• Content count

  • Joined

  • Last visited

Community Reputation

3 Neutral

1 Follower

About John007qwe

  • Rank

Recent Profile Visitors

773 profile views
  1. Hey, ckan is showing v1.7.0 as for ksp 1.2.2 instead of 1.3.0
  2. True, but not every mod uses it. I'd still have to check up on those. However as long as a mod is either on ckan or has mini-avc then it's all good. Still though, ckan is so convenient
  3. Yeah that's always an option, but I'm sure you could imagine the pain of having 150+ mods installed (like I do) and then having to manually check for updates! So I really hope you get it sorted out in the future
  4. Well something weird is going on. I checked the github download and the files don't match the files I have downloaded through ckan at all. The ckan download of v0.4.4 only consists of 4 files in the folder called "REKT-mk1a" While the v0.4.4 and v0.4.5.1 from github consists of a folder called "SHED" with all of these files As for the update not showing on ckan, could it be because the .version doesn't have a ksp_version_min + ksp_version_max and only a ksp_version?
  5. Hi, will this be added to ckan?
  6. Hi the v0.4.5.1 update is not showing on ckan. It's still on v0.4.4
  7. So is SVE and stock planets config (BoulderCo) just 2 different presets, or do I need both?
  8. Hi, when i try to install the EVE Stock planet config files (BoulderCo folder) on ckan, it throws an error saying "Cannot install [some other mod], module not available" If i try to remove the [some other mod] the error will just appear again with a different mod name when i retry. I've tried with ksp 1.2.2 and 1.3 neither works.
  9. Whenever I try to update or uninstall this mod via ckan it just crashes. CKAN.ModuleNotFoundKraken: Cannot install EngineLighting, module not available at CKAN.CkanModule.FromIDandVersion(IRegistryQuerier registry, String mod, KspVersion ksp_version) at CKAN.RelationshipResolver.<RelationshipResolver>c__AnonStorey0.<>m__0(String name) at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at CKAN.RelationshipResolver..ctor(IEnumerable`1 module_names, RelationshipResolverOptions options, IRegistryQuerier registry, KspVersion kspversion) at CKAN.MainModList.ComputeConflictsFromModList(IRegistryQuerier registry, IEnumerable`1 change_set, KspVersion ksp_version) at CKAN.Main.<UpdateChangeSetAndConflicts>c__async1.MoveNext() The module above also changes to a different one if i remove that first before trying again. I can update all other mods, just not this one :/
  10. I tried it and it seems to work, but I had duplicated sliders in the right click menu. However after relaunching the game it seems to work fine without the edit, idk maybe my game was just glitched out, it happens sometimes. Thanks though!
  11. As in the thruster doesnt do anything at all. When i hit enable/disable nothing changes and as far as I know it's supposed to open.
  12. I'm on 1.1.3
  13. The K-21-RCS Jet Thruster is not working properly. I looked in the rcsJet.cfg and I noticed that most of the code is commented out. Is there a reason for that or will it work if i just uncomment it all?
  14. Yes that's true, but there is no fast way to change authorities midflight. I usually just leave it on the default value, but I guess I don't really need that much anyway.