{
@latitude = 28.58 // latitude of KSC center
@longitude = -120.066 // longitude of KSC center
@repositionRadiusOffset = 293 // elevation ASL of KSC
@reorientFinalAngle = 30.11 // rotation of KSC, should be equal to 270-longitude
}
}
}My Sigma Dimensions patch to get everything scaled up to 6.4x. Resize and rescale at 2.4 is due to JNSQ already being at 2.7x stock scale.
SpoilerSigmaDimensions
{
// Base Settings
Resize = 2.4
Rescale = 2.4
Atmosphere = 1.2
dayLengthMultiplier = 2
// Advanced Settings
landscape = 0.64
geeASLmultiplier = 1
resizeScatter = 1
resizeBuildings = 0
groundTiling = 1
CustomSoISize = 0
CustomRingSize = 0
atmoASL = 1
tempASL = 1
atmoTopLayer = 1.3334
atmoVisualEffect = 1.2
lightRange = 1
scanAltitude = 1
}@EVE_CLOUDS:AFTER[SigDim2]:NEEDS[SigDim]
{
@OBJECT,*
{
@altitude *= 0.62
}
}RealAntennas MM patch to put ground stations at various points around Kerbin. I used KK base locations as the basis, but KK is not required.
Spoiler// Insert stock ground stations into Kopernicus structure
@Kopernicus:FOR[RealAntennas]:NEEDS[Kopernicus,JNSQ]
{
@Body[Kerbin]
{
@PQS
{
@Mods
{
// DSN Tracking Stations
City2
{
name = DSNTrackingStation
objectName = Kerbal Space Center
isKSC = True
lat = 28.6 // -0.037779
lon = -120.11 // -91.8112
alt = 61.5
enabled = True
}
City2
{
name = DSNTrackingStation
objectName = Woomerang Station
isKSC = False
lat = 45.292469168494982
lon = 136.11264416820407
alt = 1499
enabled = True
}
City2
{
name = DSNTrackingStation
objectName = Darude Station
isKSC = False
lat = -6.504763656266169
lon = -144.02834704934483
alt = 317
enabled = True
}
City2
{
name = DSNTrackingStation
objectName = Yeager Station
isKSC = False
lat = 6.0021000000000004
lon = 26.842099999999999
alt = 61.5
enabled = True
}
// VHF/UHF Only Tracking Stations
City2
{
name = TrackingStation
objectName = McAuliffe Station
isKSC = False
lat = 10.101246432181441
lon = -67.222886902004106
alt = 20
enabled = True
}
City2
{
name = TrackingStation
objectName = Tereshkova Station
isKSC = False
lat = 9.7752999999999997
lon = 103.99469999999999
alt = 20
enabled = True
}
City2
{
name = TrackingStation
objectName = N32A
isKSC = False
lat = 32.753995571086115
lon = 30.11383875911087
alt = 20
enabled = True
}
City2
{
name = TrackingStation
objectName = N46A
isKSC = False
lat = 46.143966380212746
lon = -67.059062463918721
alt = 20
enabled = True
}
City2
{
name = TrackingStation
objectName = S37A
isKSC = False
lat = -37.7425
lon = 13.680199999999999
alt = 20
enabled = True
}
City2
{
name = TrackingStation
objectName = S28A
isKSC = False
lat = -28.010610493256991
lon = 134.03003179590334
alt = 20
enabled = True
}
City2
{
name = TrackingStation
objectName = S28A
isKSC = False
lat = -24.646599999999999
lon = -75.930199999999999
alt = 20
enabled = True
}
City2
{
name = TrackingStation
objectName = S00A
isKSC = False
lat = -0.13780027830397137
lon = 161.95664905795817
alt = 20
enabled = True
}
// Tracking Station Antenna Information
@City2[*TrackingStation],*
{
!Antenna,* {} // Delete and rebuild all antennas
%commnetStation = False
RACommNetStation = True
Antenna
{
referenceGain = 1 // Everyone gets a weak VHF
TxPower = 40 // 10W
TechLevel = 0
RFBand = VHF
AMWTemp = 1340.8 // 7.5dB, https://archive.org/details/nasa_techdoc_19630042971/page/n21
ModulationBits = 1 // BPSK only
}
Antenna
{
referenceGain = 3 // Everyone gets a weak UHF
TxPower = 40 // 10W
TechLevel = 3
RFBand = UHF
AMWTemp = 1340.8
ModulationBits = 1 // BPSK only
}
}
@City2[*TrackingStation],*
{
LOD
{
Value
{
visibleRange = 30000
keepActive = False
model = BUILTIN/Dish
scale = 0.1, 0.1, 0.1
delete = False
}
}
}
@City2[DSNTrackingStation],*
{
@Antenna:HAS[#RFBand[VHF]],*
{
@referenceGain = 20 // DSN gets some array
%referenceFrequency = 150
@TxPower = 50
}
@Antenna:HAS[#RFBand[UHF]],*
{
@referenceGain = 20 // DSN gets some array
%referenceFrequency = 430
@TxPower = 50
}
Antenna
{
referenceGain = 49 // Original S-Band 18m, -3dBi vs 26m (module 102)
referenceFrequency = 2250
TxPower = 63 // 2KW
TechLevel = 4
RFBand = S
AMWTemp = 290
ModulationBits = 1UPGRADE
{
TechLevel = 5 // "Advanced Comms" 1967-1971 tech node (1967-1970)
referenceGain = 60.5 // 64m Antenna: +8dB? 1967
AMWTemp = 80 // Noise reduction 1968, block coding 1969
}
UPGRADE
{
TechLevel = 6 // "Deep Space Comms" 1972-1975 tech node (1971-1974)
referenceGain = 62.5 // Antenna improvements 1971-1972, Convolutional coding ~1973
}
UPGRADE
{
TechLevel = 7 // "High Data Rate Comms" 1976-1980 tech node
AMWTemp = 40 // X-Band introduction ~1975, concatenated coding
ModulationBits = 2 // MW noise reduction ~1980
}
UPGRADE
{
TechLevel = 8 // "Massive Scale Comms" 1986-1997 tech node
referenceGain = 63.6 // 70m antennas +.8dBi 1988
TxPower = 73 // 20KW
}
UPGRADE
{
TechLevel = 9 // "Efficient Comms" 1998-2008 tech node
AMWTemp = 17.6 // Super-cooled maser & feed 1995, Ka-band 2004
}
}
Antenna
{
referenceGain = 73.5 // X-Band 64m
referenceFrequency = 8450
TxPower = 70 // 10KW
TechLevel = 5
RFBand = X
AMWTemp = 40
ModulationBits = 2UPGRADE
{
TechLevel = 8
referenceGain = 74.3
TxPower = 73
}
UPGRADE
{
TechLevel = 9
AMWTemp = 12.8
}
}
Antenna
{
referenceGain = 79 // Ka-Band 34m
referenceFrequency = 32000
TxPower = 54.8
TechLevel = 7
RFBand = Ka
AMWTemp = 20
ModulationBits = 2
}
}
}
}
}
}
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@Gameslinx Just wanted to pile on the admiration for the new version. I just did my first 'Surveyor' type landing on the Mun in a new career and its absolutely amazing. Bravo sir! I'm getting excellent results even running JNSQ rescaled to 6.4x with SD.
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4 hours ago, Debeliever said:
Hi, just wanted to ask, is this mod going to be updated to 1.12.3 anytime soon?
No issues here with 1.12.3. Should work just fine, so go ahead and install it.
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Anyone else having an issue all the sudden with the Hermes (Mercury) main parachute never deploying? It will toggle between Deploy and disarm in the PAW but it will never actually deploy. The drogue chute works fine but the main never deploys. This is a recent change and I can't figure out for the life of me what's causing it. I'm using the latest pull from Github version of BDB on a JNSQ system rescaled to 6.4x with Sigma Dimensions. Realchute parameters in the VAB look correct. My mod list listed below.
Spoiler(ATHSS) AtomicTech Hardware Serializing System (AtomicTechFlags-ATHSS 1.0)
Adiri's minimal TUFX (AdirisMinimalTUFXProfile 1.2.1)
Adiri's TUFX Profiles (C1ustasTUFXProfiles 2.4)
AlphaMensae's Modular Launch Pads (ModularLaunchPads 2.5.3)
Alternate Resource Panel (AlternateResourcePanel 1:v2.11.0.0)
AltimeterAutoHide (AltimeterAutoHide 1.4)
AntennaSleep (AntennaSleep 1.1)
AT Kerbalized Names! CKAN Edition! (AtomicTechKerbalizedNames 2.0.1)
B9 Part Switch (B9PartSwitch v2.20.0)
ballisticfox's neutral TUFX profile (BallisticFoxsNeutralTUFXProfile V1.3)
ballisticfox's vintage TUFX profile (BallisticFoxsVintageTUFXProfile V1.0)
Benjee10 Suits (Benjee10Suits v1.1.0)
BetterBurnTime (BetterBurnTime 1.10)
Bluedog Design Bureau (BluedogDB v1.10.4)
Breaking Ground (BreakingGround-DLC 1.7.1)
Chatterer (Chatterer 0.9.99)
Chatterer Extended (ChattererExtended 0.6.2)
ClickThrough Blocker (ClickThroughBlocker 1:2.1.10.18)
Community Category Kit (CommunityCategoryKit v112.0.1)
Community Parts Titles (CommunityPartsTitles 0.9.2)
Community Parts Titles Extras: Categories (CommunityPartsTitlesExtrasCategory 0.9.2)
Community Parts Titles Extras: CCK - No Duplicates (CommunityPartsTitlesExtrasNoCCKDup 0.9.2)
Community Resource Pack (CommunityResourcePack v112.0.1)
Contract Configurator (ContractConfigurator 2.1.4)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.3)
Contract Pack: Exploration Plus (ContractConfigurator-ExplorationPlus 2.0.1)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.2)
Crew Light (CrewLight 1:1.20.1.1)
Crew R&R (CrewQueueTwo 1.1.11.4)
Crowd Sourced Flags (CrowdSourcedFlags 1.55.5)
Crowd Sourced Science (CrowdSourcedScience v6.0)
Custom Asteroids (CustomAsteroids v1.9.0)
Custom Asteroids (inner stock system data) (CustomAsteroids-Pops-Stock-Inner v1.9.0)
Custom Asteroids (outer stock system data) (CustomAsteroids-Pops-Stock-Outer v1.9.0)
Custom Barn Kit (CustomBarnKit 1.1.22.0)
Custom Bulkhead Profiles (CBH) (CustomBulkheadProfiles 0.2.0.0)
Deployable Engines Plugin (DeployableEngines 1.3.1)
Distant Object Enhancement /L (DistantObject v2.1.1.9)
Distant Object Enhancement /L default config (DistantObject-default v2.1.1.9)
DMModuleScienceAnimateGeneric (DMagicScienceAnimate v0.23)
Docking Cam (DockingCamKURS 1.3.8.3)
Draggable Navball (DraggableNavball v1.0.1.5)
EarlyBird (EarlyBird 0.2.1.0)
Earn Your Stripes! (EarnYourStripes 4.1)
Editor Extensions Redux (EditorExtensionsRedux 3.4.3.5)
Engine Lighting Relit (EngineLightRelit 1.6.3.4)
Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.7.1)
Feline Utility Rovers (FelineUtilityRovers 1.3.6)
Ferram Aerospace Research Continued (FerramAerospaceResearchContinued 3:0.16.1.0)
Filter Extensions - Default Configuration (FilterExtensionsDefaultConfig 3.2.7)
Filter Extensions - Plugin (FilterExtensions 3.2.7)
Final Frontier (FinalFrontier 1.10.0-3485)
Firespitter Core (FirespitterCore v7.17)
Flag Pack (FlagPack v1.1.1)
Flight Tracker (FlightTracker 3.0.0.3)
Harmony 2 (Harmony2 2.2.1.0)
HeapPadder (HeapPadder 0.0.2.3)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.2)
HyperEdit (HyperEdit 1.5.8.0)
JNSQ (JNSQ 0.10.2)
JNSQ Ribbon Pack (JNSQ-RibbonPack 0.9.0)
KASA Flag Pack and TUFX Profile (KASAFlagPackandTUFXProfile 1.0)
KEI (KEI 1.2.10.5)
Kerbal Alarm Clock (KerbalAlarmClock v3.14.0.0)
Kerbal Changelog (KerbalChangelog v1.4.2)
Kerbal Construction Time (KerbalConstructionTime 1:1.4.11.3)
Kerbal GPS (KerbalGPSRevived 1.2.1.4)
Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.6.1)
Kerbal Planetary Base Systems (KerbalPlanetaryBaseSystems v1.6.16)
Kerbal Renamer (KerbalRenamer v1.5.0)
Kerbalism (Kerbalism 3.16)
Kerbalism - Default Config (Kerbalism-Config-Default 3.16)
Kerbalized National Flags and Space Agencies (KerbalizedFlagpack 1:03Aug21)
Komplexity (KPLX) (Komplexity 1.0.2.0-release)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-139)
Kronometer (Kronometer v1.12.0.2)
KSP Community Fixes (KSPCommunityFixes 1.22.2)
KSP Resonant Orbit Calculator (ResonantOrbitCalculator 0.0.6.3)
KSPBurst Lite (KSPBurst-Lite v1.5.5.1)
MagiCore (MagiCore 1.3.2.5)
Making History (MakingHistory-DLC 1.12.1)
MechJeb 2 - DEV RELEASE (MechJeb2-dev 2.14.2.0-1144)
Moar Filter Extension Configs (MoarFEConfigs 1.0.5.2)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0)
Module Manager (ModuleManager 4.2.2)
NavBall Texture Changer Updated (NavBallTextureChangerUpdated 2.0.0.8)
No Crew Requirement Continued (NoCrewRequirementContinued 1.0.5)
Notes (notes 0.17.0.0-adoption)
Olympic1's ARP Icons (Olympic1ARPIcons 2:1.1.0.0)
Parallax (Parallax 2.0.2)
Parallax - Stock Planet Textures (Parallax-StockTextures 2.0.0)
Parallax - Stock Scatter Textures (Parallax-StockScatterTextures 2.0.1)
PartInfo (PartInfo 0.0.6.2)
Patch Manager (PatchManager 0.0.17.5)
PersistentRotation Upgraded (PersistentRotationUpgraded 1.9.1.7)
Phoenix Industries EVA Survival Suit (PhoenixIndustriesEVASuit 1)
PlanetInfoPlus (PlanetInfoPlus 1.4.2)
PlanetShine (PlanetShine 0.2.6.6)
PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.6)
Pood's Calm Nebula Skybox (PoodsCalmNebulaSkybox v1.3.0)
Precise Node (PreciseNode 1.2.12)
Project Manager (ProjectManager v2.4)
QuazSpace TUFX Config (QuazSpaceTUFXConfig 1.1)
QuickExit (QuickExit 1:2.2.0.8)
QuickMute (QuickMute 1:1.4.0.7)
QuickStart (QuickStart 1:2.2.1.1)
Rational HydroDynamics (RationalHydroDynamics 1.1)
Rational Resources (RationalResources 1.40)
Rational Resources Companion (RationalResourcesCompanion 1.40)
Rational Resources Kerbalism (RationalResourcesKerbalism 1.40)
Rational Resources Parts (RationalResourcesParts 1.40)
RCS Build Aid (RCSBuildAid v1.0.6)
Real Antennas (RealAntennas v2.1.1)
Real Plume (RealPlume 2:v13.3.2)
Real Plume - Stock Configs (RealPlume-StockConfigs v4.0.8)
RealChute Parachute Systems (RealChute v1.4.8.3)
Rocket Sound Enhancement (RocketSoundEnhancement 0.9.6)
Rocket Sound Enhancement - Default (RocketSoundEnhancement-Config-Default 1.2.4)
SCANsat (SCANsat v20.4)
Scatterer (Scatterer 3:v0.0838)
Scatterer Default Config (Scatterer-config 3:v0.0838)
Scatterer Sunflare (Scatterer-sunflare 3:v0.0838)
Ship Manifest (ShipManifest 6.0.6.0)
Sigma's Brighter TUFX Profiles (SigmasRSSTUFXProfiles 1.2.1)
Simple Adjustable Fairings - Plugin (SimpleAdjustableFairings v1.12.0)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)
SOC: Simple Orbit Calculator (SimpleOrbitCalculator 1.6.0.1)
SpaceTux Library (SpaceTuxLibrary 0.0.8.4)
Speed Unit Annex (SpeedUnitAnnex 1.4.4)
SRB Waterfall Effects (SRBWaterfallEffects 2.3.5)
Staged Animation (StagedAnimation v2.0)
StageRecovery (StageRecovery 1.9.5.7)
Station Keeping (StationKeeping 1:0.2.2.3)
STM's Expedition Ribbons - Final Frontier Ribbon Pack (STMsFFRibbonPackExpeditionRibbons 1:0.11.1b)
Strategia (Strategia 1.8.0)
Surface Mounted Lights (surfacelights 1.19)
Tantares SAF - Soviet Fairings (TantaresSAF v2.0)
TextureReplacer (TextureReplacer v4.5.3)
Textures Unlimited (TexturesUnlimited 1.5.10.25)
The Janitor's Closet (JanitorsCloset 0.3.7.8)
Toolbar (Toolbar 1:1.8.0.8)
Toolbar Controller (ToolbarController 1:0.1.9.8)
TooManyOrbits (TooManyOrbits 1.1.6.4)
Tracking Lights (TrackingLights 1:0.0.3)
Tracking Station Evolved (TrackingStationEvolved 7.0)
Trajectories (Trajectories v2.4.3)
Transfer Window Planner - Fork (TransferWindowPlannerFork v1.9.0.1)
TriggerAu Flags (TriggerAu-Flags v2.11.0.0)
TUFX (TUFX 1.0.5.0)
TweakScale Redistributable (TweakScale-Redist v2.4.6.16)
Universal Storage II Finalized (UniversalStorage2 4.0.0.7)
Utility Weight (UtilityWeight 2.0.0)
Waterfall Core (Waterfall 0.9.0)
WaypointManager (WaypointManager 2.8.3.4)
Zero MiniAVC (ZeroMiniAVC 1:1.1.2.4)
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Problem Report: SOC doesn't seem to be honoring new time settings set by Kronometer on upscaled systems where the rotation periods are different.
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Any recommended settings for 2.0 when using Sigma Dimensions for running at 6.4x?
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So I've noticed that the BDB Kerablism compatibility file is missing a lot of entries from the current Kerbalism Default BDB support file. Is this intentional or is it just based on an earlier version of the KerbalismConfig baseline?
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Found this mod based on a recommendation from @CessnaSkyhawk via his Skyhawk Science System mod. This was exactly what I've been looking for. Thanks for your work on this!
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This mod is exactly what I've been looking for. Thank you for your hard work and dedication on this!
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@OhioBob Has development ceased on JNSQ? I love the optional rescale files but any chance we can get a native 6.4x version since that is a pretty commonly requested and viable rescale size? As much as I'd love to stick with 10x, it causes issues when using specific popular parts packs without RO/RP1.
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For those running RSS or 10x/10.625x rescales, any advice on best way to use BDB given BlueSmurff only goes up to 6.4x? I've looked on here quite a bit and can't find an amicable solution. I'd like to use JNSQ using their native 10x rescale (no Sigma Dimensions) using BDB with realistically scaled tanks and engine parameters without having to resort to RO/RP1.
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Have a weird request. I can't get the Blender .mu import tool to work. I was trying to import the antenna models in order to measure the dishes to get an exact, or at least an approximation of their size in order to build RealAntennas configs. RA just needs to know the dish size in meters and does all the math itself.
Do you know or have a listing of how big the dishes are in BDB? I'm updating them as they come up in my current career and right now up to Gemini. I'm trying to find the real world specs but am having no luck for many, especially some of the probe antennas. For example I was looking at all sorts of JPL documentation from the 60's the other day trying to get the exact size of the Ranger antenna and couldn't find it anywhere.
I can't do anything but guess on balance for the omni's, but dishes might be able to be added pretty quickly given that we know the size to the parabolic dish on each model.
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5 hours ago, Gameslinx said:
Yes, those blue particles do slowly orbit the asteroid
That is absolutely incredible! Miller would approve
EDIT: HOW am I just finding this now... Someone here on the forums make this?? Bravo
https://www.youtube.com/watch?v=suLqHEaN86I&ab_channel=Eraesr
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1 hour ago, Gameslinx said:
For example, asteroids that glow blue will generate small amounts of electric charge.
Sounds like the protomolecule to me... Finally a mod to make a Kerbalized Phoebe Station
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3 hours ago, TaxiService said:
Yes, those stock stations are forcingly inserted by CommNet when the extra station setting is ticked. I cannot prevent this because it was hardcoded in CommNet behaviour. You will have to tick off this setting.
So if using the commnet subsystem its either all or nothing from the backend code? Well that wasn't very nice of them. I'm guessing other mods like Kerbinside and RealAntennas get around that by effectively replacing the commnet system with their own?
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58 minutes ago, OhioBob said:
If you want to relocate KSC, try the following patch. The numbers given are for the current position, just change them to your new position. The map decal is the flattened area around the space center. You will need to relocate both the map decal and the space center.
EDIT: Alright, I rechecked the math and found I fatfingered the Z value. Looks to be working fine now. Here are the values I used. I didn't touch the ASL values yet though.
Spoiler@Kopernicus:AFTER[JNSQ]
{
@Body[Kerbin]
{
@PQS
{
@Mods
{
@MapDecalTangent[KSC]
{
@absoluteOffset = 300 // elevation ASL of map decal
@angle = 0 // rotation of map decal
@position = -0.4404504557,0.47869185795,-0.759511344196 // position vector of map decal, with X,Y,Z coordinates as follows:
// X = cos(latitude)*cos(longitude)
// Y = sin(latitude)
// Z = cos(latitude)*sin(longitude)
@radius = 8200 // radius of map decal
}
}
}
@SpaceCenter
{
@latitude = 28.6 // latitude of KSC center
@longitude = -120.11 // longitude of KSC center
@repositionRadiusOffset = 293 // elevation ASL of KSC
@reorientFinalAngle = 1.8 // rotation of KSC, should be equal to 270-longitude
}
}
}
KSP2 EA Grand Discussion Thread.
in KSP2 Discussion
Posted
Just checking in after reading the Steam reviews... the natives are restless it appears.